
Two larger-than-life heroes, Ichiban Kasuga and Kazuma Kiryu are brought together by the hand of fate, or perhaps something more sinister… Live it up in Japan and explore all that Hawaii has to offer in an RPG adventure so big it spans the Pacific.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese*, Korean, Simplified Chinese*, Traditional Chinese, Portuguese - Brazil, Russian*languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 612 reviews with recorded playtime.
Reviews
Themes across 609 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
한준기, 넌 내 삶의 빛이고, 내 삶의 소금이야.
神作,毋庸置疑,细节拉满!
Шедевр)
Still recommended but I think the weakest of the Yakuza series so far. Still fun and some good new mechanics and good characters but a forgettable storyline so far and just kind of too much departure from the Yakuza for a series named Yakuza if that makes sense lol. Doesn't draw you in.
玩一两个小时就要崩溃退出一次 吐了
재미있게했다 올도전과제까지는 귀찮아서 못 했지만 90퍼이상은 함 근대 난 이거 배속으로게임했다;; 그리고 모드로 처자들 보기좋게 하니깐 더 할맛났음
第一部如龙是0,剧情前期展开有点慢,没有玩下去,结果这部出乎意料的对胃口。本来以为回合制的战斗有点无聊,实际上结合走位和实时指令输入、意外的有操作感。各种小游戏也很有意思。剧情老实说部分是有点无语的,不过适当放空大脑、也是蛮投入的。综合好评8.5/10
PEAK
108.5h全成就,全成就需要DLC,可以靠补丁解锁,没有什么难弄的,回合制打不过就数值碾压过去,要什么操作!基本上是100h一周目,二周目全程跳剧情完成剩下的DLC成就。 其实很早就打完一周目了,就是一直在大街上乱逛,拍照,和路人打招呼,做支线,基本上完成了大部分的目录,唉,大概永远去不了夏威夷了,拿游戏代餐一下,游戏做的真的很有意思,比7的系统进步太多了,8的回合制真的很有趣。 剧情嘛,我其实除了最后结局的部分都能接受,毕竟我一个月前才玩完的DQ11S,可太有代入感了,光速云了7的剧情。对于8入坑的我来说虽然久闻桐生大名,但是也不清楚到底干了什么,就知道很厉害是个传奇,所以中间开始做死前日记的时候有点无聊了.... 相比之下还是更喜欢一番,虽然7的更棒就是了,可恶啊,我应该先玩7的,这下7太多老旧操作适应不了人要麻了。 嘛,圣母就圣母吧,勇者还有不圣母的吗?要怪就怪编剧啊,给安排的啥队友啊!!全是二五仔,还有正常人类吗,硬要一番原谅,吃我一发原谅拳啊!!!7那种旅行途中一个一个收服伙伴的环节才是王道啊,你上来都是熟人就没啥意思了。而且疑似剧情大改,人设全变了搞不懂制作组。和其他人的意见一样,剧情7,玩法8,能不能两个融合一下啊!!! 开着平衡车在夏威夷宽敞的马路上飙车,用随身听放P4P5的小曲,真的舒服啊,特别是两个游戏好多地方都特别像,男神异闻录名不虚传!游戏展柜里,把8放在DQ11S底下了,希望一番能好好补一补这么多年没玩到的DQ,不过应该可以直接上手毕竟除了画质没啥变化,这就是老古董DQ啊!! 希望我可以全成就7吧,同时期待一下9吧,虽然好像大部分人不喜欢一番和回合制,但是我还是可以的.....[strike] 编剧出来吃我应龙精髓和激光精髓啊,本来挺好的人设还能往回塑造我是真没想到! [/strike]
Wayyyyy too much talking.. atleast 65% of the gameplay is dialog and cutscenes
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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