
Link is a strategy game with roguelike elements. Take control over group of soldiers trying to survive on the hostile, arctic planet. Can you survive until someone will come for rescue?
Modeled estimate, not a reported figure. How we estimate →
Media

About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This is not a very good game, but only paid a buck so i guess i got my monies worth. Im okay with the graphics, but man the small screen is soooo small. Just not fun to play.
This game surprised me - it plays like a roguelite board game, and the pixel tabletop aesthetic really helps it IMO. It has a surprising amount of replay value and strategic depth, though it could be improved a lot too. It doesn't work full screen for me unless I press alt-enter, and it crashed a few times before I properly got it working. Some customization of soldiers would also be welcome even if it was just their names. For the price I'd *definitely* recommend it to fans of strategy or rogue-lite, as you should find plenty of playtime in trying to survive. For a full review with screenshots : https://koolthingsforkoolkids.wordpress.com/2016/04/23/should-you-play-link/
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Link suffers from a great many faults, not the least of which is the one you encounter right out the gate... Its resolution. It has a screen resolution for ants. I don't mean it is small, I mean it is ♥♥♥♥♥♥♥ tiny. You can use Alt-Enter to go full screen, but then it will look and feel horrible to use. Mind you, the horrible feel does not go away at window mode, it is just less noticable because everything is so small. The user interface feels sluggish and awkward in turn. Game crashes, a fair bit more than one would expect for a simple X-COM knockoff. I don't get where they think there is anything rogue-like about this, this is just ♥♥♥♥♥♥ X-COM. It is actually why I had it on my wishlist, I like X-COM. But I don't like this. Where X-COM ramps upward in difficulty Link kicks you in the balls and laughs about how it has stacked the deck against you before sitting down and dealing you a hand. Any cockups with your resource management will kill you, the margin for error is so stupidly small you will regularly be ruined by no true fault of your own. Inexplicably the game's icon is of a red dragon head, I don't get that, probably a relic of a previous game they were using the engine for and just forgot to provide their own for the new game. There are moments of Engrish, where it takes you a second to realize what they are trying to tell you. I know one should not hold some spelling and grammar against a game, but it is dreadfully unprofessional. I wanted this to be fun, and strategic, and engaging - I got buggy, and random, and frustrating. Link needs some major redesign of the early game and a much better quality assurance team before I would ever recommend it to anyone but the most die-hard of X-Commanders looking to test their mettle.
So this is not a polished, deeply involved game. The dialogue in the tutorial is rough. The resolution isn't good. (Though the Alt-Enter trick to make it full screen helps considerably). The graphics are serviceable. It's a fun little survival roguelike, however. You pick three characters to start and pick three goals from among a list of easy and difficult tasks that comprise your winning condition. You then give your characters tasks each day to build up your base, gather resources, sleep, explore, etc. Win or lose, you get some points that you can use to unlock new characters to choose from in your next play through. There is quite a lot of variety in characters, skill upgrades, and equipment. Combat is straightforward and brutally fair. There's a real risk of dying all of the time, which keeps you engaged. Would I have wanted to pay $25 for this? No. Was it worth my five bucks? Definitely.
this is a hit or miss type of game. while it lives to its name as a roguelike game, i dont find it as fun as ftl as such. tried giving it a chance, but i cant bother any longer. the battle and fight sequence is unforgiving.
I got this in a bundle once and when i played this i honestly thought this was some sort of 90s game. The default resolution is like 800x640. The UI is awful. The graphics are on par with the average RPGMaker game (that's bad). The tutorial doesn't help much. And you're going to die without really knowing what went wrong. In my case i tried to fight an enemy. I managed to throw a knife at it, but for some reason (lord knows) i couldn't attack it with my pipe. It killed my warrior in 2 turns. And then i thought, you know, i could've spent the past 10 minutes playing something that's at least remotely competently made.
I really tried to like this game, but I just can't. You can't even adjust the resolution of the game, and it is very very small. It is an RPG for ants.
Отличная игра, в свое время залипал в нее и не жалею!
Não dá para mudar a resolução da tela. O game tem gráficos muito bonitos e uma história interessante, mas a jogabilidade me pareceu confusa. O pior mesmo é não poder ajustar a resolução, pois ele fica fixo em 800x600 em janela, não dá nem pra maximizar ou deixar em tela cheia. Uma pena.
Highly addictive and quite refreshing. Good balance of base management and tactical combat. Fast playtroughs that make you want to play it all over again as soon as you finish your current again. Definitively worth the price tag, and more.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| In Vitra - JRPG Adventure | $6.4K | 63 | 65% | $4.99 |
| Odium to the Core | $6.4K | 63 | 78% | $4.99 |
| Tick Tock Bang Bang | $6.4K | 56 | 77% | $4.99 |
| SOK MAX | $6.4K | 84 | 86% | $4.99 |
| Life of a Wizard | $6.4K | 63 | 79% | $4.99 |
| Oriko Days | $6.4K | 185 | 93% | $0.99 |
Related
| 7 Days to Die | $425.3M | 398.5K | 87% | $44.99 |
| Mount & Blade II: Bannerlord | $309.8M | 294.6K | 88% | $49.99 |
| Don't Starve Together | $164.7M | 540.3K | 95% | $14.99 |
| Mount & Blade: Warband | $102M | 171.7K | 98% | $19.99 |
| Darkest Dungeon® | $83.5M | 160.9K | 92% | $24.99 |
| Slay the Spire | $80.1M | 216.9K | 97% | $6.24 |