
The latest entry in the character collection and football simulation RPG series, "Inazuma Eleven!" With an original story featuring new main characters, over 5,400 players from across the series' history to collect and train, as well as exciting online tournaments, you can play the game your way!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
About
O smoldering clouds, let INAZUMA's lightning split the sky!
The newest title in the hyperdimensional football RPG series "Inazuma Eleven" is finally here!
A new story featuring a new protagonist, over 5,400 characters to collect and train, as well as an intense competitive mode; there is no shortage of activities to enjoy!
■ Story Mode
This new story takes place 25 years after the first Inazuma Eleven.
In search of a world without football, protagonist Destin Billows enrolls at South Cirrus Junior High. Meanwhile, within the prestigious Raimon Junior High - renowned as the top team in the nationals - rises a Football Monster named Harper Evans.
When these two cross paths, a tale begins to unfold...
■ Chronicle Mode
A roster spanning over 5,400 characters from previous entries in the series!
Relive past Inazuma Eleven matches with Victorio, the boy who came from the future.
Take on various teams, collect and train characters, and build your ultimate dream team!
■ Bond Station (Kizuna Station)
Freely arrange nostalgic objects from the Inazuma Eleven series to create your own "Bond Town"!
Customize your avatar, invite friends over and enjoy socializing and playing matches together!
Your custom made avatar can also be used in matches!
■ The Ultimate Anime Experience Brought to Life by MAPPA
In-game anime cutscenes were made in cooperation with animation studio MAPPA!
With the longest anime runtime in the series' history, the story's intensity will reach new heights.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $69.99 | 12.1Kreviews | 89% | — | $22.7M |
| $79.99 | 15.2Kratings | 92% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 978 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
これがイナズマイレブンだからプレイしているが、はっきり言ってゲームとしては本当にひどい。 不親切で未完成なUI、無駄に種類が多いうえに割に合わない数を要求してくる素材、通信対戦が必須なのにバグだらけだしバランスも崩壊していて遊べたものではない。アプデごとに改善はしているけど、プレイヤーをテスターにしているし、普通のゲームであれば標準機能であるものを「新要素」「改善」と銘打って発表するのもなんだかなあと(例えば必殺技の並び替え機能、同ランク素材の交換機能などを新要素として発表する)。これがソシャゲなら逆に納得できるが。買い切りゲームでここまで無駄に時間を要求してくるようにする意味はないだろう。私は360時間ほどプレイしてようやく厳選を終え装備をそろえて対人戦のスタート地点だ。それでもバグだらけでまともな試合にならないのだからもうモチベーションはない。 何年も発売を延期しているのだから、せめてまともに遊べるようになるまで改善してほしい。が、それまでこのゲームをやることはないだろう。
이제 슬슬 공식한글화 해줘라
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Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Simplified Chinese, Traditional Chinese, Japanese**languages with full audio support
| $69.99 |
| 312ratings |
| 90% |
| — |
| not modelled |
| $69.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 980 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
While I'd love to give this game a postitive review, I can't in good concience, as this game uses generative AI and Level 5, the studio, are doubling down on generative AI for their games. All of this is proudly displayed by Level 5 themselves. The problems with GenAI have already been heavily documented, and even moderate usage is bad for our planet, workers, and the medium of gaming as a whole. If Level 5 decides to back down from their AI usage, I will change this review to a postive one. I like this game despite it's flaws, like the grinding or lacking story mode. I hope Level 5 changes their mind, because their games were a massive part of my childhood, and I'd love to be able to keep supporting them in good concience.
如果日服赛区不给非日区玩家玩怎么不早说呀,什么解释都不给就把原排名第一的中国玩家给封了呢?圆堂守知道了都对你们感到羞耻。【关于【胜利之路】官方下场封ban事件-哔哩哔哩】 https://b23.tv/PDa2rNu
This game is the definition of quantity over quality; except the new main history that manages to lack both. The offline modes are boring and repetitive, and the CPU isn’t intelligent enough to provide any real challenge. Meanwhile, the multiplayer is a complete mess. I can only hope the resources from this “asset library” of a game are reused to create an actual good game in the future, one with real value beyond nostalgia.
半年経っても一向に完成しないしアイテムは消えるし厳選は昔のポケモン、操作も息苦しさを感じるくらいガタガタしている。究極奥義に完成なし
ゲーム自体は面白いが、作業感が強いパートあり。ストーリーは文句無しの力作で展開も熱いが、オミットされてしまった要素がいくつかあるようにも感じる。対戦環境は積極的に勧められるものではない。
This is the worst online game I have ever played. You have to grind at least 100 hours to have a decent team for competitive. Lot of the matches in chronicle mode are not good(missing goals, missing context and unfun). And you have to play against that team again just to progress to the next match. Too many shop currencies. Too little drops. Way too many rng based mechanics(even in actual matches). WAY TOO MUCH grind. Gacha games are less grindier than this. With latest update(Orion part 1) there's too many bugs in the game now. They're not even fixing the game breakng bugs(Matches getting stuck in the zone). Meta in this game sucks. In ranked you see lot of the same players over and over and over again. I get why people like using the popular characters, but the second you see Meia, Cao Cao and Sakurazaki you know you're against a boring person. Passinves are too unbalanced. Remove straight up stat buffs man. Its such a shame that this game took 10 years and came out this bad. If you're interested in this game get it on a sale because this game is not worth it for 70$.
露骨にサクラ雇って好評レビューかさ増ししてるの草も生えんな
Loved the game, it was great and had a lot of stuff, but some player models are still low quality and they added a fake difficulty mode that are just bloated stats that are unattainable, unless you are using very specific builds, it makes the game a pain to play and I can't recommend something like this when your fully trained teams are completely worthless. Not only the game requires a massive ammount of grind, every update the grind keeps getting worse and a good team feels impossible to reach, and now it has gotten to a point where it is completely unbearable.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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