
Juicy Realm is a roguelike game in which players must square off against bizarre fruits all across the world. The line between the animal and the plant world has become blurred, and the food chain has been completely disrupted.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About
Genres
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 3.3Kreviews | 88% | — | $690K |
| $14.99 | 47ratings | 80% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 51 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Juicy Realm is the kind of game that grabs your attention before you even fire the first shot. Developed by SpaceCan and published by XD, it embraces a wonderfully absurd premise—sentient fruit have risen to claim the top of the food chain—and uses that absurdity as the foundation for a fast, colorful, and highly accessible twin-stick roguelike shooter. From the opening cutscene to the first chaotic firefight, the game makes its tone unmistakably clear: this is a lighthearted, cartoon-styled romp built on a rock-solid action core. The visual identity is one of its most immediate strengths. Enemies burst into slices, ooze juice instead of blood, and animate with expressive flair. Each zone feels distinct yet cohesive, unified by the vibrant palette and crisp character art that make Juicy Realm stand out even among a crowded field of indie shooters. The moment-to-moment gameplay delivers exactly what a twin-stick roguelike should: brisk movement, tight dodging, constant gunfire, and a steady flow of pickups to keep each run feeling energized. You choose from a roster of characters, each equipped with a unique passive ability or signature item, and dive into randomly generated stages filled with fruit-based foes. The controls are responsive and immediate, allowing you to focus on movement patterns, bullet avoidance, and positioning rather than fighting against sluggish mechanics. Loot drops and weapons are intentionally playful, sometimes bordering on ridiculous, and part of the game’s appeal lies in discovering unconventional guns that fire bread, pets, or other comedic ammunition types. This whimsical armory gives the combat a sense of creativity and unpredictability that helps offset the otherwise straightforward structure. Progression follows a roguelite model where each failed run gives you resources to invest in long-term upgrades, new characters, and base-camp improvements. This persistent growth helps maintain momentum across attempts and encourages experimentation with different playstyles. Unlockable gear, new abilities, and stat boosts create a satisfying loop of “one more run,” and the variety of zones—lush forests, arid deserts, icy tundras—keeps early hours feeling fresh. Boss encounters punctuate the action with larger-than-life fruit monstrosities, each with a distinct personality and attack pattern. These fights are some of the most memorable moments in the game, offering tightly choreographed, visually entertaining bursts of challenge. Yet for all its charm and polish, Juicy Realm is not without limitations. Its longevity depends heavily on how much enjoyment you derive from the fundamental action loop, because the game does not evolve as dramatically as some of its genre peers. While each character technically offers a different approach, their distinctions are relatively subtle, meaning that long-term replayability relies more on weapon randomness than meaningful character divergence. After several hours, patterns in enemy encounters and zone design begin to repeat, and once you’ve completed the available biomes, the sense of discovery gradually fades. The procedural generation is competent, but it doesn’t create wildly different scenarios from run to run, and players seeking near-endless mechanical depth may find the experience thinner than expected. Another notable limitation is the absence of online co-op. The local cooperative mode is a highlight—sharing the chaos with a second player amplifies the game’s personality and enhances its energy—but modern roguelike fans may feel the lack of online multiplayer holds the title back from its full potential. Additionally, some quality-of-life features are minimal, such as limited map tools or sparse meta-progression menus, which reinforce the game’s identity as a light, streamlined experience rather than a deeply layered one. Despite these drawbacks, Juicy Realm succeeds wholeheartedly at what it sets out to be: a bright, energetic, and highly approachable twin-stick roguelike packed with humor and charm. It offers a brisk, pick-up-and-play format with enough flair to make each run enjoyable, especially for players who appreciate clever enemy designs and imaginative weaponry. It may not be the most complex or endlessly replayable entry in the genre, but it stands out through personality alone and offers a solid, satisfying burst of action that doesn’t overstay its welcome. For fans of colorful indie shooters, couch co-op sessions, or games that aren’t afraid to be delightfully silly, Juicy Realm is a refreshing treat. Rating: 8/10
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Simplified Chinese, Traditional Chinese, Korean
Hours played at review time, across 51 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
好玩
世界上最好玩的肉鸽游戏。
美术很好,玩起来没啥意思,很普通,也很平凡,这个赞给美术。
아기자기하고 다양한 캐릭터와 총기수집이 잼써요
Definitivamente el peak de los juegos
武器种类少,画面混乱,很一般
补票来的
オートエイムがあるおかげでツインスティックシューター苦手でも気軽にプレイ可能で、難易度もノーマルなら簡単な方なので、アクション好きだけど下手な自分でも楽しめたのが嬉しい。 気軽に楽しみたい人におすすめ。 ただ、ステージの地形がわりと狭く、地形にひっかかったりして被弾したり、広範囲を通行阻害するようなギミックがよく出てくるのはちょっとストレス。
游戏质量可以,可惜没有继续更新内容
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| $1.1M | 2.6K | 83% | $14.99 | |
| $15.7K | 81 | 89% | $9.99 |
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| $689.9K | 1.4K | 94% | $13.99 | |
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| $688.2K | 1.7K | 95% | $19.99 |