
Battle your way through the dense zombie crowds as you struggle to survive! Inspired by classic zombie movies and FPS games from the 90s, the overwhelming combat will keep you on your toes!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.86/day in the week to Jul 30 → 0.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Overview:
Inspired by classic zombie movies and FPS games from the 90s, Living Dead Outbreak will put you on your toes with an overwhelming tense gameplay with few room for mistakes.
Play across a short campaign as you find safe places and fight the dense zombie waves. Beware not to deplete your resources by keeping an eye on your ammo, melee weapon durability and stamina. Also listen closely to the unique enemy sounds to figure out what surrounds you.
Fast decision making, improvisation and adaptation will be crucial to survive the Living Dead Outbreak!
Gameplay Features:
Classic zombie movie atmosphere
7 Different Guns
5 Distinct melee weapons
A short campaign featuring soft exploration and wave survival
Overwhelming combat with dense zombie crowds
Menacing Bosses
Soft resource management with focus on adaptation / Improvisation
Genres
Engagement
Reviews
Themes across 54 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[h1]«Чувак, эта вечеринка отстой. Я, б*я, ненавижу этих людей.»[/h1] [b](с). из игры Hotline Miami 2: Wrong Number[/b] [b][u]Living Dead Outbreak[/u][/b] – это ретроспективный «бумер-шутер», от 1-го лица, в стиле PS1, который ничего от вас не требует и не к чему не обязывает, помогая морально отдохнуть путём отстрела восставших мертвецов. https://steamcommunity.com/sharedfiles/filedetails/?id=3778098745 [h1]Краткое Содержание:[/h1][list] [*]Визуальны ряд. От 1-го лица, густонаселённый грубыми пикселями PS1 стиль, с эффектом старой, подпортившейся киноплёнки. Мордашки врагов, не смотря на свой злобный оскал, выглядят занятно, и воспринимались бы немного иначе, если бы не тревожная атмосфера вокруг всей ситуации происходящей. https://steamcommunity.com/sharedfiles/filedetails/?id=3778099932 [*]Музыка/Звук. Музыкальные композиции аутентичные, зловещие, ситуативные, объединяющие атмосферу, таящуюся внутри проекта с происходящими событиями, навевают американскими кинофильмами 50-60х годов. Звуковые эффекты самобытные, грамотные, яркие, «вкусные» (в особенности касается того, как звучит оружие). [*]Атмосфера. Тревожная, вот ни больше ни меньше, не смотря на мимолётный юмор, проскакивающий во время радиопередач и нарочитой его подачи, находится посреди мёртвых, беспокойных душ как-то не по себе; [*]Сюжет. Ну он для галочки на самом деле: вот есть факт восстания мёртвых и это какой-то хитровы*банный вирус и всё. Ваша задача вернуться с попойки к жене.[spoiler](хотя, как я понял в финале, это всё-таки не вирус)[/spoiler]; [*]Геймплей. Бегаем, бьём от руки и стреляем, перепрыгиваем через ограды, кстати, бег ограничен. Ударить нас могут до 3-х раз. Оружие ближнего боя ломается, огнестрел заканчивается. По одной единице оружия каждого вида за раз можем таскать. Если взяли другое оружие, не исчерпав предыдущие, то старое заменится новым. Если совсем труба, бейте кулачком. Зомби, с которых падает оружие/аптечки: фермер (ближнего боя оружие), военный (дальнего боя оружие), зелёный светящийся (аптечка), [spoiler] летающие гуманоиды «мясообразные» (финальный уровень, падает футуристический огнестрел, чем-то напоминает игру [b][u]Scorn[/u][/b]).[/spoiler]. Чуть не забыл про архетип уровней: уровни для изучения и уровни выживания с таймером (здесь можно заработать достижения на лучшую серию убийств); [*]Юмор. Его ну так, капельку. Где-то в радиопередачах, чуть-чуть в текстовой приписке к следующему уровню, но, что характерно, тревожность он не снимает даже слегка; [*]Локализация. У игры к большому сожалению и моему личному осуждению нет Русского языка. Однако, в данном проекте не так уж и много текста для перевода и сам уровень инглеша вполне себе доступен.[/list] [quote][i]«Итог: данный проект – отдых от дел насущных, когда тебе просто предлагают пострелять/поколотить живую мертвечину, не обременяя чем-то сложным и высокопарным, при этом создаётся неприятная в хорошем смысле атмосфера, которую с удовольствием пропускаешь через себя. Жду чего-нибудь эдакого про зомби ещё, [b]Games From The Abyss[/b]»[/i][/quote] https://steamcommunity.com/sharedfiles/filedetails/?id=3778599184 [b]=================================================[/b] [b][u]Пациент:[/u][/b] [h1]ClickamaN[/h1] [b][u]Психологическое состояние:[/u][/b] Пациент всё утро просидел в своей палате, глядя в окно и не выходил даже на приём пищи. На все вопросы осматривающей его медсестры не реагировал, а лишь невнятно что-то мычал. Медсестра обратила внимание на бледный вид пациент и его температуру, которая не поднялась не на одно деление. Пока она отошла за новым градусником. Пациент всё также сидит у окна. Её нет уже 15 минут. Пациент… где он? А, вот… ЧТО? Нет… НЕЕЕЕЕЕЕЕЕЕЕЕТ! [b][u]Лечение:[/u][/b] ТРЕВОГА!!! В ЛЕЧЕБНИЦЕ ОБЪЯВЛЕН КАРАНТИН!!! ВСЕХ ПАЦИЕНТОВ ЗАПЕРЕТЬ В ИХ ПАЛАТАХ!!!
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Portuguese - Brazil*languages with full audio support
Hours played at review time, across 54 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
A hidden gem that combines elements from a variety of different games into a neat little package that only takes a little over an hour to beat and has a nice difficulty ramp and some fun surprises along the way.
[h3]Lukewarm recommend[/h3] [u]Living Dead Outbreak[/u] has somewhat of an identity crisis. You're going from level to level, to eventually hold off a zombie horde. Do xyz and then don't die for a few minutes. The game isn't terrible, but with the track record from [i]Games From The Abyss[/i], I'm not holding my breath for game updates. No 1440p support (still), visual effects can be toggled (yay). God forbid you want to alt-tab or close the game with F4, the game has an aneurism and you'll need to hard restart your pc. $5.99 isn't a bad price if you like zombies (the slow kind with some cool variations thrown in) and shooting. In this economy not like the $$$ will get you far, but if you offer me a good coffee or this? Heads or Tails?
short but decent
Living Dead Outbreak is a decent short zombie game that I enjoyed playing. A few issues that came to mind though was that when the timer runs out for a door to open for example you just get a cutscene that pops up and you beat the level rather than running towards the exit which would be much better in my opinion. I liked the hordes since in some cases you do need to come up with a strategy on what to do and the option to vault over any railing was nice too. Story was ok and the voice acting wasn't that bad lol levels were short so long as you know what you are doing and I would of beaten the game in under an hour if I didn't struggle on the final level so much since health was so rare. The game does have replayability with survival mode and I would say this game can be fun if you bite-sized zombie games if you catch my drift. haha https://youtu.be/7Ir9zi2Wyl8
The look of the game is charming. It's short and not very challenging. Feels like a school project.
Funny voice acting and a competent-if-shallow mechanical loop make this short and cheap game alright. Reminiscent of Night at the Gates of Hell, although I didn't like it quite as much. So why am I giving it a negative recommendation? The sound mixing is AWFUL. Certain weapons, environmental cues, and ambient audio completely ignore your volume settings, which blows out your eardrums if you're like me and play with the volume turned low. If that's okay with you, then sure, get this game. And I'll change it to recommended if they fix the mixing.
A short, low-budget and low-poly survivor horror game. It consists of two kinds of levels: exploration where you carefully walk around mazes, evading zombies and looking for exit, and survival, where you are stuck in a small arena with hordes of zombies coming in from all directions, with no other option than to fend them off for a set amount of time. Exploration levels are great. Survival are atrocious, with very little space to move and extremely limited health and ammo -- the mechanics of a survival horror doesn't mix well with shooter-type gameplay. They would be ok as an optional mode that you could skip, but unfortunately they are mandatory. Dropping it very close to the end -- I don't want to replay that arena again.
ótimo jogo bem divertido, mas a penúltima fase na cabana é muito difícil, fiquei um bom tempo preso
Nice lil' snack for the zombie game enjoyers
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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