
Choose any real region from the world. Choose your base of operations, then rebuild and readapt the buildings around you to create a self-sustaining settlement. Take charge of a group of survivors from your city. And when the night falls - Defend the zone from the infected!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3/day in the week to Sep 14 → 5.67/day in the week after.
About
“The Mad Virus” has spread throughout the world with the speed of jet planes. The infected are highly aggressive, fast and strong. In a couple of weeks, society collapsed. Cities are empty. There is no electricity, no water, and no food. Yet, there are a few survivors...
Type in the name of the city or town, download the map and start playing! Thanks to OpenStreetMap’s real-world data, you can choose any place in the world for your survivors.
Establish a new “Infection Free Zone” wherever you choose. Set up shelters and production facilities. Adapt existing buildings to new needs. Build new farms and power houses. Establish defenses with walls, gates, and towers.
Utilize your knowledge of the city. What is the best place to defend? Where were the grocery stores, where were the pharmacies? Where would you look for weapons? Remember that it’s dangerous to search the old buildings, there might be some infected lurking in the dark!
Each night, your settlement might be attacked by large hordes of the infected. Fight them off with every tool available - melee and ranged weapons, vehicles, walls and light. Research a vaccine or a cure for ultimate victory, or just enjoy rebuilding entire cities!
Your survivors will surely find other surviving groups. Some will be friendly and willing to trade, but others will be extremely hostile. There might be some fighting involved!

Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $17.49−30% | 18.6Kreviews | 81% | — | $15.1M |
| $29.99 | 81ratings | 82% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1019 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Didn't you consider updating the Chinese patch for the log for Chinese players? Even if it's a machine translation, anyone who has played this game should be able to understand it. After I bought this game, it's really troublesome to do translation and comparison for every big and small update常用释义
整體而言是不錯 但還有很多地方需要改進 1.經常點擊沒反應、圈選搜索沒反應,需要按很多次才選的到。 2.翻譯有些很有問題,要看久了才稍為懂。 3.希望字體、操作介面可以放大。 目前大概是這樣,可以在特價時買入。
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
Reviews, worldwide (the counter carries no country): 5.57/day in the week to Aug 2 → 9.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Russian, Simplified Chinese, Traditional Chinese, Portuguese - Brazil +1 more
| $24.99 |
| — |
| — |
| #60 |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
很上头啊,就是内容比较少,要是后期再加点内容就好了,比如无限袭击之类的
Nada padre tener 256 dias en el juego... "57hrs juagadas"... (seguro hay personas que tienen mas) pero que cae una actualizacion nueva y ya no te deja cargar tu partida, ni jalando las versiones anteriores, generando nuevos SAVES permite cargar las partidas. / Obviamente empece un nuevo juego para checar lo que tenia, no entiendo porque no se puede cargar en lo que ya tenia, pero bueno. cuando avanzas mucho ya no salen enemigos y dominas a los zombies con el equipo que tienes. Si es muy entretenido el juego pero hasta cierto momento del juego, espero que cuando ya salga la version 1.0 esos detalles queden cubiertos.
Game is way to slow. want to play 100 hours just for one objective to be completed? than this is for you. want to play a game in which u can complete a full game in a few hours or less? dont play this. it takes way to long. game progression is way to slow.
Played the game a year ago, Played again now, I'm disappointed by the lack of work done. Feels like EA abandonware. Still have to click multiple times on squads or buildings to select them,... more than a year after release.
Très bon jeu, rien à dire !
For an 0.2. EA Game Nice!
Googleplayusername * * * * * ss3 I control already. No more An___ no more N____. Malaysia peace. All zombie
un joc mișto mă duce cu găndul la fanii lui guru, ceea ce ar mai lipsi funcții ca lumini noaptea săpat de sanțuri sau altele
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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|---|---|---|---|---|
| $19.5K | 80 | 50% | $9.99 | |
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| $4.2M | 4.2K | 76% | $20.79 | |
| $2.3M | 4.4K | 87% | $17.99 |
Related
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|---|---|---|---|---|
| $15.1M | 38.2K | 95% | $14.99 | |
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| $15M | 30.9K | 93% | $14.99 | |
| $15.3M | 21.5K | 80% | $29.99 |