
Choose any real region from the world. Choose your base of operations, then rebuild and readapt the buildings around you to create a self-sustaining settlement. Take charge of a group of survivors from your city. And when the night falls - Defend the zone from the infected!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3/day in the week to Sep 14 → 4.17/day in the week after.
About
“The Mad Virus” has spread throughout the world with the speed of jet planes. The infected are highly aggressive, fast and strong. In a couple of weeks, society collapsed. Cities are empty. There is no electricity, no water, and no food. Yet, there are a few survivors...
Type in the name of the city or town, download the map and start playing! Thanks to OpenStreetMap’s real-world data, you can choose any place in the world for your survivors.
Establish a new “Infection Free Zone” wherever you choose. Set up shelters and production facilities. Adapt existing buildings to new needs. Build new farms and power houses. Establish defenses with walls, gates, and towers.
Utilize your knowledge of the city. What is the best place to defend? Where were the grocery stores, where were the pharmacies? Where would you look for weapons? Remember that it’s dangerous to search the old buildings, there might be some infected lurking in the dark!
Each night, your settlement might be attacked by large hordes of the infected. Fight them off with every tool available - melee and ranged weapons, vehicles, walls and light. Research a vaccine or a cure for ultimate victory, or just enjoy rebuilding entire cities!
Your survivors will surely find other surviving groups. Some will be friendly and willing to trade, but others will be extremely hostile. There might be some fighting involved!

Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $17.49−30% | 18.6Kreviews | 81% | — | $15.1M |
| $29.99 | 81ratings | 82% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1009 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
不让玩家自己选择存储空间而强迫玩家腾出5GB的C盘空间的话,就一直保持这个差评。
Самая лучшая игра в этой категории в которую я играл, да есть пару багов да нету моего города, но игра в раннем доступе, а по моим ощущениям игра уже лучше всех! ИГРУ Я 100% РЕКОМЕНДУЮ!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
Reviews, worldwide (the counter carries no country): 5.57/day in the week to Aug 2 → 9.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Russian, Simplified Chinese, Traditional Chinese, Portuguese - Brazil +1 more
| $24.99 |
| — |
| — |
| #60 |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
although the premise of the game is good; i just cannot recommend it: is gets too hard too fast; if you dont have a wall, and tons of firepower youre cooked, in addition the new priority system is garbage; its all or nothing, i liked it when we could choose the amount of people cuz then we had a "priority" system. since when i first started it there has always been the same problems: bugs ( the game is in early access so its not suprising). and the dificoulty curve. please devs, fix the game (and my grammar).
Lo compre pensando que seria una cosa, y despues de 12 horas de intentarlo una y otra vez, no le encuentro lo divertido....
脑瘫制作组,更新后你把设置里面手动调整工人选项给我删了干嘛?游戏自动更新后你知不知道你那弱智自动安排贼难用,我如果用回以前的旧存档那些人员在鬼畜一会0人一会300多人失业,你是闲的没事干吗?你这一更新我的人员安排全乱了。 没事干修你的bug去啊,卡剧情修好了?敌人隔墙打人修了?敌群直接穿透你的防御门修了?敌人位置图标和实际位置不一致修了? 还有你那垃圾警报,是真他们无语,其他人回家就算了,你他妈把我警卫也拉回家你是要干嘛,白警告了?丧尸来了就小队在打,我说火力怎么变小了,原来在这坑我。解除警报你也不会把人重新拉回去。还要自己一遍遍拉。真tm无语
Unfortunately, the devs use AI for their images and that is an automatic 'no' for me. It's a pity because there are some decent ideas that were just starting to get fleshed out.
Seriously this game is absolute cinema everything in it is satisfying as ♥♥♥♥, the gestion system is simple, the story is full of content and there are many way to kill zombies and so many game mechanics.I loved play this game I have a great time playing it I recommend it absolutely 👍
A well realized amazing idea of post-apo city-builder! Played four major walkthroughs. Tarnow (my family neighborhood)- I failed UN Headquarters in NY - I lose interest cause some parts of New York around UN building look bad. Warsaw (Capital Police station) - Failed Warsaw (Capital Police station) - Again, and finished the plot. Game is very immersive. Terrain generation lacks but it's understandable cause you can play basically everywhere. Overall rural, small & European Cities look the best overall. Iconic biggest monuments for each city sometimes have good representation in game like White House or UN building, or Palac Kultury in Warsaw sometimes they look awful like European Parliament in Brussel but again, it's understandable. Overall Graphics are good! Gameplay is well done! Story even if simple is also quite gripping with few original ideas. Voice acting is good, with exeptions... What could be improved: Gameplay in terms of use of fighting with other armed groups. I think it lacks building vs building firefight. Lacks ability to plant explosives under infected lairs by squads if they bring explosives with them. Terrain Generation when it comes to parking lots and major roads & highways & tunnels. (I know it would be hard) I also lack ability to build a network of settlements working together if Convoy mechanic is active. Like returning to see how main base is doing. etc. refuel and check other area. WAITING FOR MORE. AWESOME GAME!
El juego es entretenido, y super realista. lo de poder elegir tu ubicacion me fascina demasiado, totalmente recomiendo el juego!
Не могу понять, рано я купил игру или поздно. Предыстория: как-то опробывал пиратку, идея мне зашла и я ждал обновлений Нынешнее время: тот же ПК. Вот все 7 часов что у меня наиграны - пытался прогрузить карту и по играть. У меня не вышло.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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