
Choose any real region from the world. Choose your base of operations, then rebuild and readapt the buildings around you to create a self-sustaining settlement. Take charge of a group of survivors from your city. And when the night falls - Defend the zone from the infected!
Modeled estimate, not a reported figure. How we estimate →
Media

About
“The Mad Virus” has spread throughout the world with the speed of jet planes. The infected are highly aggressive, fast and strong. In a couple of weeks, society collapsed. Cities are empty. There is no electricity, no water, and no food. Yet, there are a few survivors...
Type in the name of the city or town, download the map and start playing! Thanks to OpenStreetMap’s real-world data, you can choose any place in the world for your survivors.
Establish a new “Infection Free Zone” wherever you choose. Set up shelters and production facilities. Adapt existing buildings to new needs. Build new farms and power houses. Establish defenses with walls, gates, and towers.
Utilize your knowledge of the city. What is the best place to defend? Where were the grocery stores, where were the pharmacies? Where would you look for weapons? Remember that it’s dangerous to search the old buildings, there might be some infected lurking in the dark!
Each night, your settlement might be attacked by large hordes of the infected. Fight them off with every tool available - melee and ranged weapons, vehicles, walls and light. Research a vaccine or a cure for ultimate victory, or just enjoy rebuilding entire cities!
Your Zone is not the only one that exists. Your survivors will surely find other surviving groups. Some will be friendly and willing to trade, but others will be extremely hostile. There might be some fighting involved!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Russian, Simplified Chinese, Traditional Chinese, Portuguese - Brazil +1 more
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 119 reviews with recorded playtime.
Reviews
Themes across 117 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
This is an incredible idea I hope you guys keep up the effort.
I strongly recommend this game! It is far from perfect but it delivers on key features from trailer
Great game!
I love the way the game plays, but there is one thing I would like to ask the developers. DEVELOPER: If you could make it to where the tank is a research able event so that way you could create that tank in the workshop it would be great because I have searched almost all the areas around me and have found only one truck, two mini cars, truck cargo trucks, two vans, and one SUV. But I have since not found and a tank anywhere in or around my zone in the 5 by 5: 15 by 15 maps and would like to have at least one because the hordes of zombies are getting harder to beat with just what I have. Plus I think it would be cool if maybe have a set amount of tanks you could produce in the shop. Another thing I would like to recommend is possibly make it to where you would find another settlement zone in the searchable areas that you could have a permanent trade with as well as you two areas zones. Just to make it seem like there are still some other good characters out there and not just the Purifiers and raiders, since there isn't much action with the military if you go the route as to help them.
The premise of this game is solid but wobbly gameplay and QOL keep it from actually being good. First, the fact you can set up your base pretty much anywhere on earth is inspired. Such a good choice and really helps give meaning when you cab choose to survive in your local neighbourhood. Another great choice is that you can adapt existing buildings to suit your needs, so next door's house could be your medical centre and the house your mate used to live in down the street has been converted into a squad barracks. However, worker priorities are whack, the working day is far too short, squads take far to long to travel anywhere and their pathfinding / vision can be very frustrating. Further, the dialogue and audio are pretty mid, bordering on cringe and for me there just isn't that spark that is really making me engage with the game which is why I've dropped it and am writing this review. Perhaps I'll revisit once it eventually comes out of early access.
好玩
I have always been a fan of resource management games, this game provides the freedom which is usually limited in this kind of games, can't wait for more updates and new contents.
被唐比任务和新手教程折磨傻逼后的感想 1、游戏本身不错,想法和设计都还可以 2、你的剧情是什么很牛逼很有新意很不错很好看很爽很给力很让人上头的玩意吗?我第一次玩逼着走剧情就算了,怎么之前版本打完了一更新又要逼着我走剧情? 3、卡任务了。你个破壁剧情又臭又长还不给我跳过就算了,开了俩档案卡了两次任务。 4、什么神人设计会这么设计玩家选择?兄弟,你知不知道二十年前的游戏新手教程跳了就能玩了,都是RTS,人家帝国时代还是地球帝国抑或是红警逼着玩新手教程或者剧情了?游戏挨骂是应该的,哥们不是喜欢这种类型的第一把打完就开喷了。哥们是来玩游戏的,不是被你游戏摁着头看电影的,AI这么发达有这功夫干脆出个AI剧情单独做个DLC卖5块钱一个算了,还能回点本。 5、我推荐游戏是赞赏你的新意和玩法,要是不改那就发差评算了,能救一个倒霉蛋是一个。
OYUN GÜZEL TAM HALİ ÇOK İYİ OLCAKTIR
the devs are putting out updates so fast it makes you worry that they are using slave labour
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Pathfinder: Wrath of the Righteous - Enhanced Edition | $15.6M | 43.5K | 84% | $19.99 |
| Prototype 2 | $15.6M | 15.8K | 77% | $39.99 |
| S.T.A.L.K.E.R.: Call of Pripyat | $15.5M | 31.4K | 96% | $19.99 |
| Shin Megami Tensei V: Vengeance | $15.5M | 12.4K | 92% | $59.99 |
| Depth | $15.6M | 32.9K | 88% | $19.99 |
| Stoneshard | $15.7M | 35K | 75% | $24.99 |
Related
| Foundation | $26.1M | 24K | 87% | $23.44 |
| IXION | $16.7M | 17.5K | 79% | $34.99 |
| Colony Survival | $5.1M | 8.9K | 92% | $24.95 |
| The Crust | $3.5M | 3.1K | 76% | $29.99 |
| Cartel Tycoon | $3.1M | 3.8K | 76% | $29.99 |
| Cliff Empire | $2.3M | 4.4K | 87% | $17.99 |