
Create your own nation in Millennia, a historical turn-based 4X game that challenges your strategic prowess across 10,000 years of history, from the dawn of humanity to our possible futures.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 1 → 0.14/day in the week after.
About






Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 811 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Unintuitiv, sluggish, good that ther was a free test, got enough of it.
buggy, boring, bad looking version of civ with very little content
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 0.13/day in the week to Jul 21 → 0.2/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Polish, Simplified Chinese, Russian
Hours played at review time, across 811 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It's now playable, but only worth buying with discount. Still too military-centric, and everything else feels secondary. No matter how much you achieve in culture or diplomacy or economy, strong military defines everything. Which makes all the "peaceful" stuff kinda not fun and pointless.
Ce jeu a l'air correct en solo, mais le nombre de dlc et le multiplayer qui en vraiment en deçà des norme de 2020 ( le hotseat qui demande au joueur de se déconnecter à chaque fois que l'autre joueur joue, et l'autre mode de multiplayer qui bug dejà après 3 tours) j'attendrai que le jeu soit patcher pour changer mon évaluation
It's got some kinks, but it is a well done game. Honestly I'm playing this until Civ 7 is released.
Что то пока игра не вызывает такого эффекта, как цива. Похоже на цивилицацию, но не оно Поиграть конечно можно
Why was this made?
The game is really good,but expensive
Trés bon jeu qui malgrès qq faiblesse graphique renouvelle agréablement les civ's like. A tester !
8/10
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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