
A unique hybrid between turn-based tactical games and traditional, character-centric RPGs. Knight's Tale is a modern retelling of a classic Arthurian mythology story filtered through the dark fantasy tropes, a twist on the traditional tales of chivalry.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.29/day in the week to Sep 14 → 1.8/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About





Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $13.49−70% | 6.7Kreviews | 84% | — | $1.9M |
| $44.99 | 908ratings | 89% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 843 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It's an XCOM-like, seems to be Hard West style character progression (even though some characters have the same 'class,' they still each have their own unique skill tree), Darkest Dungeon style base, Divinity: Original Sin type action points. Combat is more interesting than Wartales, from what I've seen; encounters not quite as interesting as Divinity: OS 2. Character customizations feel meaningful. Characters have more personality than XCOM squads. Some replay value via alignment tree -- different characters and missions available depending on your religious and political axes (tyrant vs just and christian vs pagan religion). I like the atmosphere; the ethos kind of reminds me of Shadow of Mordor, alternative mythology featuring an antihero torn between revenge and redemption. So far so good, I'm not too far in but enjoying definitely. I will mention, this does share the two-dimensional combat map with Wartales so far, and I've seen other reviewers complain about repetitiveness. At the very least, this game at least has a wider variety of character skills that are relevant in combat (or perhaps you are able to play with said skills more quickly; in Wartales it seemed like I did a dozen combats that just boiled down to move and attack, move and attack).
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.9M | 3.7K | 93% | $19.99 | |
| $1.9M | 817 | 82% | $49.99 | |
| $1.9M | 4.7K | 95% | $19.99 | |
| $1.9M | 1.4K | 97% | $26.24 | |
| $1.9M | 4K | 94% | $19.99 | |
| $1.9M | 28.1K | 77% | $4.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $127.1K | 840 | 73% | $5.99 | |
| $953.7K | 1.4K | 82% | $14.99 | |
| $3.6K | 32 | 78% | $4.49 | |
| $606K | 925 | 77% | $12.49 | |
| $384.6K | 3.5K | 74% | $4.99 | |
| $340.1K | 1.3K | 67% | $9.99 |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 22: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Hungarian, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Italian*languages with full audio support
| $44.99 |
| 331ratings |
| 90% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 846 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
16个小时第二幕,战棋游戏,战斗和人物养成很有意思。 地图设计灰灰暗暗一坨……前期卡培养资源卡得头疼,战斗资源也很紧张没有悔棋(或者我没有发现)点错了头疼加剧。 -------- 40个小时。 中后期重复度太高,新鲜感不足,疲惫感很强。
If you love XCOM and Save Scumming, You'll enjoy this game. I put just under 100 hours into it and beat it and it's got a nice continuation after the game to play more. Archers are great! But its clear they fall off after the main game is beaten and you'll want a more melee/ cc/ sorcerer team combo. If you liked XCOM 2, the base building, perma deaths, and morality charts (I went evil/christian) and it worked. The storyline was decent but the game does have serious difficulty spikes at times where a guy you let slip a couple levels becomes completely worthless. Here's a tip- when you go into battle, take good equipment off your healing or training team and put it on the character your about to go into raid with. Not all buildings are worth maxing out, I think I only maxed one out because it is expensive and your better off grinding for gear and potions most of the time. Overall I'd give it a 8/10, with Xcom2, and Wartales as the kings of these types of games.
Неплохая игра с пошаговыми тактическими боями и прокачкой персонажей. Достаточно большая вариативность навыков и приличный выбор членов отряда. Из минусов, немного однообразные бои, не очень сбалансированное ветвление навыков и очень несбалансированные классы - некоторые классы имеют смысл только в самом начале игры, потом абсолютно нежизнеспособны. В целом игра не топ, но на один раз пройти было интересно.
Une belle aventure brutale aux choix fatidiques ! Le tout dans l'univers de Chrétien de Troye la Quête du Graal !
the game starts slow and a bit too easy with bad camera controls and the worst voice acting ive ever heard in a game ever, but damn is it well put together, challenging in the end game, and fun as hell. Would recommend
The tactics combat and character growth are fantastic. If you like Arthurian lore or are interested, this will keep you engaged the entire way through. Technically, the game struggles at times, but as a turn based tactics game, it really doesn't matter. The visual presentation is stunning at times. The music really fits the setting. Characters are voiced throughout, but some of the side quests are much lower quality.
[h1] King Arthur: Knight's Tale [/h1] [b] Чтож, игра мне очень даже понравилась, купив ее в 24-ом не смог пройти до конца по своим причинам, сейчас вернулся и не пожалел. [/b] [i] Интересный, хоть и немного банальный сюжет со своим выбором действий, мол убить или оставить в живых, что не часто встретишь в стратегии. Хорошие бои с изучением уровня и лутингом, разные герои со своими характеристиками а-ля Darkest Dungeon, хорошая прокачка персонажей которых ты можешь потерять навсегда и больше никогда их не встретить, при чем на каждого героя будет влиять мнение от твоих выборов и действий. Так же присутствует улучшение базы, при чем очень мощное и хорошее, которое тоже интересно прокачивается, либо в сторону зла, либо добра, все зависит от тебя, от твоих опять же действий - этим меня и цепляет игра, это очень интересно и лично я такое не встречал, а на каждое улучшение нужно 3 очка морали, по моему так это называется, я не помню) То есть допустим, ты сделал 2 выбора в плохую сторону, а потом смотришь что тебе нужно 3 очка в хорошую сторону для чего-либо и при следующем выборе тебе либо нужно остаться человеком и сделать хороший выбор и что-то за это получить, либо же сделать плохой выбор и остаться с прокаченной штукой. Выбор за тобой... И что еще мне очень нравится, что на одном уровне может быть от 4-5 боев где вражины больше чем твоих героев, поэтому думать надо на перёд, а не тыкать как захочешь, одна ошибка и ты ошибся. [/i] У игры действительно много плюсов и она заслуживает как минимум пробы в нее поиграть! [spoiler] Кабздец Артурчику [/spoiler]
Highly underrated gem with amazing sense of progression and great RPG & tactical mechanics. Combat is great fun with lots of amazing characters.
Отличная стратегия, просто на удивление превосходная, местами гениально. История/графика/движения/баланс/стратежность/скилы - все отлично. Не понял пару моментов - как например играть рогой - выносят с полпинка. Не хватает квестов - получаются обрывки историй, по которым ты все время прыгаешь и они путаются в голове. Хотя сами истории тоже отличные. Но в остальном офигенная стратегия, просто зашибись. Рекомендую. Прошел с удовольствием. Рекомендую играть на очень сложном уровне - если просто на сложном, то 50% боев заканчиваются на первом ходу, АОЕшники всех мочат. Но и на сложном тоже интересно, как пройти бой так что бы твоих ни разу не ударили, в 90% боев это получается. моя оценка 8.8/10
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.