
Lunarium is an atmospheric fantasy A-RPG. Play as Ave, a light-armored knight, who teams up with Lune, a mysterious Starfarer. Together, they journey to save a dying world, engaging in challenging battles to retrieve the lost glow of the stars and forsaken memories, unveiling cosmic secrets.
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About
To save their dying homeland, they embark on a perilous journey into the unknown. Across multiple worlds, they must overcome countless trials while piecing together the ancient secrets of this realm—and ultimately uncover the truth hidden within themselves.


Play as Ave, a light-armored knight, and journey alongside Lune, a flaxen-haired girl with mysterious powers.
Together, they set out to save a world on the brink of collapse. Sword and magic echo between them as they fight side by side, weaving a bond that belongs to them alone.
Ave
An agile knight skilled in close-quarters sword combat. With precise dodges and well-timed parries, she turns enemy attacks aside and strikes back. She is the party’s blade — and the one who stands at the front when danger closes in.
Lune
A girl who wields mysterious magic. She can weaken enemies, enhance Ave’s attacks, and break through obstacles in the environment. She is an irreplaceable source of support — and the key to moving forward.

Players can adjust Ave’s combat style through Embroidery, the Skill Tree, and Cloaks, building a flexible progression system for different ways to fight.
Cloak System
Cloaks offer both unique appearances and ability effects. Players can choose different cloaks to match their preferred way of fighting.
Embroidery System
Embroidery works like charms, each carrying a different power. Equipping them grants Ave passive enhancements that can support different combat styles.

Step into unguarded temples, the ruins of fallen kingdoms, and churches shrouded in dark mist. Each area has its own atmosphere, terrain, and combat rhythm.
Explore forgotten lands, observe your surroundings, learn the mechanics, and press onward through a journey filled with danger.
"Our journey begins with parting, and perhaps it will also face parting in the end. The hardships along the way will surpass your understanding and imagination... You might even feel pain because of this."
"Even so, will you still come with me?"
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, English, Japanese, Traditional Chinese
Engagement
Reviews
Themes across 560 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
物超所值的游戏,通关后感觉被剧情净化了。 操作方面虽然刚玩的时候手感有点奇怪,但后期bd起来后还是挺爽快的,缺点是后期的难度有点低。 地图方面偶尔有点刁钻的隐藏让探索不至于乏味,捡到的道具也能带来实打实的提升,另外金红花城堡里的地图联通做的还真不错。 总的来说绝对值得一玩
quelques petits bugs mais au global un très bon jeu surtout vu le prix
游戏很不错的,熬过了前期,后期就是纯爽游了,而且这剧情总感觉有隐喻。。
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Hours played at review time, across 562 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
bug频出,鸦人死一次直接坏档不能继续打,垃圾游戏就这样吧,完结撒花;闪避连续翻滚还得耗能量,大哥你把二段闪避加个冷却取消耗能会死是吧,地图我只能说设计师是有点东西,但是tm俯视视角让这地图变成了完全的灾难,你根本看不清是障碍物还是地图通路;游戏优化也是,我左上角显示九十多帧但是由于不能锁帧导致帧数浮动进而导致人物完全是一顿一顿的漂移,愣是顶着卡顿打完大海魔女;还有敌人招式这个,那傻狗螃蟹是碳基生物能设计出来的?这动作设计师和写ai出招的真得给这美术磕一个
Amazing visuals
挺不错的,美术顶,音乐还是我喜欢的钢琴曲,地图也有很多小巧思,虽然战斗系统做的一般,但不妨碍我给到一个夯
挺好的游戏,两女主挺可爱的,不过玩完后又说不上多喜欢,中规中矩 有个问题我想先问一下,乌鸦给的第二个道具说地图物品收集后解除迷雾是什么意思?我都收集完了还用得着破除迷雾?游戏目前的全收集有显示BUG非常影响体验,我的降星村和白礁群岛(夜)一直差一个物品全收集,但是白礁海岸又直接多了两个收集让探索旅达到了130%,浪费了我不少时间去补收集。希望后续版本能在探索收集方面优化下,至少先把显示BUG修了以及在后期补一个方便玩家查漏补缺的道具 画面挺好看的,但场景辨识度方面有些问题,总会有这地方像是有路但其实没有,而实际有路的地方又跟场景糊一块,找隐藏找的烦人,以及在白礁群岛(夜)时不时会开始掉帧 战斗方面本来应该是能爽玩的,毕竟主角性能不差,但粘滞的手感和敌人的神经刀快慢刀让我完全不想去互动,配过平A流和弹反流的BD纯是给自己找苦头吃,后面黄昏披风配射击暮景刺绣直接拒绝交互碾过去
好玩,好评,10分给8分,推荐购入,打折62原价69都很有性价比,可以当作体验一次凄美与希望并存的冒险 加分项: ①剧情不算老套,有意思,整体属于是积极有希望的(参考无限机兵真结局),有悲伤小故事,但是无刀无雷,两个女主的互动很好,战友这一块————可惜不是百合,并不是所有双女主都要有百合倾向好吧————可惜不是百合( ②各种披风(装备)都有独立外观,其功能也有较大区别,可以适应不同玩法,强度较为平衡(目前尝试过弹刀流和嗯堆数值) ③各种刺绣(可以理解为法环的护符或魂3的戒指)可以组成各种流派,打法不尽相同,都很有意思 ④箱庭地图设计挺好的,地图分量也足,保守估计12h游玩时长(不做全收集boss一遍过的情况) ⑤画风优美,游玩整体感觉很有沉浸感, ⑥两个女主立绘好看,还有其他女配的立绘也好看 ⑦配置要求不高,优化可以,支持中文 ⑧游戏文本正常,没有文青病 ⑨两种难度,打不过可以开故事难度 ⑩虽然音乐比较少,但是有几首还是很能烘托氛围的,沉浸感很强 扣分项:无配音,音乐有点少,目前有一些bug,但是不会造成不可挽回的影响
已全成就,整体感觉很不错,难度偏低,战斗很爽。前期闪避有点卡手,但后期有弥补,加上难度偏低其实也还好了。说是鼓励弹反,但是闪避套装的收益实在太高了,闪避时停能回血,蓄力射箭时停能回血,放技能也时停能回血。套装半成形推图就基本不需要喝药了。唯一可惜的是流程有点短,也没有多结局,没吃饱说是() 顺便反馈一下bug:全成就后降星村收集度27/28(96%),白礁岛(昼)收集度8/6(133%),白礁岛(夜)20/21(95%) 更新一下,中午写测评下午就更新了,制作组反应好快,但是为什么白礁岛(昼)变成8/7了啊哈哈哈,白礁岛(夜)还是20/21,还在找哪个素材标错了吗哈哈哈哈哈
评分:9/10 +非常优秀的独立游戏作品,看得出来有经典魂游和类银的元素,但完全不是抄袭,只有框架一样内容完全不同 +战斗手感堪称优秀,玩到现在只看到两套攻击模组,但轻攻击输出重攻击追击非常直观跟手,格挡延迟很短,熟练一下大部分怪的招都可以完美弹 +画风音乐都相当轻盈舒服,剧情简单白开水但不无聊,有种开水白菜的感觉 +++他甚至愿意给你boss战前资源自动回满,死了1s跑路到boss脸上直接再战 +++++现在百合已经成为某种时尚单品的环境下(没有说优质百合作品不好的意思),本作双女主但并未刻意卖腐,实在观感很好啊
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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