
Create your own nation in Millennia, a historical turn-based 4X game that challenges your strategic prowess across 10,000 years of history, from the dawn of humanity to our possible futures.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 1 → 0.14/day in the week after.
About






Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 811 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Daumen hoch
The early game is really fun, although the late game gets a bit tedious.
gud
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 0.13/day in the week to Jul 21 → 0.2/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Polish, Simplified Chinese, Russian
Hours played at review time, across 811 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
gute alternative zu civ
I'm not sure that reviewing this game meets my job description.
Pretty good alternative to civ and a fresh breath of air, the depth regarding the "eras" can always be improved over time but they should do better making early eras unique, even giving us deeper branch paths between various eras. My favorite one was the alien "age of visitors"; but this couldve been better by making aliens a bit more challenging, the larger the empire stronger the challenge; after beating aliens i skyrocketed into the archangel age and nuked the entire map after getting alien tech. Great game, but minor tweaks can make it legendary
A good mix between handling the eco and doing bit warfare against the AI. I really like the game! Hidden gem. A civ player who maybe wants a bit more in sense of city economy/city building can take a look here.
Spiele gerne 4X Spiele und hier gefallen mir die Mechaniken echt gut.
Es macht Spaß, dieses Spiel zu spielen. Es ist etwas gewöhnungsbedürftig mit dem Kampfszenen, aber die Zeitepochen und der Aufbau macht das alles weg. Die Herstellung der einzelnen Produkten ist Aufwendig, da die Weiterverarbeitung eine große Rolle spielt und erst erforscht werden müssen. Ich denke, das es eine Individuelle Sache ist, ob einem dieses Spiel gefällt. Mir gefällt es sehr!
Oryginalna. Inna. Dziwna. Jeśli masz za sobą sporo godzin w CIV to warto spróbować. Gdy cały czas jesz pizzę cztery sery, czasami chcesz spróbować owoców morza. To ,czy ci posmakuje ,czy polecisz do kibla, to już zależy od ciebie.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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