
Homefront®: The Revolution is an open-world first person shooter where you must lead the Resistance movement in guerrilla warfare against a superior military force.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 60 reviews with recorded playtime.
Reviews
Themes across 60 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
First playthrough review time. Homefront: The Revolution has a strong setting and the city design still holds up well even today. Lighting, destruction effects, and weapon details are done with good attention for a 2016 game. Shooting is one of the better parts, especially during larger fights where enemies attack from different directions. The game focuses on moving through areas, fighting enemy groups, and taking control of zones across the map. Movement around the map is simple. After some time, side tasks start to repeat. I have not played the co-op mode, so I cannot comment on that part. Overall, Homefront: The Revolution is a solid shooter with good visuals and steady combat. It works well if you like military FPS games with semi-open areas and some repetition.
I primarily bought this for Timesplitters 2 but played the actual game out of a morbid curiosity, as I did enjoy the first one but had only heard unfavourable stuff about this one. This game is proof that not everything needs to be open world, as this game just felt bloated as a result of it, despite being rather short for an open world title. The content was not interesting (the side content being even less interesting made it worse that there was main story missions that force you to do side content), the guns were not satisfying to shoot, the modification system didn't make anything more interesting, and generally speaking this is just not worth your time. It also does not run well for a 10 year old game, I can't get it above 40fps at 1080p with far newer equipment than this game was made for.
I was under the impression that this was pretty low quality, but I caught it on sale for not even five bucks, so I figured why not. I was very wrong. It feels like Far Cry 5/6, but a bit grittier. There is constant combat going on between guerilla forces and the KPA (hostiles) which makes the world feel very alive. Between that and how bleak and torn down the city is, the game does a GREAT job of demonstrating a massive rebellion against an occupying force in a way that the more recent Far Cry games struggle to. The graphics are very solid, and the game runs smooth. I have yet to encounter any bugs. Night time is genuinely dark, and you actually need to use your flashlight to see adequately. In most games, you can see just fine at night. The gunplay itself is great, and outside of the rather unrealistic (but VERY fun) weapon conversions, it feels fairly realistic for what the game is. Not fully arcadey, but not super tactical/milsimmy feeling. Most of the time I'm using the battle rifle with a holographic sight. Quick time to kill, perfectly capable at any range. If the game had reduced UI and a slightly quicker time to kill, it could function well as a tactical shooter. Stealth combat is great, and the game gives you a good assortment of quiet weapons to do the job. TLDR: If you like modern Far Cry and Ghost Recon, you'll be a fan of this one! I have yet to beat the game, but it seems like it will be north of 20 hours long.
Лучше бы они оставили линейный сюжет, а не этот открытый мир. Но да ладно, пойдет. https://steamcommunity.com/sharedfiles/filedetails/?id=3199795831
So, did I buy this game because of Homefront... or did I buy this because PC port of TimeSplitters 2 hidden within it's files? You figure it out :)
surprisingly great! i enjoy playing this game. the aiming is quiet satisfying somehow like real shooting. the story is ironic :p p.s. i know korean so i can understand what the enemies are saying haha
Is this thing fun? Extremely.
Bugs: In the span of 30 minutes i have had vital npcs that need to move to progress a mission and serve no purpose other than slowing you down for talking stop and require multiple resets. then i had a ship spot me infinitely and there was no were i could hide as the enemy ai could see me behind every wall. this problem was only fixed with my death. this game is so buggy that I've had gun auto fire all on their own when i pulled them out. ive had enemy ai run not stop into a wall. Doors that are inaccessible. Story: Ignoring all the bugs for a minute. the story is alright. what were they smoking with a prevalent character who is for not fighting back. "the only people who get hurt is innocent people." BS. its a war where North Korea invades the US and you play as a member of the resistance. its not just innocent people hurt. He constantly sends you messages talking about how this violence will do nothing for anyone. Remind me what a dictatorship does when people protest? oh yeah, they kill the protesters. he's supposed to be a major voice of reason and restraint but all he does is blame you when someone scrapes a knee falling and wont shut up. Gun Play: My god, it feels like they wanted the guns accurate up to 10 feet without upgrades and attachments. then you have 9mm 2 tapping enemies while 45acp takes 3 - 10 shots. What is this freedom launcher? i would rather have the accuracy of the original COD MW rpg.
5/10 Honestly just giving this game a thumbs up cuz I'm being nice. Its an... ok game. Kinda feels like a cash grab though. It's literally the same mission recycled throughout the entire game, coupled with a few cut-scenes to progress the story and some "Boss" type mini-fights here and there. Do 1 mission and you've basically played the entire game. The gun play / combat / upgrades are actually pretty good, but not enough to save this game. I'm just chugging through it at this point. The majority of the game consist of "fetch quest" where you break into a compound and secure a target by pressing "X" with a few scavenger side missions which are just more of the same. Went online cuz one mission couldn't be completed (for alot of players apparently) and one of the users described the game as "monotonous". Perfect description. Pros: Gunplay is pretty solid Upgrades and Variety are nice The story's initial concept is actually kinda cool Cons: Stupid Long Unskippable Cut Scenes Insanely Repetitive Buggy / Glitchy / Inconsistent Deaths can feel kinda cheap Game feels like it drags on because every level / task is the same I wouldn't recommend spending more than a few bucks on the game because every level feels so low effort and so heavily recycled. If you're looking for a mindless shooter you can drop for weeks then pick up again to kill some time, this prob be a decent buy. If you're looking for something engaging and is gonna keep you invested and interested from start to finish, then its a hard pass.
ОГРОМНЫЙ ДИЗЛАЙК за то, что нельзя пропускать ВОНЮЧИЕ катсцены.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Czech, Japanese, Polish, Portuguese - Brazil, Russian**languages with full audio support
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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