
Two larger-than-life heroes, Ichiban Kasuga and Kazuma Kiryu are brought together by the hand of fate, or perhaps something more sinister… Live it up in Japan and explore all that Hawaii has to offer in an RPG adventure so big it spans the Pacific.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese*, Korean, Simplified Chinese*, Traditional Chinese, Portuguese - Brazil, Russian*languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 616 reviews with recorded playtime.
Reviews
Themes across 613 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Great game and cool story, especially the island minigame. However the RPG part ruins it again, by making you have to grind dungeons etc to be able to progress in the story. The game doesn't award skill but the amount of time you spend playing it, like in previous Yakuza games. [spoiler] For example Ebina fight is literally impossible if you're too small leveled, since he will almost one shot you and your companions and of course Ebina gets to attack you and your teammates many times, skip rounds and make you asleep with each attack. And since getting there is a hassle, you probably will have used many items to get there. And of course the game doesn't let you get out to grind and or buy items, but you have to undo all of your progress, which is so so infuriating. In the previous games you could at least cheese with skill, but thanks to the RPG element, you can't. [/spoiler] Not cool guys, not cool. I would not recommend but the other parts of the games are too good not to
muito bom mano ki
Ta weno
Always good
最支持反派的一集,海老名这动机真没毛吧
What I like: An engaging and well acted main story Addicting Persona-style combat Multiple intricately made real-life locations to explore What I dislike: Everything side quests and side activity is poorly made, with low production value, and the same childish moral lesson template What I hate: The game force you to go through extremely lengthy, boring, and unskipable tutorials for every variations of its side content, constantly breaking the pacing of its main story (I left my games open in the background, so the playtime is not accurate.)
Cool
the story for me kinda carried the whole thing the game play kinda mid till the last cpuple chapters
god
outstanding story
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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