
Create your own nation in Millennia, a historical turn-based 4X game that challenges your strategic prowess across 10,000 years of history, from the dawn of humanity to our possible futures.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 1 → 0.14/day in the week after.
About






Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 811 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
An interesting clone of CIV series. While graphics may leave a bit to wish for, especially the battles, but all in all, a solid contender. Have more fun and immersion than with Humanity.
is mid was ♥♥♥♥
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 0.13/day in the week to Jul 21 → 0.2/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Polish, Simplified Chinese, Russian
Hours played at review time, across 811 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
A decent Civ style game. Good city building and game play, albeit somewhat shallow. The ages feel rushed, but the variety of ages you can chose from adds some novelty. Pop needs can sneak up on you, but once you get each new type under control its quite fun. As for the DLC, i didn't bother with Atomic. The ice age one made the game feel similar to Humankind, wandering about at first, but could be frustrating until the ice melted. In comparison to other Civ style games? This is better then Civ 6, and Civ 7 in its current state (subject to change) and more enjoyable then Humankind. Id still chose Civ 5 or Beyond Earth over this.
When first trying it, I dumped it: too much hastle with barbarians, unclear rules, unattractive combat screen. Then after many months, being so disappointed with Civ7, I tried it again. And this time, I have found my way with it and went through the end, enjoying every moment, including combats... Some rules are a bit unclear, but I have come to realize getting to know how to master them is part of the joy.
Bon jeu mais pourrait être améliorer : + Les différents types d'âges + La gestion des ressources + requiert de la microgestion et de bien réfléchir à la stratégie d'ensemble - Les combats (autant faire comme dans les CIV et ne pas les montrer...) - graphisme (encore une fois le gros point noir ce sont les combats)
I 200% recommand with no hesitation Despite paradox not updating the game anymore I enjoyed every single bit of it and i probably (99%) will play it again in the future with no mods, i enjoyed it almost as much as civ VI, both vanilla and very heavily modded The game is not flawless, it is not perfect The graphisms can be a slight bit unappealing, and there are indeed some bugs and performance issues, but when playing graphisms where not really that bad (i could even say i enjoyed them quite much) , and i managed to play multiple games without bugs or performance issue that caused me to loose or to end up in a very bad situation (In the 172 hours you can see i played) . On labtop, even when i started downloading mods. Not that i had none, it happened sometimes, but most of the time it is fine and pleasant to play. If you expect a perfect game, you will be disappointed But is you expect a good game in which you can spend the entire day before you realise it, you will find the perfect 4X game. Do not expect perfection, but expect loads of fun, with very unique ideas, that have NOT been tried by other studios, and very high replayability. And before seeing the negative reviews, try looking at how long they played before reviewing. I did not but i'm ready to bet most of them did not play a long time before giving trashtalking reviews.
amateurish, bad balance, no immersion. just terrible.
Mechaniken sind nicht durchdacht und zeitalter lassen sich kaum beeinflussen
The game is really fun and interesting, I have started it in Multiplayer with 3 friends. We really loved it! The most fun parts are... !!You need to save this review and open it again to fix the DESYNC!!
适合喜欢战略性大于画质的人,上手会非常好玩
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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