
Choose any real region from the world. Choose your base of operations, then rebuild and readapt the buildings around you to create a self-sustaining settlement. Take charge of a group of survivors from your city. And when the night falls - Defend the zone from the infected!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3/day in the week to Sep 14 → 5.57/day in the week after.
About
“The Mad Virus” has spread throughout the world with the speed of jet planes. The infected are highly aggressive, fast and strong. In a couple of weeks, society collapsed. Cities are empty. There is no electricity, no water, and no food. Yet, there are a few survivors...
Type in the name of the city or town, download the map and start playing! Thanks to OpenStreetMap’s real-world data, you can choose any place in the world for your survivors.
Establish a new “Infection Free Zone” wherever you choose. Set up shelters and production facilities. Adapt existing buildings to new needs. Build new farms and power houses. Establish defenses with walls, gates, and towers.
Utilize your knowledge of the city. What is the best place to defend? Where were the grocery stores, where were the pharmacies? Where would you look for weapons? Remember that it’s dangerous to search the old buildings, there might be some infected lurking in the dark!
Each night, your settlement might be attacked by large hordes of the infected. Fight them off with every tool available - melee and ranged weapons, vehicles, walls and light. Research a vaccine or a cure for ultimate victory, or just enjoy rebuilding entire cities!
Your survivors will surely find other surviving groups. Some will be friendly and willing to trade, but others will be extremely hostile. There might be some fighting involved!

Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $17.49−30% | 18.7Kreviews | 81% | — | $15.1M |
| $29.99 | 81ratings | 82% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1030 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
10 сборов металлолома из 10
Master class
这游戏是不是窃取信息啊 怎么开了停不下来啊
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 5.57/day in the week to Aug 2 → 9.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Russian, Simplified Chinese, Traditional Chinese, Portuguese - Brazil +1 more
| $24.99 |
| — |
| — |
| #60 |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It has some stability issues and the overall gameplay has a bad tendency to take way too long to do basic things (certain projects will take forever and you often don't have enough manpower to satisfy peak work performance, not to mention apparently the latest update made this worse overall so I might be speaking under blurry lens), including warning you about not having enough of certain materials that you have in excess (seriously, I don't get why I get warnings of not having wood when I have over a hundred stockpiled) Overall it's quite rough around the edges but it has its fun moments.
Played through pretty much every major update in this game and its a great and fun concept. All i have to say is that the new priority system sucks and my review will remain negative so long as it remains. The idea behind the new system was to be able to automatically prioritize citizens to work jobs you deem are more important and will auto fill those slots from new citizens or citizens without work. However the priority system only has 5 settings and it will actively take workers from other high priority jobs without warning and will potentially outright remove all workers from anything that is prioritized as medium importance or lower. Piss poor execution, especially with no way to set a permanent minimum amount of workers for a job/building or a way to "never allowed to reallocate workers from this job" button. Its also stupidly unclear how it prioritizes citizens when having the same priority level WHEN THERES ONLY 5 SETTINGS FOR POTENTIALLY 50+ BUILDINGS/JOBS. They also removed the quick citizen allocation where you could pull up a tab to quickly fill all buildings of a certain type with workers with the click of a button. Want to fill all your guard towers for a swarm? Have fun clicking every damn tower and allocating 2-3 citizens manually. To add insult to injury they replaced it with a priority tab for those same building types where you can only change the priority type. Moronic change. Edit: I see the Devs commented on my Review so here's an update. The Devs clearly didn't attempt a playthrough with their new system, or they would have noticed that part of the priority system remains in effect no matter what. Swapping over to the original, better, version still has auto allocation when workers run out of work to do it will still re-job them or outright remove them from all jobs and have them sit doing nothing. So no, not only does swapping not fix the ♥♥♥♥♥♥ system, it polluted the original well-functioning system. I will add at least the original worker allocation tab for quick mass job switching does exist when swapping over. How about instead of recommending your players to return to the original system, maybe fix your ♥♥♥♥♥♥ "new" one? Especially when you half break the original. Clicking on buildings is still bugged, same with squads, squad pathing is still ♥♥♥♥♥♥ which is worsened by the recent nerfs to their speed. So many issues they could have fixed, but instead come out with a new problem. If I could rate lower/refund I would.
It's good! The best feature of this game is the ability to choose your map. It renders a map based on coordinates of your choice, anywhere in the world. I have been exploring and defending my home town. This is unique and makes the gameplay extra engaging. Plenty to do and great weapons systems. Good fun for the price. Graphics are basic but suffice and the dynamic soundtrack is pretty cool - Dubstep for the invading horde.
Полтора часа пытался поиграть, но игра только бесконечно загружается
Задумка на 10, реализация на 1. Оптимизация отсутствует как класс, простенькая игра грузится минут по 15 минут. В какой то момент думаешь а может ну его... Пока не рекомендую брать, ждите релиза, если он состоится
不是哥们,为什么要把手动调工人换成优先级啊,超,这个改动有点狗屎的哥们,看在没跑路还在更新的份上给个好评
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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