
Get your weapons ready for the ultimate action game! Metal Commando combines the adrenaline of platform-style games with the action of 2d shooters. What are you waiting for? Start Metal Commando now and let the shooting begin
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 44 reviews with recorded playtime.
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Free-to-Play game on mobile becomes pay-to-play game on Steam that doesn't bother to create good controls. https://www.twitch.tv/videos/808096744 Watching me waste time trying Metal Commando won't convey the pain its controls cause, but the video is there if you want to. It's in the Unity engine, so you can adjust your controls when you launch it, and you're going to have to. Default controls *require* the mouse to "tap" on the screen (and there's no getting around that), and default (mappable) controls are WASD for movement, Space for jump, and X to shoot. Oh, and Left Alt for melee. Did I mention some enemies are above you so you'll need to hold W and shoot with X? You're going to need to remap the controls just for this to be playable. At least Unity means you can map to a controller, but not having the controls work right out of the box is ten kinds of obnoxious. And the sound effects can't be lowered. The slider just doesn't do anything. Rewards are given for daily play. The game starts off easy enough. And there's three characters and an array of upgrades, except you're forced into your first few options. As a free-to-play mobile game this was probably fine for what it is, but this Steam port was done lazy. The run-and-gun genre is too competitive for you to waste your time buying this port.
what can you write about this game? of the pros I can only single out the graphics, the rest is not interesting and straightforward, go from point A to point B the game itself is built on shooting and pumping skills (walker for children) do not buy the game if you are not 10-12 years old
I do not recommend spending money and time on this game, there are a lot of different bugs in the game, everything is the same type, I hope the developers will take care of this and fix the errors
Metal Commando เกมดีที่ควรเล่นถ้าหากชอบหรือเกมที่ไม่ดีที่ไม่ควรเล่นถ้าหากไม่ชอบ ต้องบอกเลยว่าเกมนี้มันเหมือนรูปแบบคล้ายๆ กันกับเกมเดินหน้า 2D อย่าง Metal Slug แต่ไม่ค่อยเหมือนเท่าไหร่นัก พอเอาไว้เล่นแก้เซ็งได้และพอสนุกอยู่บ้างแต่แอบน่าเบื่อมากเล็กน้อย ต้องขอยกให้เกมนี้เป็นเกมเกรดบี เกมห่วยและเล่นแล้วอาจจะรู้สึกเบื่อหรือไม่ค่อยสนุกเลยก็ได้ ก่อนที่คุณจะคิดซื้อเกมนี้คุณคิดว่าเกมนี้มันคุ้มค่าและน่าสนุกมั๊ย ขึ้นอยู่กับว่าจะซื้อหรือไม่ซื้อ เล่นหรือไม่เล่นก็แล้วแต่คุณนะครับ
The idea of the game is good, but the controls really need some work. I hope the developers will not abandon such a great project.
I was hesitating between recommending this game or not, but in the end, because of how cheap it is, I'm going to give it 6 asterisks. The game isn't bad, it mimics the Metal Slug artwork but falls far, far short. Here it is impossible to dodge the bullets of the enemies, so they give you a wide life bar to resist. The graphics are quite good, and although the movements of the characters are not fluid, they are above average for indie games. Also, every time you complete a mission you can upgrade: there are grenades, speed, rifles, flamethrowers... that can be bought with the coins you collect. So a 6 rating. Asteriskel Rating= * * * * * *
Мне не понравилось управление.
budget metal slug
Как платформер - это вполне себе достойный проект. Не топовый, конечно, но в целом ничего так
è la versione tamarra di metal slug.c'è altro da aggiungere? questo gioco è una sorpresa,pagato pochissimo,ma con una longevità fuori dal comune.che dire?consigliato
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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