
Create your own nation in Millennia, a historical turn-based 4X game that challenges your strategic prowess across 10,000 years of history, from the dawn of humanity to our possible futures.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 1 → 0.14/day in the week after.
About






Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 811 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Hello, hello ! Avant tout, il faut savoir que j'en suis à environ 8-10 heures de jeu. Que dire ? Le jeu est-il moche ? Non, c’est une question de point de vue. Certes, on n’a pas à faire à un jeu utilisant des technologies de pointe comme le raytracing ou d'autres options graphiques farfelus. Les graphismes sont simples, mais agréables, et il faut garder à l'esprit que ce choix permet au jeu de tourner sur des configurations plus modestes, ce qui est un vrai plus pour les joueurs occasionnels. Pour entrer dans le vif du sujet, j'ai pour l'instant joué trois parties. La première a été assez brève (terminée au deuxième âge, merci à la Suède qui m’a exterminé !), puis une autre au troisième âge (cette fois, j'ai été décimé par la peste et le manque de culture). Je viens de recommencer, et j'apprends lentement mais sûrement de mes erreurs. C'est un vrai plaisir, car le jeu offre de multiples perspectives et j'ai hâte de progresser pour tout explorer ; Pour moi, ce jeu est un mélange entre Stellaris et Civilization (Stellaris étant probablement mon 4X préféré pour sa profondeur de personnalisation). Dans son état actuel, le jeu est jouable et agréable. Mais si les développeurs continuent à le mettre à jour régulièrement, comme ceux de Stellaris (également sous la houlette de Paradox), on peut espérer des améliorations au niveau des mécaniques de gameplay, de l’interface, et peut-être même des graphismes (on a vu cela avec Cities: Skylines, par exemple). En résumé : si tu aimes les jeux de stratégie et de gestion, et que tu apprécies passer des heures à peaufiner une civilisation, ce jeu est fait pour toi. Il mérite vraiment qu’on s’y investisse, et avec un peu d'amour de la part de ses développeurs, il pourrait beaucoup évoluer au fil des ans. Un grand merci aux équipes derrière ce jeu ! PS : Petit point d’amélioration que je recommande aux développeurs : s’il vous plaît, améliorez un peu l’UI, qui est un peu fouillis, et sur portable, les polices sont assez petites, notamment lorsque l’on joue sur MacBook (oui, oui, je joue via Steam / Mythic Launcher et c’est jouable ((+ si jamais vous pouviez aussi sortir une version native Mac OS, je passe sous le bureau pour vous quand vous le souhaitez))). ++ Désactiver complètement les vidéos de combat ne serait pas stupide non plus. :)
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 0.13/day in the week to Jul 21 → 0.2/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Polish, Simplified Chinese, Russian
Hours played at review time, across 811 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
the game honestly is brutal at times even on the easiest setting, as soon as you hit bronze age, 3 or more Barbarian warlords just matierlize at your cities and kill your entire army and then your city
[h1] Millennia [/h1] [h3] [i] Спасайте ребят, мне жена сказала если здесь будет [/i]: 20 лайков и [b] 5 наград [/b], то жена купит ящик пива!!! [/h3]
Недоделанная бета по цене готовой игры. Я конечно знал кто такие Параходы, но в этот раз даже они себя превзошли. Потратьте эти деньги на пиво, даже так удовольствия будет больше. Либо перезапускайте игру через каждые два хода, и наслаждайтесь этим божественным процессом прелесть которого не понять простым смертным. Серьезно, такое бесплатно раздавать никто не возьмется, чините ваши баги и может будет норм, а так, по выражению классика, пятикратно переваренный ... P.s. Сделайте что-то с интерфейсом, он контринтуитивен, он не дружелюбен, он враждебен.
Honestly not a great game. The plague is just annoying, does nothing to increase the fun and you are just chasing it burning exploration points first and then improvement points. The information about food needed, sanitation needed etc. is unclear. You see percentages but again no exact explanation. You have to go google everything. Personally Civ 6 is a lot better then this even to this day. Lots of good games. This is not one of them.
Game is a like other games out there , nothing new . Why was this game even made when there are so many of the same . I vote : " Boring ".
这个游戏其实我玩的很有争议,为什么这么说呢?这游戏我一开始没玩明白(因为我不确定这个品类我喜不喜欢,所以我粗略体验了一下),结合多名up主的实况和评测,所以我才说这个游戏我玩的很有争议。因为我看到了很多开发团队的创意点,也看到了很多其他4X游戏的影子,就是优点和缺点并存的状态。下面我就说我自己的实际体验感受,没有拉踩,先叠个甲。 首先,这个游戏的核心玩法很独特,它既不是类似于文明的那种,也不太像群星,钢铁雄心,欧陆风云这种传统的p社游戏。他有点偏向rts的属性,就是它主要的玩法在城市的构建和资源分配的。不怎么凸显外交,战争这些。也就是战争类竞技没有那么强,更多还是吃运营。本质上说这套玩法还是很受市面认可的。但是问题就是,这些扶持核心玩法的组合没有配合好,就导致这个游戏玩起来有那么些别扭。这也是玩家褒贬不一的原因之一。 然后就是这个ui,这个ui设计的确实反人类,包括战斗ui,这个战斗ui是一点微操都没有,就好像这场战斗我是局外人,而且数值非常随机。同时ui的字是真的太小了,而且非常混乱,这种让玩家强制去兼容就很不舒服。而且看起来也不够好看。让我玩家第一印象觉得就这?然后玩家在理解不了游戏这套复杂的逻辑,所以就爽不起来了,这也是玩家褒贬不一的原因之一。 再就是他扩充的各种非常有特点的点,这些点都是好坏参半的,比如说’时代系统的更迭,几个时代里面混着一些架空历史的时代,这想法很好,但是决定权在第一个升本的人身上,优点是增加了竞技性,让玩家优先爬时代,也就是升本,决定其他玩家的走向,但是问题就是不同的国家的思潮其实是不一样的,这样就没有了那种历史类游戏的独特性,就是历史类游戏可以不尊重史实,但是得尊重事物的发展规律,这样显然是不尊重事物发展规律的。还有就是城市生产线的衍生,这个虽然让城市的发展更有多元性,但是缺点就是它占用的地块太多,甚至影响了当地特产了。那么你设计的特产又有什么意义呢?这不就相互矛盾了嘛?这不如在建造的时候直接在资源点上叠加比如橄榄会生成橄榄油,就可以在赶来这个特产地块上建造种植园,然后升级作坊,这样节省地块也更容易管理,这个不影响你城市ui的产线逻辑。还节省了地块。还有宗教啊,外交这些几乎没有博弈,就设计的很平凡,好像是为了一口醋包了一顿饺子的感觉。 -------------分割线----------- 所以,下一步工作室这边打磨的主要的点‘ 最基础的就是,一些比较显眼的bug,比如城市下水了,然后地块割裂这些。同时还要优化游戏的底层逻辑,增强游戏软硬件的协调。 然后主要还是这些为了核心玩法服务的点的这些内容给他们填上肉。然后优化城市构建,消除一些冗余的浪费资源的东西。 最后,问我是否推荐,我不作评报,建议是看看一些up主的实况,看一下你是否能玩明白,这个游戏很多细节还没有被我发现,我没法给各位决定性建议,如果说好好优化这个游戏能不错。就看玩家的厨力了。
Actually an amazing game, as of now really a better and cheaper alternative to Civ VII. I hope there are more dlcs to come
Has some depth but also seems shallow. Diplomacy between nations needs more. Other nations just seem the same and lack some personality. The Mechanics are very good. If its on sale, I would recommend. Wait for it. Its not civ, but then even civ isn't civ anymore. I still like Endless Legend better than most of the other games coming out in the 4X realm. Humankind was awful, but prettier. Graphics are fine on this. Scout +10 movement is likely the best starting bonus. Lets you move 2 hexes on most turns and up to 4. Early game gets you goody huts and landmarks. Sadly DLC is expensive and from the looks of things doesn't do enough. But the game is solid as it stands even if they don't support it for much longer. It is fun and has high replayability with the era mechanic. I like choosing your type of society and the bonuses, it is different from civ and helps with replaying. Workshop is almost needed just for a few adjustments. You really need to play tall in this game. If you are planning on lots of cities, its not built for that unless you use your vassals well. The production chains make a lot of sense taking you from raw resources to improved goods, to finished products. Again I would recommend the game overall. I would rate it 7.5/10 maybe an 8 or higher if I ever get to the later ages. A few restarts after understanding the mechanics better. Humankind was a 6 for me.
Schönes Spiel und gefällt mir besser als Civ6 oder 7 ! Isso. Man hat extrem viel möglichkeiten seine Zeitalter zu gestalten, alleine das macht mir schon viel Spaß, denn bei Civ wird man immer geleitet und hat nicht wirklich die möglichkeit sein eigenes Ding zu machen. Schade das Millenia keinen Support mehr bekommt, es ist Praktisch Tot?!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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