
The country of Grand Chien is thrown into chaos when the elected president goes missing and the paramilitary force known as “the Legion” seizes control. Hire mercs, meet interesting characters, and fight in tactically deep turn-based combat in this true successor to a beloved franchise.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German, Russian, French, Spanish - Spain, Portuguese - Brazil, Traditional Chinese, Simplified Chinese, Polish, Indonesian*languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 615 reviews with recorded playtime.
Reviews
Themes across 613 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
朋友刚买和我第一天能联机玩 第二天这个游戏的联机服务器就炸了 可惜了
Aucune possibilité de se connecter pour jouer en COOP alors que c'était LA FONCTIONNALITE qui nous intéressait avec mon pote. On a jamais give-up un jeu aussi vite...
Great game! Right combo of turn based tactics/strategy/80's movies parody.
Nach einer Reihe Patches durchaus ein würdiger Nachfolger für JA 2
I keep playing it again, great game.
This is a game for people who love to save-scum. But not to get the loot you want, just to try and survive the frustration of tedious systems that have a tendency to kill you for no reason other than I guess the developers wanting a good giggle at your expense. Or maybe they are like "Oh yeah everybody loves to laugh at their own idiot teammates when they blow themselves up. Let's ignore the fact they are supposed to be professionals and just have a laugh as they trample across every mine or send their clumsiest teammember to disarm it. Unable to sell items, 11 hours in softlocked due to no money to pay mercs. Why are we unable to sell items? Absolutely mindboggling. Permanent negative bank account, can't hire new mercs. One merc leaves and im down to 4 absolute trash units. Oh and mines are so awfully designed. In every other game of this type its an auto pause when you spot a mine with your spotters but in this game you have to spend 30 minutes crawling around with you bomb expert in order to disarm the mines or you can waste more time healing your idiots. It never auto picks the best man for the job either so if you run up to something that needs to be hacked you better select the hacker or some other moron is going to try to do it and cheat you out of the loot. You'd think you'd hired professionals but no, you didn't. They are absolute morons. You have to babysit every footstep or they will run across a minefield and perma-die. If you don't mind, or even enjoy, slapping your forehead as your Mercenaries stumble around like lunatic meth-heads between combats and if you absolutely love tactical combat, this is a good game. If you don't want the learning curve to be about how to best wrestle down and pin a system that tries to kill and bully you for daring to expect some quality of life functions, stay far away.
Fidel bored with job. You don`t use Fidel!
I've got mixed feelings about the game. I prefer a nice stealthy isometric experience. This one mostly was just addicting because of all the things you constantly had to update, such as traveling to different sectors, healing and repairing, and re-hiring mercs constantly. That being said, once you are geared up enough, you can snipe plenty of bad guys from a distance, and utilize some strategy toward the end of the game. Once you finally get a good thing going, the game just ends, and there's no post game playing. All in all, it definitely gave me something to do that I couldn't turn off, lol.
Fantastic game! Don't know how I missed the Jagged Alliance series, but I'm glad I found this. A number of nice mods out there, and I found that the mod editor (included) is very useful once you spend some time figuring it out.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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