
From Lee Petty and Double Fine Productions, Keeper is an atmospheric puzzle adventure in which a long-forgotten lighthouse is awakened and, joined by a spirited seabird, it embarks upon a heartening tale of unlikely companionship, and an unexpected journey into realms beyond understanding
Modeled estimate, not a reported figure. How we estimate →
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.14/day in the week to Sep 4 → 1.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

From Lee Petty and Double Fine Productions, creators of Stacking, Headlander, RAD, and Psychonauts, Keeper is a beautiful and surreal third-person, atmospheric, puzzle adventure, and a story told without words.
On an island in a long-lost sea, a forgotten lighthouse stands dormant in the shadow of a distant mountain peak. As withering tendrils spread and coalesce, it awakens. Taken with a mysterious sense of purpose and joined by a spirited seabird, it embarks upon a heartening tale of unlikely companionship, an odyssey of mystifying metamorphosis, and an unexpected journey towards the center of the island, into realms beyond understanding.










Sums Steam only; Xbox, GOG publish no volume signal, so the true total is higher by an unknown amount.
Engagement
Reviews
Themes across 142 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
A solid counterargument to "Graphics don't matter".
Art Design and World-Building 10/10 WoW @_@
There’s a part that looks like an acid trip colonoscopy
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $457.3K | 1.9K | 82% | $9.99 | |
| $457K | 1.9K | 97% | $14.99 | |
| $457K | 923 | 92% | $9.99 | |
| $457.8K | 1.3K | 88% | $10.04 | |
| $457.9K | 723 | 81% | $29.99 | |
| $456.8K | 1.5K | 91% | $10.90 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| — | 0 | — | — | |
| $2.6M | 9.6K | 89% | $24.99 | |
| $999.3K | 1.7K | 90% | $29.99 | |
| $598.1K | 1.5K | 93% | $19.99 | |
| $85.1K | 201 | 91% | $19.99 |
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Czech, Danish, Dutch, Finnish, Greek, Hungarian, Japanese +13 more
| $19.99 |
| 6ratings |
| 84% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 142 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Très chouette cinematic platformer, sans paroles, avec une DA qui lui est propre. Quel gâchis que Microsoft traite Double Fine comme ça
Локации красивые и сюжет мне понравился.
Estuve a punto de no recomendar este juego, el rendimiento es extraño para lo que ofrece el juego, al principio es flojo y te preguntas que esttas jugando, me lo recomendaron y vaya que es bueno! Es diferente, extraño, creativo, hermoso y emotivo, solo puedo decir; ES MÁS DE LO QUE PARECE A SIMPLE VISTA, en oferta lo recomiendo muchisímo!! Nota: 8 de 10
[i]Keeper[/i] is a short and charming puzzle adventure that doesn’t overstay its welcome. The visuals and character designs resemble the vibrant, colorful, comic-book-inspired style of Moon Studios’ games ([i]Ori[/i] and [i]No Rest for the Wicked[/i]). I especially appreciated the minimalist interface and the lack of excessive hand-holding. That approach works well because the controls are simple and the puzzles are generally straightforward, with the solution usually located within the same room or immediate area. Solving puzzles and moving through the beautiful environments was enjoyable in its own right, but the narrative didn’t fully land for me. Although the story clearly aims for an emotional connection, I never became particularly attached to either the main protagonist or the bird companion. That may be partly because you play as an inanimate object, and the game provides very little context about the world or its inhabitants. Even the central goal of the journey -- reaching a distant mountain -- is left rather vague. I had a reasonably good time with [i]Keeper[/i], but I couldn’t shake the feeling that it falls short of its full potential.
83/100,脑航员制作组的新作,美术很有特色,本质是一部轻度解密作品,低开高走,第三章风火轮形态最爽,但是比起自己家的脑航员,关卡设计可以说是较为薄弱
semplice, una bella storia. per quanto il gameplay all'inizio sembri lento, dopo ingrana e riserva anche belle sorprese. il comparto artistico è bellissimo. super consigliato
Great design, animations, music, easy to follow the path. Not my style of games, but very good overall for one evening.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.