
Rise as the Dark Knight and experience the essential Batman story in a bold, action-packed adventure with hard-hitting combat, an open-world Gotham City, and the signature LEGO charm that fans know and love.
Estimated range $14.1M – $70.4M. Studios' own sales figures fell inside a range like this about 8 in 10 times.
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | −30%$48.99regular price | Score95% | approximately $28.2M |
| PlayStation |
LEGO® Batman™: Legacy of the Dark Knight price historyLEGO® Batman™: Legacy of the Dark Knight player count
LEGO® Batman™: Legacy of the Dark Knight has sold an estimated approximately 485.7K copies on Steam, for about approximately $28.2M in gross revenue.
About approximately 485.7K copies on Steam (mid estimate), modeled from its 14,211 reviews — a standard range estimate. Not a figure the developer has reported.
About approximately $28.2M gross, estimated range approximately $14.1M to approximately $70.4M — roughly approximately $17.8M net to the developer after refunds, VAT and Steam's cut. Standard range: see how often ranges like this hold on accuracy. How we estimate →
Typical error ~27% · 8 in 10 in range · Checked →Checked against the copies sold that studios have published, our estimate is typically off by about 27%, and the real figure lands inside the range we print about 8 in 10 times.How we checked →
| Score96% |
| Chart#54 |
| Xbox | −30%$48.99regular price | Score96% | ChartTop 100 |
| Nintendo | $69.99 | Score— | Chart#81 |
| Epic | $69.99 | Score97% | Chart#15 |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Related
| Game | Revenue (estimated lifetime) | Reviews | Score | Price |
|---|---|---|---|---|
| approximately $7.2M | 9.7K | 95% | −80%$3.99reg. $19.99 | |
| approximately $6.1M | 9.2K | 88% | −80%$3.99reg. $19.99 | |
| approximately $138.1M | 146K | 96% | $59.99 | |
| approximately $6.1M | 10.4K | 85% | −80%$3.99reg. $19.99 | |
| approximately $4.9M | 8.2K | 85% | −85%$2.99reg. $19.99 | |
| approximately $56.6M | 49.2K | 84% | $59.99 |
Related
| Game | Revenue (estimated lifetime) | Reviews | Score | Price |
|---|---|---|---|---|
| approximately $28.1M | 31.6K | 66% | −33%$20.09reg. $29.99 | |
| approximately $28.3M | 38.2K | 93% | $19.99 | |
| approximately $28.3M | 42.4K | 76% | $29.99 | |
| approximately $28.3M | 36.6K | 97% | $24.99 | |
| approximately $28.3M | 36.5K | 83% | $24.99 | |
| approximately $28M | 51.6K | 85% | −20%$23.99reg. $29.99 |