
Wenjia is a 2D platform game with puzzle-solving elements. Players can freely travel between two realms (the material world and the energy world), each of them with different challenges and obstacles. Players must utilize both realms’ mechanisms to reach their final goal.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Russian, Japanese, Portuguese - Portugal*languages with full audio support
Engagement
Hours played at review time, across 49 reviews with recorded playtime.
Reviews
Themes across 49 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
[url=http://store.steampowered.com/curator/32482033/]Crim's Humble Opinion Curator[/url] [h1]Ikaruga meets Ori[/h1] First of all I just want to rave about how beautiful this title is. The art and [url=https://www.youtube.com/watch?v=q2ZAM7f5RzY]music[/url] blend so well to create a hauntingly beautiful world that the player may find themselves just standing still and enjoying. There was a rock that gave me a chance to just sit there and enjoy the art and music and I spent probably more time there than I should have. There is a nice range of environments from deep bramble woods to active volcanoes. The game does run a bit short coming in around two hours but the whole experience is absolutely worth the time. https://steamcommunity.com/sharedfiles/filedetails/?id=1539945439 The best element about this game aside from the artistic presentation is how well the mechanics work. You switch back and forth between realms to discover different puzzle solutions and use them to your advantage in traversing the world. You have to make this switch during jumps for some puzzles which make the mechanic challenging but still fun. There are collectibles to be found which some are cleverly hidden as well either behind a wall, in the dimension opposite of the one you are using, or require you to complete a speed run section within a certain amount of time. The game can be difficult but the checkpoints are exceptionally forgiving and let you try again as many times as you want. You will die a lot in the run of the game but you will appreciate when you are able to pass an area. https://steamcommunity.com/sharedfiles/filedetails/?id=1539945516 There are honestly no major downfalls with this game. I loved the soundtrack mechanics and artwork. The story is decent enough. I felt it could have been a bit stronger but it was still great to watch. The only thing I can think to say is this is a rather short experience. Although it is short, the content that is there is definitely worth your time and money. There is some degree of replay for either speed running or trying to go through with less deaths. The asking price is pretty good for the quality of the content here. Pick this up if you enjoy platformers; especially ones with puzzle elements to them.
Pretty amateurish. This is a platformer built around the (by this point fairly common) mechanism of switching between two planes to avoid obstacles or use platforms. In most games like this, you can see all of the relevant objects, but you will pass through stuff that's in the other plane. Not so here, instead everything in the light world is totally invisible when you're in the dark world, and vice versa. This makes any sequence longer than a single screen length (most of them) an exercise in trial and error. The only way to see hidden items is to swap, and thanks to the length of the swap cooldown, doing so will get you killed most of the time. So while the main path through the puzzles is fairly intuitive, if you want to look for secrets, or even if you just don't expect the objects to be where the devs put them, you'll have to run each puzzle multiple times. Just not very well thought out. The game also isn't as pretty as it looks in the promo material -- it just doesn't feel great in motion.
First of all, perhaps Ori and the Blind Forest is just too good, hence the comparison. I noticed this game when it was launched on steam, first impression to me is that "The graphic is really very much a-like Ori and the Blind Forest". Could this be the next Ori that I, or we, are looking for? Then I dig into the review section, having reading a few reviews telling its different from Ori, good soundtrack, different mechanics etc, then I gave it a try on steam winter sale 2018 with 50% off. I have just played about 3 hours and making this review, may change if I proceed more. 1. The game itself is absolutely nothing like Ori except similar in art/graphic direction. 2. There is no resolution options therefore QWHD is not supported. 3. The main character animation is just not as fluent or simply odd, for example just take a look at the running animation shown as gif above, it feels like your character is skiing or sliding over the terrain than actually touching the grass with the legs 4. There are some nice soundtracks to be honest, just like Ori, but the same soundtrack keep looping over and over again, no variation of rhythm in different environment making it dull. (Ori has the same rhythm, as in not the same as Wenjia of cause, played with different instruments and in different speed, making the game full of surprises and creativeness, hence keeping you intrigued and satisfied at all times) 5. Learnt a double jump skill and nothing more after the entire hour of gameplay therefore the same jumping to solve different puzzles, game started to get repeated boring because you just keep your thumb over the jump button. 6. Based on you only have one skill, jumping, there is this sound effect "bing" whenever you double jumped, this sound effect gets really annoying over time. This annoyingness further extends when you enter and exit the portals with another sound effect, some areas you have to keep jumping between portals to get the hidden rewards or solving the puzzles, I certainly found Portal and Portal 2 has better and more intuitive sound effect than what Wenjia has implemented. 7. I dont understand why there are some short and meaningless map in between the "bigger maps" causing unnecessary loading between them. 8. There are speed puzzle within the game where you have to collect the final star before it disappears and only the very first of these puzzles let you actually retry, the rest you just simply cant go back and retry within the story mode. 9. For the platforming puzzles you will have to timed absolutely right otherwise you would just keep dying, and with a little help of the dull soundtrack and boring mechanism, therefore it feels more of a torturing than rewarding even if you succeeded. 10. Recently discovered a lot of reviews in Chinese and these reviewers are given the game for free, you know what is actually happening. Final words, I wouldnt recommend this game because the dev tried to make it like Ori but failed in many aspects, yet tried to insert its own character into the game and also result in failure, with the same amount of money probably you could get better games during sales.
Wenjia is an indie 2D-Jump-'n'-Run game. You take control of a cat which has the ability to switch between two worlds, the material world and the energy world. Switching between the worlds is necessary to get past certain areas, e.g. there are portals which are only visible in one world and there are platforms which are only visible in the other world and you have to make use of both to cross for example a bush with thorns. Some parts are really tricky and you will probably have to try it over and over again until you are successful which can be frustrating but on the other hand it would be no fun without a small challenge. The graphics of Wenjia are unique and cute. The music is pretty relaxing and deliver a great atmosphere. The only negative aspect for me was that Wenjia is really short, I finished the game within 2 hours (I have not collected every collectible). Overall Wenjia is a nice little indie game and worth to get it. Sounds 10/10 Graphics 10/10 Gameplay 8/10 Atmosphere 9/10 If you liked my review, please feel free to follow me and/or my curator group: http://steamcommunity.com/id/Ov3RT4K3R/myworkshopfiles/?section=guides http://steamcommunity.com/groups/orcollective#curation Also feel free to check out my YouTube Channel: https://www.youtube.com/channel/UC83DYCmrWfl9ttrhX54jmWA
It's a visually nice game and the mechanics work well, but ultimately I just found it much too frustrating and wasn't making progress fast enough. The tolerance for timing errors is so low in some sequences that, when combined with too infrequently placed respawn points during those more difficult parts, the game turned into a peculiar combination of aggravation (dying at the same spot over and over again) and tedium (playing the same sequences over and over again to get to the tricky part). I finished Ori and the Blind Forest so I know what a frustrating platformer is like, but with Ori I felt like I was able to make progress -- the hard parts always felt within reach and even as I continuously died I would usually manage to push past where I last failed (only to then die shortly after, but at least progress was being made). With Wenjia, after dying at the exact same spot for 20-30 consecutive times (each attempt taking about 30-60 seconds), I just couldn't bear it any longer and requested a refund.
This is a gorgeous game with a fantastic soundtrack and is a lot of fun to play. You're a cat with a special ability to morph between worlds and this comes in handy on your journey because certain platforms only exist in one world or the other and you need to switch on the fly to get past certain points. It all works very well and has solid gameplay, everything felt perfect while using the Xbox 360 PC Controller. The game is a little on the short side with it taking around an hour and a half or so to get through with a special achievement if you can get it done in under an hour. There's things to collect as well so that gives it a bit of replayability. The game doesn't feel short in an "I got ripped off" kind of way, it's more of a "I want more of this" type of way. When I was at the end I was hoping for more because it is so enjoyable to play through and the platforming is very impressive. I was pleasantly surprised a number of times by the platforming being done in such a smart, interesting and fun way. For the most part I didn't have much trouble with the levels, there were a few spots and the end part was a bit tough but it was always fun even when I didn't quite make it. The art and music are beautiful and there are so many places where you could just stop and take a screenshot and it would make for a really nice wall painting. The music fit perfectly with what was happening and the whole game has a high-end cartoon feel to it, lots of talent and effort went into this game. For anyone who enjoys a platformer this is a good for sure but it may be a bit short if you're looking for something to last you a while. I don't really have anything bad to say about this game other than the options screen was quite lacking but other than that this is an impressive little platforming gem.
Дивовижна гра з точки зору арта, бігаєш милим котиком, дуже сподобався стиль вставок які розказують історію котика. Але все інше, на жаль, не дуже втішне. Історія дуже простенька і загалом не сильно тебе чіпляє. І особисто мені не зайшов геймплей. Після орі і холоу найт анімації і керування здаються дуже кривими і незручними, моментами грати було боляче, допройшла суто з принципу + гра і так дуже коротка. Ще рівні здались трохи якимись дженерік, попри те що тут 3 різні локації, але, можливо, це вже мої особисті придирки. Загалом змішані почуття від гри. Але якшо для вас геймплей не дуже важливий і ви великий поціновувач красивої картинки в грі, то рекомендую спробувати.
This game does have highlights, such as the nice visuals, music and creative platforming but there are a few issues with this game, such as: It is way too short, I was able to finish the story in just over 1 and a half hours The animation feels clunky, especially while jumping, ruining some of the platforming a little bit. Finding secrets doesn't actually do anything Overall, you'd be better off just getting Ori.
This game is ~beautiful~, but the gameplay just isn't there. I really wanted to like it on the strength of its art alone, but... (in order of importance) 1) The central mechanic of switching between the "matter" and "energy" realms just doesn't come together. It's more of a chore than a joy. It basically ends up playing out as "at each screen, check both worlds to make sure you're not missing anything." 2) The pacing is bad. I'd get tired of a certain gimick long before the game would stop giving it to me and checkpoints were just a bit too far apart. Also forcing me to restart a level if I save and quit instead of restarting from last checkpoint is a frustrating miss. 3) The physics is off. Momentum suddenly 0's-out at weird times, often at the bottom of a hill. Jumps are a bit finicky. Balancing on top of moving objects of both very finicky and something the game asks you to do a lot. (Those boulders...) 4) There are English translation issues. Nothing game-breaking and nothing that wouldn't be ignorable without the other faults, but it's there and it's a bit niggling. If you really like the parallel world-shifting mechanic, check out Giana Sisters: Twisted Dreams which executes the idea much better, IMO.
Le jeu est beau, les musiques sont belles, histoire est un chouilla simple. Pour les personnes fans de jeux types metroïde vania, ce jeux n'est pas difficile et les mechanique sont relativement simple. L'animation du personnage principal le rend un peu mou. Je recommande ce jeu pour des personnes qui ne s'acharne pas sur les jeux, les personnes qui veulent chill sur un petit platformer.
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