
Discover a vast, haunted kingdom in Hollow Knight: Silksong! Explore, fight and survive as you ascend to the peak of a land ruled by silk and song.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
About
As the lethal hunter Hornet, adventure through a kingdom ruled by silk and song! Captured and taken to this unfamiliar world, prepare to battle mighty foes and solve ancient mysteries as you ascend on a deadly pilgrimage to the kingdom’s peak.
Hollow Knight: Silksong is the epic sequel to Hollow Knight, the award winning action-adventure. Journey to all-new lands, discover new powers, battle vast hordes of bugs and beasts and uncover secrets tied to your nature and your past.

Discover the fallen insect kingdom of Pharloom! Explore mossy grottos, gilded cities and misted moors as you ascend to the shining citadel at the top of the world.
Engage in lethal acrobatic action! Wield a huge suite of deadly moves as you dance between foes in swift, beautiful combat.
Craft powerful tools! Master an ever-expanding arsenal of weapons, traps, and mechanisms to vanquish your enemies and explore new heights.
Solve shocking quests! Hunt down rare beasts and solve ancient mysteries to grant the wishes of the downtrodden and restore the kingdom’s hope.
Face over 200 ferocious foes! Beasts and hunters, monsters and knights. Defeat them all with bravery and skill!
Vanquish over 40 legendary bosses! Battle fabled heroes and fallen kings in epic combat to decide the kingdom's fate.
Challenge Steel Soul mode! Once you conquer the kingdom, test your skills in a new mode that presents a more formidable challenge.
Experience a stunning orchestral score! Hollow Knight’s award-winning composer, Christopher Larkin, brings melancholy melodies, symphonic strings and heart-thumping, soul strumming boss themes to the adventure.




Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 423.2Kreviews | 89% | — | $144M |
| $19.99 | 53.5Kratings | 93% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3440 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Played it straight away after HK. This thing is so beautiful, so well crafted... It's alive
엄청 재미있네요.
goty
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Korean*, Portuguese - Brazil*, Russian*, Simplified Chinese*, Traditional Chinese**languages with full audio support
| $19.99 |
| 18.3Kratings |
| 88% |
| — |
| not modelled |
| $19.99 | 2.7Kratings | 94% | — | not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 3.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
宫崎樱高是对的
not as difficult as i thought so far (beat several bosses already). maybe the platforming ll be harder later. but overall exactly what we need for hollow knight 2
从拿起手柄踏入纺都的第一刻起,熟悉又崭新的震撼就扑面而来。作为只用手柄玩的一代老玩家,我必须说大黄蜂的操作手感是完美的进化——针舞与丝技的连段行云流水,HD震动反馈细腻到雨滴触感都清晰可辨。斜下劈需要适应,但掌握后战斗爽快感远超一代。地图复杂度和隐藏通道也大幅升级,见墙就敲成了本能,每次误入歧途都有惊喜。 难度依旧硬核,甚至残酷。BOSS战血量厚、攻击凌厉,兽蝇,让我手柄虚汗不止。但正反馈同样极致——反复倒下后清晰感受到自己在变强,最终踩在巅峰脚下的那种实感,是任何简单模式都给不了的。所以第一遍我跟着攻略走,是为了征服;第二遍抛开攻略,才是真正享受旅程。 美术和音乐也无可挑剔,每一帧都透着匠心。大黄蜂的塑造比前作主角更丰满,NPC们也更有温度和故事,让这个世界不再孤独。七年打磨,樱桃社交出了一份或许不够仁慈、但绝对厚重的答卷。这五星,献给让我痛苦并快乐着的《丝之歌》,也献给愿意一遍又一遍踏上旅程的自己。
yes.
。
it is fun
так себе
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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