
Battle your way through the dense zombie crowds as you struggle to survive! Inspired by classic zombie movies and FPS games from the 90s, the overwhelming combat will keep you on your toes!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.86/day in the week to Jul 30 → 0.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Overview:
Inspired by classic zombie movies and FPS games from the 90s, Living Dead Outbreak will put you on your toes with an overwhelming tense gameplay with few room for mistakes.
Play across a short campaign as you find safe places and fight the dense zombie waves. Beware not to deplete your resources by keeping an eye on your ammo, melee weapon durability and stamina. Also listen closely to the unique enemy sounds to figure out what surrounds you.
Fast decision making, improvisation and adaptation will be crucial to survive the Living Dead Outbreak!
Gameplay Features:
Classic zombie movie atmosphere
7 Different Guns
5 Distinct melee weapons
A short campaign featuring soft exploration and wave survival
Overwhelming combat with dense zombie crowds
Menacing Bosses
Soft resource management with focus on adaptation / Improvisation
Genres
Engagement
Reviews
Themes across 54 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Nice lil' snack for the zombie game enjoyers
oh it's good
Chi is 100% correct, the guy crying about the game has a massive skill issue
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Portuguese - Brazil*languages with full audio support
Hours played at review time, across 54 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Hated everything about this game and I wouldn't recommend this game to anyone.
Absoluetly fantastic! Worth every dollar and more. Visual style of the game is just right. I really like the whole pixalated old movie look. Voice acting is amateur but really reminds me alot of old Romero movies, comedic aspects never eat away from the game's overall spooky vibes (Shoutout to that doctor in the radio btw) and soundtrack is a vibe. Guns are fun to use and each level is unique. I especially liked the underground cave level where strange looking 3 eyed creature thing (? It looked so weird that i cant even tell what its supposed to be). No guns no melee no nothing. Felt good after the ♥♥♥♥♥♥♥♥ in church. TV and radio broadcasts really add charm to the game. Game knows when to throw 1000 zombies at you in a house and when to just make you walk around taking in the athmosphere and remind you you gotta go back home and find your wife. Being able to punch zombies, get dropped weapons or double your ammo during survival events might make you think game is all cookies and cream but nope. Its a resource management game at it's core. You need to be careful what zombies you kill, what weapon you use and what melee weapon you got. Or else you'll end up throwing haymakers at a wave of Undead. Because you dont have a health-bar. You got 3 lives. 3 hits and you are done no matter what. U can still regenerate 1 life by picking up medkits. I still have some complaints. -Some weapon sounds are way too quiet or lack ''punch''. -While every other weapon looks fitting the automatic revolver looks too out of place. - I wish zombies groaned and moaned more. Or did that classic holding up arms thingy. - UI looks a little too basic. I expected something much more charming from this game. Like, what if we saw the bullets in the gun's clip/mag/tube like in House of the Dead 3 and everytime gun was shot that bullet flew off it's position too? Overall a fun game if you love zombie games and indie games. When there is no more room in hell dead will have fun playing this game. 8 out of 10.
ótimo jogo bem divertido, mas a penúltima fase na cabana é muito difícil, fiquei um bom tempo preso
The developer has a beautiful soul. Also this just kicks ass. Had a great time playing it, easy to suggest to others. Get you a girl like Linda.
interesting concept, odd direction. the game is a simple FPS Zombie Survival where you find keys or objects that unlock the path forward as you move on to the next level. It's not a terrible game, but what bugs me personally is how weapons work in this game. you have a melee and firearms. if you don't have a melee weapon, you use your fists, which aren't terribly effective. so you have to find melee weapons. once you have a melee weapon, you then have a limited amount of uses for it as your weapon's durability goes down as you hit zombies with it. once durability reaches zero, you go back to your fists. a simple mechanic, and the same goes for firearms as when you pick up a firearm it has a limited amount of ammo for it and you end up dropping it when it's empty. The problem however is if you pick up a firearm of the same type, instead of giving you ammo for the weapon, it'll drop your current weapon and replace it with the new one entirely. and this kinda turns me off to the game. So, not a bad game, but the mechanics are not for me.
It's one of those games you play once and then forget you ever played it. In the sense the art style is cool, but the gameplay and everything about is is very generic. I managed to beat it, despite the house survival being tricky (just kite and don't fight the zombies). If you want something to do and play this can be fun for a bit.
Short, sweet, pretty neat!
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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