
Explore the lost colony of Tau Ceti IV, scavenging valuable loot in a high-stakes survival first person shooter from the creators of Halo and Destiny.
Modeled estimate, not a reported figure. How we estimate →
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About
Infiltrate the dark sci-fi world of Marathon filled with rival players, enemy forces, and unpredictable dangers. Scavenge its maps alone or with a crew, then fight your way to extraction in tense, high-stakes PVP and PVE battles.
Scour dangerous locations for valuables, loot, and intel on the lost colony.
Grab gear off defeated players and enemies. Exfil successfully and fill your vault.
Complete contracts to earn rewards, upgrade your loadout, and come back stronger.
Pick a Runner shell that fits your playstyle, each with its own unique abilities.
Upgrade your loadout with an arsenal of moddable weapons and customizable abilities.
Craft countless builds, from stealthy infiltrators to frontline bruisers and support specialists.
Crew up in groups of two or three or take on Tau Ceti alone.
Form cautious alliances balanced on a knife’s edge. Make a deal with enemy players or betray their trust for your own gain.
Play as Rook, a lone scavenger with nothing to lose except what you find along the way.
Grow stronger throughout the course of the season and put your best loot on the line to earn incredible rewards.
Climb the ladder and prove you’re a top Runner in Ranked mode.
Enter Cryo Archive to crack raid-like challenges, solve layered puzzles, and clash with rival crews for top-tier loot.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Korean*, Polish*, Portuguese - Brazil*, Russian*, Simplified Chinese*, Spanish - Latin America* +1 more
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 789 reviews with recorded playtime.
Reviews
Themes across 786 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Very fun but way too sweaty for casuals. As a washed Tarkov vet it's even too much for me. Quite enjoying the PvE content they've been experimenting with.
Genuinely fun gunplay, cool aesthetics and setting. Once you understand what certain items mean / how to navigate the world and deal with squads it's tense and fun.
tres bien
As a fps hater, this is the first game I truly liked. It's hard core, yes, but it's fun game to play with friends.
al principio pensaba que el juego era muy dificil...resulto ser verdad, pero aun asi decidi darle una oportunidad. ya llevo muchas horas del juego y la verdad me he visiado bastante jaja. los mapas son oscuros y da miedo jugarlo de noche, tienes que estar muy alerta, salir con un botin de 10K sales cagando leches para exfiltrar, BUENISIMO EL JUEGO
Separating the art from the artist with Marathon is a bit of a difficulty, but if you can the game itself is absolutely worth it.
Honestly, this is my favorite videogame that I've played in a decade, and I've played Destiny 2 (2000 hours), Escape From Tarkov, WoW, Guild Wars 2, Battlefield 6, Apex, PUBG, COD, Arc Raiders and basically anything that a shooter fan could enjoy. There is something about going into a map to do quests and stumbling upon another squad and scrambling to survive the fight. There is something about breaking into a secure facility and leaving mines behind you as sound traps in case another team tries to ambush you while you're fighting enemies. There is something about aborting a mission to defend yourself against a team and having to extract sooner than expected. I think the biggest negative thing I can say about this game is that two things: 1. If this is your first shooter, you're ♥♥♥♥♥♥ unless you have people who can run protection on you. My sister wanted to play this game and she would not be having fun if she didnt have me and her husband protecting her https://www.youtube.com/watch?v=ume1B1jSnHg 2. This game is too PvP oriented, in the sense that almost all interesting activities lead to unavoidable PvP. Open a key room? Make a level-wide noise that EVERYONE can hear. Still, as far as memories and satisfaction, this game leaves me satisfied. I dont want to grind it for 8 hours a day, but I do want to play it daily for at least 2 hours. When I'm done, I feel like I enjoyed all of my time, which is not something I could say about WoW, Destiny, Battlefield or Arc Raiders.
Very well done for gunplay and things to do for an extraction shooter. I had severe doubts but the more I got into it the more I started to enjoy what the devs crafted
It's a great game at the end of the day. I seldom write reviews, but Marathon deserves some love amongst all the crud it's gotten. The game is fun if you're into sweaty extraction shooters. You'll definitely have some moments where you're gearing up and it feels impossible to fight purple and gold shield teams. But thats the fun when your skills catch up and win those big fights. The shells all have distinct identities that do play into a comp with synergies. I'm excited to see where the game goes.
I love this game as an extraction shooter, as an entry to the franchise, and as a game in general. The artstyle and worldbuilding is insane. My ONLY gripe, and I mean ONLY, is the class/character system. Turning an extraction shooter into a hero game was not exactly something I had been hoping for, especially from an extraction shooter. I would've settled for abilities with customizable shells (as was originally promised), but instead I have to entirely avoid the Solos mode because half the players are invisible and the other half are using characters with insane mobility (Thief, lol). It gets frustrating when you're stuck on the same quest for a week because random fills refuse to go near your objective and solos you can't travel 50ft without encountering a player of some kind. I really, REALLY like Marathon. But the class system has me burnt out. I'm tired of hero shooters, I'm tired of class based abilities. I'm tired of annoying jank that only adds to divide the playerbase more. I love all of the shells and characters Marathon has, but I hate them in gameplay, and this game would be better without a hero system. I cannot name an extraction shooter with some kind of class/character based mechanics and it's because it really just doesn't work that well.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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