
A comic adventure introducing Johnny Rocket in an action platformer game stylized as a free-hand black and white cartoon.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Korean, Russian*, Simplified Chinese, Traditional Chinese, Czech, Polish, Swedish +8 more
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
[url=https://store.steampowered.com/curator/38888018-United-Critics/] Please follow [b]United Critics[/b] for quality reviews[/url] [h2]✌ Johnny Rocket Review[/h2] Overpriced, glitchy 2D comic adventure by Hede. Brief fun, beatable in 15 minutes. Misleading marketing, not worth the high price tag. Only consider if heavily discounted. [b]Avoid games made by Hede[/b] Rating: 0/10
It is honestly beyond me how someone could price this game above 1-2 dollars. (Let alone offer a monthly LICENSE for internet cafes!!!!!) It's buggy and un-polished. It can be finished in less than 15 minutes. And the worst of all is that the trailer on steam is GROSSLY misleading!! There's no punching or grabbing opponents and connecting different moves together, creating combos etc. You just dash and shoot. That's it. I definitely don't recommend it at it's original price. It's barely a "maybe" if it drops at $1 - $2.
You load up the game, there's some kind of weird splash screen advertising lots of very low budget games. Actually NO budget games. Do you hear the alarm bells ringing yet? Seriously, one of these games is called Memorial Park of Hypoxia. Check out the Steam page for that particular clunker. This is a run and gun game that has you single-handedly take on the Axis Powers in WWII. Only it's all tongue in cheek and funny, not all mass murderey and bleak. Looks decent. It's a living doodle; the main character and the enemies are well animated and on an initial playthrough it's borderline fun. The key element which makes it almost enjoyable is that it is over very quickly and is easy. You can kill enemies before you see them, the levels are small and easy to memorise and really there is nothing that will challenge you on a regular playthrough. Try the game on hardcore and the difficulty is ramped up unfairly. Lose half a life bar segment every time you fire your gun? What now? Sound is mediocre, music is repetitive but fine. The game is crammed full of bugs and glitches which detract from the experience and I cannot bring myself to play through again just to make a list. How about when you have full health and pick up a health pickup, it cuts your health down to almost dead? There's lots more but like I say I don't want to have to play again just to list more faults. Style over substance, and at the ridiculous price of £7.19 for around fifteen minutes of play that's some major negative value. I saw the devs recently held a successful Kickstarter campaign to fund conversion to consoles. Perhaps they will take the time to fix the bugs and problems that exist and possibly end up with a mildly fun game. I cynically suspect they will just pocket the cash and release the same great looking but ultimately bad game a second time around. Probably best to AVOID AT ALL COSTS (especially £7.19).
Johnny Rocket is a funny, frustrating, short and simplistic experience. I was drawn to this game due to its great minimalist animation and humor, but the game's brief playtime and somewhat aggravating mechanics hold it back from being an experience I would recommend to others. While I still enjoyed moments of this game and found myself laughing at some of its enemy designs (especially the Nazi Seal enemy..) the difficulty level and overall gameplay left me wanting much more out of the title. Johnny Rocket took me about an hour and 15 minutes to complete the entire game, with many restarts due to death. If you are somehow able to get the game mechanics down and progress more rapidly, you could probably beat this game in a half an hour. The game's length is padded out due to several annoying mechanics in the game's design. First, the enemies fire rate: you may know exactly where an enemy is going to be coming from off-screen, but that won't matter in the slightest as whenever your player character is parallel to an enemy you will most likely be getting shot by them and losing health by one of their lightning-fast bullets. Let's say there's an enemy above you and to the right that you need to jump and shoot in order to progress: as soon as you press the 'jump' button to be parallel to the enemy, they will (usually) immediately fire their gun simultaneously as soon as you press jump and a bullet will whizz across the screen to collide with your character. Also, enemies off-screen that you may not even know are there will often shoot you before you even see them. You can get by this by memorizing where they are coming from and 'pre-firing' in order to try to vaporize them before they hit you, but the speed with which their projectiles fly just make it feel more left to chance than anything. The timing of this seems VERY immediate unlike other retro or bullet hell titles (i.e. Contra, etc...) Whereas you may be able to plan ahead and memorize the patterns on other titles, something about Johnny Rocket's timing (the speed of the enemy's bullets flying in) just seems cranked to 11. Aside from that main complaint, the game itself is pretty funny and includes a few bosses to vanquish and a good variety of enemy designs each with their own unique death animation (such as flamethrower enemies backpacks exploding, kamikaze penguins, and UFOs.) The game's music fits the artstyle and edginess of some of the zany violence well, but the guitar riffs can be a bit brief so you will hear the same loop repeated quite a bit (especially as a result of dying from the aforementioned zippy enemy bullets) In the options of the game are about 20 color palette swaps or CRT effects to choose from which is a nice addition. Some of these are more appealing than others, whereas some include somewhat jarring / disorienting visual effects that warp the screen or cause a pulsing effect to the graphics that makes it hard to concentrate. All-in-all this is a welcome addition. Johnny Rocket is a game I admire immensely for some things (being made by a smaller team, its animation style, and overall unique presentation..) while unfortunately not really enjoying the experience due to the frustrating timing of the projectiles and its overall padded length (the plane level was fun, but with only one very brief section of the game containing that sequence and the title itself being only about an hour-long overall it is difficult to recommend.) Unfortunately, the humor and cool animation style aren't compelling enough reasons to warrant bothering to purchase the full game when you can get nearly the same enjoyment from just viewing the trailer while avoiding its brief playtime and the annoying timing of the projectiles. **EDIT** Also, the gameplay mechanics and abilities available to the player are nowhere near as smooth or seamless as what is shown in the first trailer footage here on Steam. If you are really curious about the game look up actual gameplay, as that fluidly animated combat sequence is more of a cutscene than anything. The actual gameplay consists of a double-jump, a dash, and a shoot. No uppercuts, no throwing pieces of broken building, no real flying with the jetpack.
コントローラーでのプレイ推奨 2面の飛行機に乗る場面でメニュー画面が毎回出てくるバグがある 暴れまわるゲームかと思ったけどちまちま敵を潰していくゲームだった ゲームを中断して続ける場合メニューで「持続する」を選択しないと強制的に最初からになる 起動時に出てくる他のゲームの広告が鬱陶しい 100円くらいなら買ってもいいかも
se los imploro no se lo compren
Слишком плохо. Такой потенциал профукали неумелой реализацией. В начале игры рекламируют другие поделки разработчика. Плюсы: - рисовка Минусы: - багованые анимации - враги начинают стрелять сразу при виде героя, так что никак нельзя увернуться от пуль - двойной прыжок не всегда срабатывает (скорее всего потому, что обработка управления в Юнити-скрипте написана в FixedUpdate, и факт нажатия пропадает между кадрами) - на 2 уровне проваливаешься под экран и бегаешь по низу, при этом даже нельзя меню вызвать - геймплей слишком линейный и унылый
Рекомендую если хотите стать геем
"✌ Johnny Rocket" is a construction kit copy + paste game. The Russian "developer", Top-Down Games/Hede stole some artwork from someone and dumped it onto a basic Unity platformer demo/template, and quickly dumped this onto Steam so he could launder some stolen credit card money. Here's a cool video on how Russians like Hede use Steam for criminal purposes; https://www.youtube.com/watch?v=BFmBT_Avf48 The Russian developer behind this scam is responsible for a large number of asset flips on Steam, many of them, like this one, priced extremely high for the purpose of money laundering. Here's some examples so you can see for yourself: [list] [*] "[url=https://store.steampowered.com/app/1521770]Ero Tennis[/url]" = [url=https://assetstore.unity.com/packages/templates/packs/tennis-mobile-full-game-152743]Tennis Mobile - full game[/url] developed by Codeer Studio (as Top-Down Games) [*] "[url=https://store.steampowered.com/app/1547500]Snowboard[/url]" = [url=https://assetstore.unity.com/packages/templates/systems/snowboard-game-starter-pack-template-186097]Snowboard Game Starter Pack[/url] developed by Denis Lapiner (as Top-Down Games) [*] "[url=https://store.steampowered.com/app/1537940]Bow & Crystal Tower Defense[/url]" = [url=https://assetstore.unity.com/packages/templates/packs/archery-simple-demo-complete-game-template-184591]Archery Simple Demo - Complete Game Template[/url] developed by Easy Game Studio (as Top-Down Games) [*] "[url=https://store.steampowered.com/app/1522530]Ero Snooker[/url]" = [url=https://assetstore.unity.com/packages/templates/packs/snooker-3d-138136]Snooker 3D[/url] developed by Hammad Baig (as Top-Down Games) [*] "[url=https://store.steampowered.com/app/1419440]Truck Truck[/url]" = [url=https://assetstore.unity.com/packages/templates/packs/truck-physics-template-129411]Truck Physics Template[/url] developed by HitCode (as Top-Down Games) [*] "[url=https://store.steampowered.com/app/1502730]Street Football[/url]" = [url=https://assetstore.unity.com/packages/templates/packs/street-football-game-159255]Street Football Game[/url] developed by noureddine naceur (as Top-Down Games) [*] "[url=https://store.steampowered.com/app/1915910]Hidden Build Top-Down 3D[/url]" = [url=https://assetstore.unity.com/packages/3d/environments/industrial/polygon-construction-low-poly-3d-art-by-synty-168036]Polygon Construction Low Poly 3D Art[/url] developed by Synty Studios (as Top-Down Games) [/list] If you were to take this garbage seriously, which nobody should given the highly unethical nature of the developer, this is yet another of literally thousands of 2D retro platformers infesting Steam and lowering the average quality of all video games everywhere. Except it's only 3 very small levels, and not really a full game. From a technical perspective, the game doesn't meet basic minimum requirements that most PC gamers expect as standard. The artwork here is terrible, it's a hodge-podge of amateurish "My First Wacom Tablet" style drawings used instead professional looking game assets. It's unclear if this is due to lack of budget to arrange someone who can create graphical assets properly, or lack of talent, regardless, the overall visual quality of the game is extremely low, enough on its own to deter gamers. While there are options to change the resolution for the game, all this does is scale up the simplistic 2D art assets used to make the game, which makes little or no difference to the graphics quality. Without any other substantial graphics tweaks, it's not possible for gamers to improve the lacklustre 2D visuals. The controls and game handling are notably very clunky and unsmooth here. It's janky and unsatisfying to play... and any experienced gamer will tell you, the handling, responsiveness and general gameplay feel of the control scheme must be well polished for this kind of game to succeed. Unfortunately, this is something the developer seems to have phoned in, with little to no apparent gameplay testing. They dropped the ball on this one. The controls can't be customised, which will be an annoyance for many, but it can also render the game unplayable for differently-abled gamers, or gamers using AZERTY or other international keyboard layouts. These technical defects push this game below acceptable standards for any modern PC game. The poor quality of this game is reflected by how many people spent time with it. At the time of this review, SteamDB shows the all-time peak player number was only 4 players. This is a remarkably low number, and now, the only player activity occurs once or twice a month, presumably someone loading it up to see what it is then quickly uninstalling it. Considering there's over 120 million gamers on Steam and well over 50,000 games for gamers to choose from (over 9,000 completely free titles), the overwhelming lack of interest in this low quality game is to be expected. "✌ Johnny Rocket" has the completely insane price of $100 USD, which is incredibly suspicious, higher than AAA pricing for an asset flip shovelware scam game. Why would the "developer" put such a high price tag on an asset flip with no true value as a game? There's no direct proof for this, but it's entirely possible this game is priced this way for money laundering or other criminal purposes. Higher prices allow more money to move with fewer transactions. Valve have previously banned developers for running money laundering scams. While there's no direct evidence in this case, it's highly suspicious and gamers should be wary. Given the defects and quality issues with the game, coupled with the unrealistic price, and the questionable ethical nature of the developer and/or their associates (as outlined above), this is impossible to recommend. [b][quote][url=https://partner.steamgames.com/doc/marketing/profile]Profile Features Limited![/url][/quote][/b]Valve have marked this game as "Profile Features Limited" at the time of this review. This is usually caused by poor sales figures and low community acceptance for the game (to date). Until this status changes, this game will not give you +1 to your Game Collector badge count, appear in profile achievements or any other Steam meta-accomplishments, nor can it be displayed in some profile showcases. If these factors are important to you, it may be worth holding off before buying this game.
Ну что тут скажешь... Игра ни о чём. Всего три уровня (если не споткнётесь о геймплей, минут на 20-25 игры, застрянете на боссах - будете страдать 1,5 часа как я), сюжета фактически нет, битвы с боссами реализованы отвратительно. Также к минусам можно отнести тот факт, что враги стреляют в тебя в тот же миг, когда ты оказываешься на линии огня - из-за этого приходится их раздамаживать еще до того, как они появятся на экране. Спорное решение. С другой стороны, в игре приятный визуальный стиль и весьма бодрый музон. Это оправдывает стоимость игры с 80% скидкой, за фулл-прайс покупать её категорически не рекомендую. Минусы: 1) Геймплей 2) Боссы 3) Проходится меньше, чем за полчаса 4) Враги-скорострелы 5) Отсутствие сюжета Плюсы: 1) Саунд-дизайн 2) Визуальное оформление
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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