
Start an epic world-building adventure with Nekokami! Architect beautiful, peaceful worlds in a far-future universe ruled by Cats. Befriend wondrous yet whimsical spirits of nature. Restore and manage extinct Humans. With Cats in charge, what could POSSIBLY go wrong?
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About
✨ Nekokami is a meditative, calming tile building game where you play as a time-traveler to a far future Milky Way managed by... benevolent Future Cats with super advanced technologies. Why it has to be the Cats? And where are the Humans?

In Nekokami, you will:
🌏 Create beautiful worlds of natural habitats and human settlements with strategic, or spontaneous, placement of tiles in a unique hand-drawn-like art style.
🌌 Follow an epic, whimsical yet heartwarming story of Human-Cat friendship, set millennia in the future.
💼 Earn your place in Nekokami Co., your employer, by creating worlds that beat expectations. Or just relax. Your bosses are Cats after all.
🔮 Befriend a selection of over 40 Kami, spirits of the nature and the universe, and see them bring miracles (or totally innocent CAT'astrophes) to your work.
Join us now - Enjoy hours upon hours as an esteemed Planetary Architect in our Nekokami Universe!


We repeat again: the Universe of Nekokami is thoroughly, totally inhibited by Cats. Your colleagues are Cats. You seem to be a Cat. Even the gods and spirits (the Kami*) roaming among the stars are Cats!
🌟 Your Cat colleagues can be found working on all sorts of environments and biomes over the Milky Way. Every one of the 30+ Star Systems is a world of its own! Don't worry, your Cat colleagues probably don't completely get what they are doing as well. You can always experiment at your own pace.
🐈 Oh yes, the Kami. Technically the spirits are the real fellows creating the worlds. As a Planetary Architect, you are basically borrowing their Creative Energy. You will need to seek their acceptance and approval. Through their friendship, you will potentially learn the secrets of nature and the arcane laws of universe. Maybe someday you will be able to wield godly powers?
*Kami: A Japanese word that would roughly, but not completely, translates to "spirits and gods" in English.

🚀 Developer's Note
This game is being created by a tiny tiny indie game studio in Fukuoka, Japan. We hope you'll enjoy it! Feel free to leave us a message in our tiny Discord server.

Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Simplified Chinese
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I played the internship first, liked it, got the full version when it came out. It is still a work in progress. The game is not complete. It is actively being worked on. That being said, the story lines I've seen so far are cool, and the dream garden is fun and relaxing. If you want a single player game you can genuinely relax to, this is a good one. You have to have a little bit of forethought when placing tiles, but its not a dark souls level challenge.
If you like the tile games, but want a little more story. Very cute.
Really excellent game. The art is beautiful, the dialogue is cute and fun, the gameplay is super addictive. An incredibly impressive project from a studio of two. So excited for the next update!
I am having a hard time coming up with words to describe how much I love this game! It's not only charming and fun, but it has a poignant message about nature. Nekokami also has all these themes I adore IRL so it's a perfect match for me! I can't wait for the next updates, and will certainly be coming back to this again and again. Thank you for making such a cute and introspective game, Rocket-in-Bottle.
Nekokami is a nice variation of the hex-tile-matcher genre, but it is obvious that its focus is quite different. From the start of the game a major difference for me was the fact that the areas of some biomes (like forests and flower fields) are limited in size and there is no perfect matching bonus. There are also settlements that work differently from other tile and I feel that they are quite an important part of the game. I find the prevalent Japanese stylings and indie aesthetics sweet. The colours are luscious and vibrant, so it is very pleasant to look at the field. I still have much to discover in this game and it is becoming one of my favourites.
I'm really loving this game. It keeps varying up the ruleset and introducing new ideas constantly - reminds me of mixing new expansions into a board game. Finished worlds have a wonderful organic look to them. It's a pretty chill experience, and IMO takes a little too long to get going, but once it does the puzzles get nice and meaty. You can always make it easier/harder regardless. The cats are cute, and so far the story has been charming.
i count down the time between updates :)
So far, I am enjoying Nekokami very much. It scratches the hex-tile-puzzle itch while having enough of its own flavor and unique mechanics as to not just be Dorfromantik again but with a coat of kitty paint. While there are some aspects of the controls that could use a bit of polish, the game more than makes up for it in heart. The characters are especially charming (poor hapless Senpai!) and plenty remind me of coworkers and cats that I've known.
ビジュアルやパズルのルールにDorfromantikがベースにあるので、どうしても比較してしまうのですがこれはこれで個性的なパズルゲーム。 色んな猫の姿をしたキャラクターによるちょっとしたストーリーとパズル中のお邪魔(お楽しみ?)イベントを挟みつつタイルを設置していき、目標スコア到達するとステージクリア。 緩いキャラにちょっと変なワードチョイスがかわいい。 早期アクセスの現時点でちょっと気になっている点もあって、Dorfromantikに慣れているせいなのか、コントローラーでもキーボード&マウスでもちょっとカメラやタイルを動かしづらい印象があります。 特にコントローラーの右スティックでカメラを動かしている時にカーソルも動いちゃう所が、カーソル自体がちょっと見づらいのもあって、気になりました。 個人的には、右スティックではカメラだけを動かしたい… あとDorfromantikに比べると、音楽が流れている時間が少ないのもちょっと気になります… ストーリーやイベントが発生するまでの間、音楽無しで操作の効果音だけが鳴っている時間が結構あったりしてちょっと寂しい。 せめて惑星のロケーションに合った環境音とか静かな曲がもっと流れているようになると良いな~…
Определенно да, свежий взгляд на тайлы и головоломки) Плюсом сюжет и милые котики)))
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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