
A fast-paced fantasy action platformer, JackQuest wastes no time with its quick combat and steady progression, guiding players through a single-interconnected world full of secrets, collectable gems, and hidden challenges that are sure to keep completionists engaged for hours on end.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Portuguese - Brazil*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Russian**languages with full audio support
Engagement
Hours played at review time, across 32 reviews with recorded playtime.
Reviews
[url=http://store.steampowered.com/curator/32296668-Casual-Game-Reviews/]More reviews on our Curator Page[/url] Developed by [i]NX Games[/i], [b]JackQuest: The Tale of The Sword[/b], it’s their first title to be released on Steam. The PC version is published by [i]Crescent Moon Games[/i], which has a very interesting Indie catalog, while the console versions are handled by [i]Blow Fish Studios[/i]. All the greatest classic video games start with the most epic stories; a princess in distress, a maiden kidnaped by a monster, or any identical plot that moves our hearts to rescue such beloved character. Truth is, with such reminiscences of such adventures of our past, [b]JackQuest: The Tale of The Sword[/b] couldn’t approach a more traditional story. Players take the role of young Jack, who just has one thing on his mind; confess his love to Nara, a young and beautiful girl that is sitting right there, facing him across the small fire lighting up the forest. The moment is perfect, the stars shine in the dark skies and his words are actually coming out with courage. Until out of nowhere, Nara is kidnaped by the evil Orc Korg, a gigantic beast of debasement and debauchery! Poor Nara, what could such depraved Orc want with her? Thankfully, he just imprisons her inside a cage in his underground base! Jack goes straight into the unknown to save the love of his life, unprepared, unskilled, and unarmoured, nothing really matters when Nara is in trouble. Once inside, our young hero will come across a very peculiar weapon, a speaking sword, named Kuro. What other strange occurrences will this underground lair hide in its depths? Jack and Kuro become one, to find together, what lies beneath. So it begins, our simple and cute adventure, one we’re very familiar with, and likely, none of us will ever grow tired of! [b]JackQuest: The Tale of The Sword[/b] is a metroidvania-inspired action platformer, with fast paced movements in a mix of jumping and slashing. Players go through an underground cave with several layers mixed with some closed areas, and others waiting to be unlocked. It’s the perfect beginner's game for those who want to try something metroidvania, but don’t want to jump straight into a more hardcore title such the likes of [b]Hollow Knight[/b]. As players progress down the tunnels, platforming is essential, and some traps awaits them, with some clever placement spikes, poisonous waters, and long unpredicted downfalls. Cute but deadly monsters are present of course, such as sloppy slimes, chubby bees, colorful spiders and a few very mean Orcs, just awaiting the perfect time to attack! Shortcuts can be unlocked to make the backtracking more easier, although the level structure is relatively small, although very well designed. At each specific point in the map, players will come across a few boss’s, with unique features that engages players to try something new in order to defeat them. Either a huge slime, or a very large and hungry spider, boss’s are all very fun and interesting to fight. Jack will use his sword Kuro, but there’s also a very useful bow that can be found to help out in the adventure. Both weapons have normal and special attacks, which can be used by collecting special crystals scattered across the underground! Players collect coins stored in crates and by killing monsters, this in-game currency can be used to purchase health potions to restore life, crystals to restore the special weaponabilities, and torches that gives the ability to save the game at any point on the map. Regular save-points are placed throughout the area, in specific spots either right next to a merchant or before a boss room, which is quite convenient. Players can unlock extra lives by finding secret hearts, usually hidden in unseen areas of the map, to extend Jack’s health. The same can be done for crystals, to further add more consecutive special strikes to your weapon of choice. To increase the fun to this adventure, some power ups are available, such as double jump, or breathing underwater! These abilities are required to progress in the game, but also become handy when backtracking to discover new areas. Visually, JackQuest is a beautiful 2D pixel art inspired by many of the classics, but with a very unique identity. What could have been a dull and uninspired dungeon complex, it’s in truth, a very pleasant complex of caves with bright details such as vegetations, moss, several layers of cave rocks, colorful traps, refreshing waterfalls, lagoons, hanging roots, and some precise diversity that extends its style, but maintaining the same visual spirit. Although [b]JackQuest: The Tale of The Sword[/b] is a fun and entertaining game, there are some minor issues regarding hitboxes. I personally noticed some inconsistency, and although it doesn’t affect the flow of the gameplay, it might be an issue that needs fixing. Some Steam users reported control movement to be a wayto fast, and the developers agree to release an update. I personally believe this is supposed to be a fast paced action game, and the fluidity of the movement does not affect me personally. Either way, it seems there will be continued support for the game, which is fantastic. Technically, there aren’t many options available, except for Windowed or Full Screen mode. Music and sound can be toggled On or Off, and Vsync is active by default. To make things up, there’s a good considerable amount of languages supported besides English, such as Portuguese, French and Italian. Across this adventure, the soundtrack will always loop the same track continuously, which consists of a very pretty melody, with phases of smooth suspense and high pitch epicness. With a neo-classical wave, and a violin line that’s rare to hear nowadays, this unique track suit perfectly within this adventure. Boss areas have a dedicated song, using the same instrumental vibe, but in a much less progressive rhythm, replacing a faster and heavier beat.As for every other sound effect, it’s what one would expect of a top-tier Indie game! [b]JackQuest: The Tale of The Sword[/b] is a great little game suited perfectly for anyone looking for a casual metroidvania-inspired platformer. With a simple story and cute enemies to slash, this 4 hour adventure will without a doubt be a surprise!
too short for the pricetag. about an hour of gameplay.
[h1] Genre [/h1] Ein 2D Metroidvania Platformer [h1] Story [/h1] Wir spielen einen jungen Mann namens "Jack" der gerade gemeinsam mit seiner Herzensdame "Nara" etwas Zeit im Wald verbringt um ihr seine Liebe zu gestehen. Dann taucht plötzlich eine riesige Hand aus dem nichts auf und verschleppt Nara. Wir machen uns nun natürlich auf um sie zu retten [h1] Gameplay [/h1] Wir laufen wie üblich von links nach rechts und vernichten verschiedene Gegner mit unserem Schwert. Es gibt eine ordentliche Anzahl an verschiedenen Gegnern wie z.B. Skelette, Gargoyles, Schleim, Zombies uvm. Auch gibt es sehr nette Boss Kämpfe zwischendurch, die wirklich sehr gut gelungen sind. Im Prinzip suchen wir immer einen Schlüssel oder Hebel um eine Tür oder Wand zu öffnen um dann an den nächsten Boss ranzukommen. Man kann auch einen Bogen finden, der aber recht gut versteckt ist. Beim Händler, der immer mal wieder anzutreffen ist, kann man sich Heiltränke & Kristalle kaufen. Gold findet man in Behältern oder bekommt es von Gegnern. Mit den Kristallen können wir je nach Waffe eine Spezialattacke einsetzen. Man kann auch seine Anzahl an Herzen & Kristalle erweitern, indem man sie versteckt in der Spielwelt findet. Es gibt nach dem Hauptspiel auch noch ein Zweites Kapitel zum freispielen. Hier hat man es mit 3 Neuen Bossen zu tun und man bekommt eine Neue Waffe und zwar den Hammer. Die Musik ist auch sehr ordentlich und passend [h1] Achievements [/h1] Es gibt insgesamt 13 Erfolge. Hierfür muss man das Spiel (Kapitel 1) beenden & sowohl alle Kristalle als auch Herzen sammeln. Den Rest bekommt man automatisch beim durchspielen. Kapitel 2 braucht man nicht zu spielen (jedenfalls nicht für Achievements) [h1] Pro/Contra [/h1] + Story OK + Günstig + Gutes Gameplay + Nette Boss Kämpfe + Gute Musik + Recht viele Gegner Arten + Ein Zweites Kapitel zum freischalten + Achievements + XBox 360 Controller Support [h1] Fazit [/h1] Ein sehr gut gelungener Metroidvania Platformer mit sehr Netten Boss Kämpfen. Ich kann es jeden Metroidvania oder Platformer Fan sehr Empfehlen. Es hat mir richtig Spaß gemacht 👑 Powered by HoI 4 Deu Curators group in German / English 👑⠀⠀⠀[list][*][url=https://store.steampowered.com/curator/30388691/] Follow Main group [/url][*][url=https://store.steampowered.com/curator/40282064/] Follow Second group [/url][/list]
[h1] Análise | JackQuest: The Tale of The Sword [/h1] JackQuest é um game Indie desenvolvido pela [b]NX GAMES[/b] com temática de plataforma você assume o papel do nosso grande herói Jack que após um passeio na floresta com sua amada Nara, uma série de eventos ocorre, Nara é raptada pelo Orc Korg, o seu papel em JackQuest é explorar a grande caverna de Orc Kong, em busca do seu grande amor, derrotando os mais diversos monstros indo de simples slimes a aranhas gigantes, o jogo apresenta uma história bem simples e resumida, o foco do jogo e seu ponto forte é a sua gameplay, que eu recomendo fortemente que use um controle para que sua experiência seja mais ampla e diversa. Após o início do game você terá o primeiro contato com o sistema de movimentação, no qual você usará as setas do teclado e as teclas [b] Z para pular, X para ataque básico e a letra C para o golpe especial do personagem[/b] você também tem a disponibilidade de usar um arco em seus combates para manter a longa distância e amplificando o estilo de combate. A dificuldade do game é algo a se falar, na minha primeira gameplay precisei voltar e revoltar para conseguir passar do primeiro boss, porém ao mesmo tempo, se torna o ponto forte do game, você estará pensando e refletindo sobre cada ação que estará fazendo, e pensar duas vezes antes de atacar uma simples bola de gosma. Em JackQuest você terá um sistema de habilidades novas que serão desbloqueadas após derrota chefes específicos, como Double-Jump e ter um mapa para te auxiliar na aventura nessa incrível dungeon, cenas nostálgicas também estão presentes nesse game, como partes do mapa inundadas onde você deverá nadar para alcançar seu objetivo serão coisas que darão aos jogadores mais velhos uma sensação de prazer ao jogar JackQuest, você também terá a experiência com a ótima trilha sonora do game, que não se torna uma trilha enjoativa e com encaixa muito bem com a gameplay do jogador, você terá a sensação de que se passaram 10 minutos quando na real se passaram 2 horas, deis que você começou a jogar, além de ser um ótimo jogo indie brasileiro, é daquele tipo de jogo para se jogar com os amigos, aquele que morrer, passa o controle, caso goste de jogos no retrô e plataforma, com combate simples e com uma ótima e nostálgica gameplay, Jack Quest será uma grande recomendação para você! além de apoiar a comunidade de jogos indies brasileira, você estará relembrando as horas que passou em frente a televisão jogando games do gênero, e para os mais novos, que tal se sentir um pouco mais velho? Análise para a curadoria [url=store.steampowered.com/curator/6874381]Jogos Grátis Brasil[/url] | [url=steamcommunity.com/groups/JogosGratisBrasil]Grupo Steam[/url] | [url=discordapp.com/invite/UkhuefE]Discord[/url]
[quote] 加入[url=https://www.2p.com/]2P萤火虫[/url],和我们一起用热爱点亮游戏之光[/quote] [h1]前言[/h1] JackQuest是一款快节奏的平台动作游戏,玩家扮演JACK去拯救被KURO夺走的爱人NARO,游戏整体素质尚可,难度中等偏低,能提供2-3个小时左右的游戏体验。 [h1]麻雀虽小,五脏俱全[/h1] 游戏的体量并不大,但诸多要素齐全。武器,机关,BOSS,新能力,隐藏房间,商店,蓝量和血量的收集品等等,诸多要素都有。虽然量上并不大,比如武器只有大剑和弓箭2种,商店出售的也只有规定的3种物品,火把(随时消耗了存档)、血瓶、蓝水晶(补蓝)等。但总体的设计还是合格的,在随游戏进程获取新能力后,往往能通过之前无法通过的地点,以及时不时看到厚墙壁跳上去发现是个隐藏房间这样的小惊喜。 给玩家的整体体验上还是不错的。 [h1]手感和地图设计[/h1] 游戏攻击的手感尚可,攻击反馈很简化只有被攻击发白光。跳跃手感设定上有一点怪,可能游戏本身的跳跃手感是比较轻快,但跳上去后下落的速度很快,在跳过有些尖锐的物体的时候,跳起来很容易不小心掉血。 如果说关卡设计上没什么大问题比较合格的话,本作的地图设计有点让人头疼。本作的地图是迷雾状只显示一小部分区域,可以四处移动方向查看。对个人这样的路痴型玩家来说,有地图还是走错了好几次,真的蛋疼。 [h1]难度[/h1] 难度上中等偏低,虽玩家的血量不多,怪物攻击几次就会死亡看似难度很高。但实际关卡比较小,大部分地区不用跑太远就能到下一个存档点,经常存档的情况下,慢慢的推进并不是太难。唯一要注意的是第一次到新存档点碰到就会自动存档,如果血量不多的情况下建议送死重新打,避免把1滴血的状态存档了,那就很尴尬了。 [h1]总结[/h1] 一款合格的平台动作游戏,难度中等,素质还可以,可以考虑打折入手。 更多游戏推荐请关注[url=http://steamcommunity.com/groups/17173firefly]2P萤火虫[/url]以及[url=http://store.steampowered.com/curator/31716674]2P萤火虫鉴赏家[/url]
I played very briefly, but enough to get a basic feel for the game. Pretty standard rogue engine sidescrollign setup, double jump ( after you get the item ) switchable main wep to ranged,m wall jumping, if you played Caveblazers, this should feel very familiar. My only concern thus far is the character has an odd sense of weight, and low center of gravity, so you kinda plummet fast after reaching the apex of your jumps. This can make some platforming sections a bit of a headache. There's many checkpoints in the levels, and a torch item which serves as a mobile save point ( consumed upoon use ) Pretty good pixel work, cute story and so far - the bosses seem tough, but fair ( just learn the patterns ) my only other issue ionvloves " hidden " areas, as some are indeed, a secret wall you can pass through, while other times these illusionary walls are actually intended for progression, and that I think is a miss step. controls feel nice, battle feels nice ( although i exp[erienced drop in frames every time i hit an enemy, not sure if intened due to screenshake, or not )
[h1] JackQuest: The Tale of The Sword – коротка й проста метроїдванія від NX Games [/h1] Гра з довгою назвою JackQuest: The Tale of The Sword була розроблена студією NX Games та видана доволі відомим видавцем Crescent Moon Games. У Steam повний реліз відбувся 23–24 січня 2019 року (дати трохи відрізняються залежно від регіону). [list] [*] JackQuest: The Tale of The Sword розповість нам історію Джека та Нари. На самому початку гри жахливий монстр – орк на ім’я Корґ – викрадає Нару прямо під час романтичної прогулянки, і наш герой відправляється рятувати кохану. Спершу ми пробігаємо стартову ділянку й дуже швидко розуміємо, що не можемо завдати ворогам жодної шкоди. Але невдовзі зустрічаємо Куро – древнього воїна, якого суперлиходій ув’язнив у чарівному мечі. Тепер Куро стає нашим супутником і хоче допомогти Джекові врятувати Нару й водночас звільнити самого себе. Геймплей базується на класичних для платформера елементах: стрибаємо, відштовхуємося від стін, розмахуємо мечем, убиваючи простих ворогів на кшталт слизнів і летючих мишей, час від часу знищуємо босів. Загалом гра доволі легка й серйозного виклику не пропонує. Найбільше дратують вороги, які миттєво респавняться, щойно їхня точка появи зникає з екрана – це робить зачистку локацій монотонною. У міру просування сюжету ми отримуємо нові предмети, що трохи урізноманітнюють геймплей. Першим стане артефакт на кшталт магічних чобіт, який відкриває можливість подвійного стрибка, а далі з’являються й інші здібності – даші, поліпшення для меча, додаткові серця тощо. Бойова система в JackQuest: The Tale of The Sword максимально казуальна. Ми можемо бити лише по горизонталі та застосовувати посилений «заряджений» удар, накопичуючи блакитні самоцвіти, що випадають із кристалів. Формула «Easy to learn, hard to master» тут не працює – опанувати боївку «на максимум» дуже просто, і простір для майстерності мінімальний. [/list] Вердикт:[i] NX Games добре попрацювали над основою гри, але, на жаль, не довели фінальний вигляд до дійсно повноцінного релізу. Наразі JackQuest: The Tale of The Sword радше виглядає як дуже пристойна бета‑версія, а не завершений продукт. Так, ви можете дати грі шанс вам сподобатися – у неї є потенціал і приємна подача, – але шанс невеликий. Рекомендую її радше як коротку, недорогу «затравку» для любителів жанру, а купувати чи ні – вирішуйте самі. [/i] Оцінка:[b] 6.6/10[/b]. Мало, але потенційно цікаво. Огляд був складений Ci8, головним куратором у [url=http://steamcommunity.com/groups/bigbadwhl]BigBadWhale Games[/url]. Ключ до гри надав видавець, але це [u]жодним чином не впливає[/u] на мою думку та оцінку.
muito bom, n sei como nimguem conhece esse game. (*o*) S2
[h1] Game muito bem trabalhado. Os jogos brasileiros estão cada vez melhores. [/h1] O pessoal está reclamando porque JackQuest seria supostamente um jogo curto. Eu discordo desse ponto vista. Um game de plataforma sendo curto enxergo como uma vantagem, pois prefiro passar 100 horas jogando um The Witcher 3 ou um AC Valhalla do que um joguinho de plataforma ou mesmo um metroidvania. Para mim, duas horas de gameplay foram suficientes para absorver uma experiência gratificante a respeito do game. Mesmo ainda não tendo zerado, gostei de tudo até aqui. O visual é bonito, o combate divertido, a música é adequada e até emocionante, os inimigos são simples porém divertidos e os bosses tem um nível de desafio justo e moderado. Outro ponto alto é o level design, que tem uma complexidade na medida certa. É preciso prestar atenção nos caminhos, sim, mas até aqui nada de muito confuso, como acontece na maioria dos metroidvanias. Adorei o game, não por ser brasileiro, mas por ser bom. Para quem apreciou JackQuest: The Tale of The Sword também recomendo Metamorfose S, Cally's Caves 3, Wife Quest e Super Panda Adventures.
Justo en el momento que vi las primeras imágenes de JackQuest: The Tale of The Sword, entendí que era un título que debía probar. Su inspiración en juegos con los que todos crecimos -como Mario Bros., Zelda, y una pincelada de Metal Slug, me invitó a volver a recordar los juegos con los que crecí. De hecho, no me equivoqué con JackQuest, y lo que pude probar a los largo de mi -corto- tiempo de juego, me dejó más que satisfecho. Todo en este juego es casi perfecto: sus plataformas, los enemigos, y las pocas mecánicas que tenemos para defendernos son sin duda una ventana al pasado que me hicieron muy feliz, aunque lamentablemente este viaje de retorno a mi niñez solamente duró unas tres horas, pues JackQuest es muy corto, pero estoy seguro que valió la pena cada minuto, muerte y momentos de frustración. La historia de JackQuest narra cómo una noche en la que nuestro héroe pretende declarar su amor a la chica que adora, un enemigo malévolo rapta a su doncella, y Jack no lo piensa dos veces para ir tras este desgraciado enemigo para rescatar a su amada. En esta heróica faena, debe adentrarse a cavernas con decenas de obstáculos y monstruos. El juego comienza en un bosque hermoso, pero el 99% restante del tiempo de juego se lleva a cabo bajo tierra. Las cavernas o túneles bajo la corteza terrestre son el escondite de enemigos como abejas gigantes, babas asesinas que lanzan baba -¿quién diría?, murciélagos, arañas, esqueletos, y otros tres mini Jefes diferentes, los cuales deberemos vencer para llegar hasta nuestro antagonista. Los jefes son de una dificultad media, y de la misma manera, el resto de elementos de plataformas, los obstáculos (bolas con cadenas, rocas que se elevan y caen violentamente sobre nosotros, barras de fuego que giran, o picos en suelos y techos), enemigos y hasta coleccionables como corazones para aumentar la salud, gemas especiales para incrementar el ataque especial son un excelente grupo de detalles que se logran de gran manera, todo se siente muy bien, y me gustó mucho. Al igual que en Mario Bros., encontraremos monedas en el camino, algunas dentro de cajas, y otras que quedan en el suelo a modo de premio por eliminar alguna criatura. Estas moneditas, podemos gastarlas en algunas de las tiendas que se encuentran en las cavernas, donde podemos comprar pociones de vitalidad, maná, y hasta unas varas de madera para guardar el progreso si no queremos esperar hasta encontrar la próxima roca sagrada que guarde nuestro progreso. A la hora de jugar, podemos saltar, hacer doble salto, golpear con nuestra espada, y tirar flechazos salvajes con nuestro arco de madera. Este último resultó ser fundamental para la batalla final de este servidor, así que es recomendable usarlo de vez en cuando -y se encuentra escondido. Además de estas dos armas, tenemos una pequeña esfera que recogemos en un momento dado, que sirve como mapa. Y ¡vaya que sirve! La verdad me salvó al final del juego pues los túneles y grutas del mundo del juego pueden volverse bastante complicados en algún momento; en cierto pasaje de mi juego no sabía dónde ir, y el mapa me ayudó a ir en la dirección correcta. En lo que respecta a los enemigos, pues no hay muchos -de hecho los comentamos todos un par de párrafos arriba; estamos ante un juego de 2.5 o 3 horas de duración, por lo que en realidad la variedad de monstruos no quedan tan corta. La música del juego es muy buena, no abruma, pero acompaña de excelente forma a lo largo de la partida, lo mismo que los sonidos para algunos efectos que se encuentran a lo largo del título. Nosotros lo jugamos con mando, pero quienes prefieran pasarlo con teclado, lo pueden hacer si gustan. JackQuest: The Tale of the Sword estará disponible para consolas PlayStation 4, Xbox One, y la Nintendo Switch, el mismo podrá encontrarse para PC también, esto a un precio de $9.99 USD. Aquellos que quieran hacerse con este hermoso juego de arte pixelado con enfoque en las plataformas, podrán hacerlo a partir del 24 de enero de este 2019. La compañía editora Crescent Moon Games es la encargada de la edición, mientras que el equipo desarrollador a cargo de la creación fue NX Games. Para más análisis de Indies, visita www.crgamershub.club https://youtu.be/k35DMHLA4pA
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Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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