
Call of Duty®: Advanced Warfare envisions a powerful future, where both technology and tactics have evolved to usher in a new era of combat for the franchise.Power Changes Everything.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Sep 3 → 3/day in the week after.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 880 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
multiplayer is obviously dead now. Also, do NOT ever buy an old COD game for full price. As a matter of fact, do NOT ever buy a COD game (for full price).
Forget multiplayer. The campaign itself is worth the price. One of the best campaigns I have played in a shooter, very cinematic experience. Kevin Spacey did one amazing job in portraying [spoiler] Jonathan Irons [/spoiler]. And the gameplay itself is very enjoyable and fun. I don't really understand why this game got so much hate both in the past and recently.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 9: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Jul 30 → 1.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Russian**languages with full audio support
Hours played at review time, across 883 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
我TM打了2个小时汉化补丁,不是黑屏就是闪退,然后你告诉我你们在8月28日更新了游戏,MLGB你们更新连公告也不给,更新还给我把汉化干死了。我TM玩的这7个小时全程当泥头车到处乱闯,我真是草饲你们的🐴了
Always loved this game, maybe even my favourite. But this is only worth buying when it's on sale, as continuing to charge $50 for this is absurd. It's a good looking game don't get me wrong, with decent graphics and a good story, but the game play is definitely on the clunkier side and there's not even an FOV Slider, meaning unless you can put up with the terrible default FOV you're gonna have to tweak the config file, which isn't hard, simply put "seta cg_fov "your desired fov here" "and it'll work, but you're gonna have to do that before you boot the game every time, because it seems to reset after you close it down. Oh and campaign is really the only sell able thing here, as the multiplayer is completely dead, so unless you can drag friends on to do a private lobby, or you're fine with going against brainless bots (or solo in the case of Zombies), you're not getting much gameplay out of that. I'd be willing to give this a thumbs up if they lowered the price to someting reasonable and added an FOV slider, but that's never going to happen.
义父给你机械臂,你给义父扔楼下
Me da igual lo que piense la gente, para mi la campaña de AW es sin duda la mejor de todos los CoD. Es simplemente perfecta.
Call of Duty: Advanced Warfare stands out as one of the most refreshing and innovative entries in the Call of Duty franchise, and when compared to Battlefield 6, it offers a unique, fast-paced, and futuristic gameplay experience that Battlefield simply can’t match. Advanced Warfare’s defining feature its exosuit movement completely changes the flow of combat. Boost jumps, dashes, and vertical mobility give every firefight a dynamic intensity that feels far more energetic and skill-driven than Battlefield 6’s grounded, vehicle-focused style. While Battlefield emphasizes massive maps and slower tactical engagements, Advanced Warfare delivers rapid combat encounters where personal movement, reaction time, and mechanical skill truly shine. One of the biggest strengths of Advanced Warfare is how consistent and player-focused the gameplay feels. In Battlefield 6, matches can feel dependent on team coordination, vehicle control, or long travel times across oversized maps. Advanced Warfare keeps the action tight and immediate. You’re constantly in combat, constantly making decisions, and constantly influencing the outcome. The smaller, well-designed maps and the freedom of exo-movement give players more control over encounters than Battlefield 6’s unpredictable large-scale chaos. Advanced Warfare also excels in weapon design and customization. The futuristic arsenal feels fresh, distinctive, and satisfying, with energy weapons and advanced tech adding variety without becoming gimmicky. The Pick 13 system allows for deeper loadout creativity than traditional Call of Duty titles, enabling players to build setups perfectly suited to their playstyle. In contrast, Battlefield 6’s weapon balance has often been inconsistent, and its large-scale structure means individual loadout choices sometimes matter less than map positioning or vehicle dominance. The game’s campaign is another area where Advanced Warfare outshines Battlefield 6. With a strong narrative, high production values, impressive motion capture, and memorable performances most notably from Kevin Spacey the story is cinematic and engaging from start to finish. Battlefield 6 lacks a traditional campaign entirely, leaving players who enjoy single-player experiences without an equivalent. Additionally, Advanced Warfare’s cooperative modes offer more replayability and variety than Battlefield 6’s strictly multiplayer-focused approach. Overall, Call of Duty: Advanced Warfare provides a thrilling, fast-paced, and innovative shooter experience that holds up remarkably well today. For players who enjoy futuristic technology, skill-based movement, creative weapon variety, and immediate action, Advanced Warfare feels far more engaging than Battlefield 6’s slower, vehicle-heavy formula. It represents a bold evolution of the Call of Duty formula one that rewards individual skill and offers a level of intensity and verticality that Battlefield simply doesn’t attempt to match.
The singleplayer was a fun, exciting, and extremely cinematic story that combined with the sci-fi gameplay to create memorable game. However, this is a relatively short experience clocking in at around 8 hours with very little replay value as the story is on rails and there are not various play styles to build into. The multiplayer today would be unsafe to play as Activision completely abandons CoDs once their year is up, and this assumes you can find any lobbies. Yet, Activision still expects an unhinged $60 for this product which is absurd. This is a terrible value and even if the problematic multiplayer still works, there are a variety of anti-consumer practices within it that make this game unworthy of your time and money.
Overhated COD on my Opinion, Story was a rocksolid 9/10. The Main and Side characters were okay written , the setting in near future really had me going as im a Sci-Fi dude. But damn the Villain... Jonathan Irons was so good. Cutscenes also were really good and i personally had no bugs. Only downside no real Ultrawide Support so yea had to play on my Second Monitor
While it was very nice to replay this game from my teen years, i cannot even begin to think to recommend this to anyone on PC. The port itself is unstable, and its really ment for controller rather than keyboard with a lot of the abilities and such. The port had several lag issues, framedrops, and not to mention the 80+ times it crashed on me with my pc. Before you say a thing, my pc can run cyberpunk and doom darkages fine. I pushed through to 100% the game, and afterwards i was left really deflated and annoyed to hell. So, while its GREAT on xbox or playstation, dont get it on pc.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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