
Lunarium is an atmospheric fantasy A-RPG. Play as Ave, a light-armored knight, who teams up with Lune, a mysterious Starfarer. Together, they journey to save a dying world, engaging in challenging battles to retrieve the lost glow of the stars and forsaken memories, unveiling cosmic secrets.
Modeled estimate, not a reported figure. How we estimate →
About
To save their dying homeland, they embark on a perilous journey into the unknown. Across multiple worlds, they must overcome countless trials while piecing together the ancient secrets of this realm—and ultimately uncover the truth hidden within themselves.


Play as Ave, a light-armored knight, and journey alongside Lune, a flaxen-haired girl with mysterious powers.
Together, they set out to save a world on the brink of collapse. Sword and magic echo between them as they fight side by side, weaving a bond that belongs to them alone.
Ave
An agile knight skilled in close-quarters sword combat. With precise dodges and well-timed parries, she turns enemy attacks aside and strikes back. She is the party’s blade — and the one who stands at the front when danger closes in.
Lune
A girl who wields mysterious magic. She can weaken enemies, enhance Ave’s attacks, and break through obstacles in the environment. She is an irreplaceable source of support — and the key to moving forward.

Players can adjust Ave’s combat style through Embroidery, the Skill Tree, and Cloaks, building a flexible progression system for different ways to fight.
Cloak System
Cloaks offer both unique appearances and ability effects. Players can choose different cloaks to match their preferred way of fighting.
Embroidery System
Embroidery works like charms, each carrying a different power. Equipping them grants Ave passive enhancements that can support different combat styles.

Step into unguarded temples, the ruins of fallen kingdoms, and churches shrouded in dark mist. Each area has its own atmosphere, terrain, and combat rhythm.
Explore forgotten lands, observe your surroundings, learn the mechanics, and press onward through a journey filled with danger.
"Our journey begins with parting, and perhaps it will also face parting in the end. The hardships along the way will surpass your understanding and imagination... You might even feel pain because of this."
"Even so, will you still come with me?"
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, English, Japanese, Traditional Chinese
Engagement
Reviews
Themes across 560 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
ゲームっとしては面白いのに海に来たら頻繁にクラッシュするようになってしまった。 アップデートは多いようなので、しばらく様子見します。
good
good
Media

Related
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Hours played at review time, across 562 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
这是在我黑神化悟空之后通过的第二个箱庭类魂游戏,游戏手感和难度在8月4号的更新后有了非常好的改善,非常好看的画风,不错的剧情(至少没拉,虽然有点平平淡淡的,但是结局没有给我吃刀子,好评),69元的价格还是非常值得体验的
好玩,除了最终BOSS有点难度,其他都比较简单
The game's an excellent little adventure I really enjoyed. The art is beautiful, the isometric perspective makes for a fresh experience and the music is also really good. I was a little let down by the combat which has solid fundamentals but the enemy/boss movesets thorough the game don't evolve in their complexity as much as I would've hoped for. The combat is still enjoyable but I feel like could've been even better. What I was really impressed by however, was the story. I usually don't get the most invested in most video game stories but this one was really well written and got me really invested in the characters. Even at the final boss I was at the edge of my seat fighting it less so for the satisfaction of beating it and more to see the conclusion to the journey I experienced. Would recommend giving the game a shot and I hope the see more from the team behind it.
Fun little ARPG Souls-like. The parrying generally feels good and fair and bosses have solid variety.
i like this game
战斗太垃圾了,还敢卖62
动作太僵硬了,玩起来很滞涩,而且应该是BUG了,第一个BOSS后,不管小怪还是BOSS,打我都不掉血。。。还得再优化优化啊
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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