
Retro first person shooter about love story with ocean of gore effects in an unusual world of strange dream with incredible creatures. 23 different levels, 12 types of enemies, 6 weapons and that's not all!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Sep 1 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About


Genres
Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Hear me out. The game feels very amateurish, and the first levels are a frustrating slog. Make it a little further though, and you'll realize a very peculiar thing - the game feels like it was actually playtested. The ammo and health drops are placed very purposefully. And since the mouse just doesn't work for aiming, the game feels balanced around slowly turning the camera with arrow keys and shooting while either moving in one direction or just standing. There are both difficult and easy stages, but I actually found myself using my brain during the entire playthrough. I have no idea how this game managed to maintain my focus for 3.5 hours straight. Even games I really like often fail to hold my attention for this long per session. I set a goal to beat it in one sitting, and I did. Something to ponder later. It would've cost the developer nothing to just publish an absolute trash game and collect the meager revenue from those who wouldn't, for different reasons, refund it. But that's not the case - there is actual effort here, if obscured by a lack of skill in important areas. If we assume the developer tried their best, though, the first level flies in the face of that idea. It may even feel like it's intentionally bad, but not for any satirical purpose. Anyone with vain hopes of uncovering a hidden gem could very well hit the refund button in less than a minute. The contradiction is baffling. What's my deduction, then? Well, *lights up pipe*, I happen to think the developer was learning to make a better game as they went on, and didn't improve its rougher earlier stages once they were done. I don't blame them, honestly. It'd be a start of an endless cycle, as by the time the first stage is improved, the second one will draw attention to itself. Walk this path to the end, and you'll realize the ending could be better as well - and then you'll give the first level a mean look once again. You can always improve, but eventually you'll have to put your work out there. At some point, it has to be "good enough". The only alternative is being the best it can possibly be, and few people ever feel like they've achieved that stage. Comparing one's work to others is also a futile effort. There's always a game that's better than yours - and it's all too easy to forget all the games that are worse than yours. Not to mention, it's inescapably easy to delude oneself into exaggerating or diminishing the quality of one's game in one's mind. So try your best, walk this path just once, and move on, before you fall into infinity. The translation is comically bad, though. I'm pretty sure Google Translate would've helped produce a better result. CANALIZATION sounds like a sick band name, though.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Жена сказала, что если на этом обзоре наберётся 10 лайков и 5 наград, то она подарит ящик пива. Мужики, выручайте!
4/10 only 1$ if you really want it go ahead controls are garbage will be hiding in my library and forgetting i own
Budget retro shooter with nice pixel graphics and decent level design that is, as other reviews have pointed out, greatly inhibited by its controls. You have to move your mouse [b]perfectly[/b] horizontal to move the camera. Any vertical movement [b]at all[/b] will completely stop the camera from moving. You can use the arrows keys as an alternative, but there is no sensitivity setting. Or any settings at all besides volume. Both the mouse and arrow keys camera movement are extremely slow by default. Addressing these issues wouldn't take very long on the developers part, so I'm not sure why it hasn't been done with all the negative reviews citing this issue.
это просто неумелая копирка дума с ненужными и упоротыми механиками. враги тут все одинаковые, уровни ультра душные. и постоянно будете встречать лабиринты из которых хер выберешься. нет никакого баланса, всё распределено неравномерно. хотя, что я тут распинаюсь, ведь игра даже без скидки стоит как чипсы.
Всем добрейшего вечерочка, мои дорогие друзья. С вами Берникс и это обзор на игру, которая называется " Супер мясной Шутер". Игра весьма интересная, потому что очень похоже на Wolfenstein 3D. Правда люди почему то эту игру не оценили и говорили что сама игра кусок гавнины, что повторяются там некоторые уровни, по большей части с лабиринтами(как я их люблю) . И из за некоторых вещей, нельзя саму игру пройти. Лично моё мнение, то я фанат старых игр и даже такую игру я смог осилить. Сочуствую тем людям, которые её не прошли. Вы ещё не видели Blood 2 the chosen) . В игре есть сюжет, рассказывающий о некоем герое, который отправился зачищать какое то место, ради своей девушки и он встречал всяких там уродов, солдат, колдунов и прочих . Игра весьма длинная, прямо как старый Doom. Из плюсов я бы отметил обилие оружия . Ну к конечно не обошлось без минусов. Если закрыть некоторые уровни, о которых я писал выше, кроме "самоповтора", был у меня момент, когда у меня было 0 патронов и я не мог разбить калитку с замком, хотя у меня была лопата. Почему спрашивается, я не мог просто ударить по замку, непонятно. Ещё у меня был момент когда у ГГ было 0 жизней(подобный баг был у меня, когда я проходил Blood 2 ). Только если там монстры меня не замечали, то тут противники даже через открытые двери ухитряются стрелять, как только вы их открываете. Крч говоря, я получил достаточно хорошего экспириэнса от этой игры и она заслуживает от меня 7 из 10 красных качков. Занижать игру я небуду, потому что итак много красно пальцевых обзоров. Я впервые такое вижу. Ах да, забыл сказать. В игре есть музыка, она весьма интересная. Ну и спасибо Plague doctor, за предоставленный ключик
Эта игра просто полное говно. Сенса на минимуме играть нереально а в настройках только сраный звук. Эта игра даже под пиво не подойдёт
Зашел пострелять пару минут, а в итоге уже расстреливаю всё что движется. Простой шутер, много врагов и достаточно безумия, чтобы не скучать.
Best game of all time. 10/10 Would recommend.
Sinceramente o pior clone de Wolfenstein que eu já vi. Não consegui ficar nem 10 minutos no jogo, isso que eu adoro FPSs assim... Áudio péssimo, gráficos extremamente simples (no mal sentido), level design "sem pé nem cabeça", sem contar mais mil e um problemas relacionados a engine.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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