
War hero Vito Scaletta becomes entangled with the mob in hopes of paying his father’s debts. Vito works to prove himself, climbing the family ladder with crimes of larger reward and consequence.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Czech, Japanese, Polish, Portuguese - Brazil, Russian*, Simplified Chinese, Spanish - Latin America*languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 646 reviews with recorded playtime.
Reviews
Themes across 645 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I recommend Mafia 2 as a game that has a great story, just like Mafia 1, and is a game that is fun to play with great action and thriller elements. 😁😎😘
Невозможно пройти 14ю главу изза бага , спасибо разрабы .)
Finished Mafia II Definitive Edition in 15 hours. Good old fashioned video game for men. Empire Bay is a love letter to mid-century America. The cars, the music, the suits, the buildings, the whole atmosphere just oozes that postwar cool. No hand-holding, no safe spaces, no lecturing. Just a story about war, loyalty, family, ambition, and the consequences of the choices you make. Vito Scaletta isn't trying to be a role model. He's trying to survive and get ahead. That's it. That's the whole thing. The gunplay still hits hard. Recoil, weight, impact. Fists feel like fists. Driving feels deliberate, not arcade-y. The cops actually pull you over for speeding, which I personally loved. World ain't a sandbox full of checklists and map markers. It's a city you live in while the story unfolds around you. Every mission exists to serve the narrative, not pad out a playtime number or funnel you toward microtransactions. Henry, Joe, Leo, Falcone, Vinci, Clemente. Every character is memorable because they're written like real men with real motivations, not cardboard stand-ins designed to satisfy a checklist. Joe Barbaro alone is worth the price of admission. The restaurant sitdowns, the cigarette breaks, the quiet drives where nothing gets said but everything hangs in the air. That's cinema. Joe Barbaro alone is worth the price of admission. He's loud, funny, loyal to a fault, and he'd take a bullet for you without thinking. The restaurant sitdowns, the cigarette breaks, the quiet drives where nothing gets said but everything hangs in the air. That's cinema. Compare this to what we get now. Most modern games can't go five minutes without reminding you of the message. Politics jammed into every line of dialogue. Characters with no edge, no flaws, no humanity. Story by committee. Design by focus group. Mafia II didn't care about any of that. It had a vision and committed to it fully. Pros: - Authentic 1940s/50s atmosphere - Straightforward, gripping crime story - Great cast of characters with actual depth - Gunplay and driving still feel good - soundtrack is perfection - Chapters are paced like episodes of a prestige drama Cons: - Could've used more side content - Some textures in the Definitive Edition could be better - Ended and I wanted more Verdict: 9/10. A game that respected its audience and trusted its tone. They don't make them like this anymore. Play it, soak it in, and pour one out for Joe.
Classic version is ruined here. I had sooo many crashes that i dont bother to count. ♥♥♥♥♥♥♥♥♥ version ever. Dont buy this crap, buy classic one.
Games like this will never be made again.
Massa, mas o primeiro é melhor, aqui todos os carros são automáticos
Переиздание полное Г, в игре появилось куча багов, которых ни разу не было в оригинале. Графика при этом не улучшилась, а даже наоборот.
Мясооооооо!!!!!!
Эй эй, это еще что такое, куда они везут Джо?
кайф
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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