
Step into the explosive fury of war with Hell Let Loose: Vietnam. Play a decisive role in one of the most iconic conflicts in history with expansive 50v50 player battles, where teamwork, tactics and an arsenal of destructive weapons combine to shape the battlefield in your favour.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
About


Enter the explosive conflict of the Vietnam War and fight your way through some of the fiercest clashes in modern history. Join the battle raging across an extreme landscape of vast mountain gorges and thick jungle, where the North Vietnamese Armies clash with the military strength of the US Armed Forces. Build tunnels, fly helicopters, drive patrol boats, use historically accurate weapons and work with your team to achieve victory.


Take the battle to the enemy across 6 large-scale maps inspired by real world locations. Play as either the North Vietnamese Army or US Armed Forces and choose from one of 17 specialised roles within a 50-strong team made up of multiple squads. Join or lead infantry, recon, armour, mortar squads and helicopter units, using communication and teamwork with your fellow players to identify objectives and ruthlessly exploit your opponent’s weaknesses. Emergent gameplay features bring intensity and realism to the conflict, as players tackle each battle with authentic weapons, orders and tactics. Follow the chain of command and work together as a team to meet your objectives and achieve victory.


In the heat and fury of the Vietnam War, the battle is more dynamic than ever. New US aerial units feature fully operational helicopters for fire support and supply drops. NVA forces can build extensive tunnel networks to gain the upper hand with surprise attacks. Both sides can hunt the enemy through Vietnam’s complex river network with heavily armed patrol boats built and launched to seek and destroy. Enhanced player movement, including swimming, climbing and fast crawling, and interactions such as dragging co-combatants away from active fire to give them a chance to heal and re-engage, all adds to the immersive battle experience.


Hell Let Loose: Vietnam features multiple distinct gameplay modes pitting players against each other in epic 50 vs 50 multiplayer battles. Warfare mode is a 50 vs 50 tug-of-war style confrontation where two teams fight for control over 5 sectors. Offensive breaks down the opposing forces into an attacking side and a defending side. Alternating new game modes mix up the gameplay parameters to maximise the battlefield experience. This is as immersive as warfare gets!
Fight in epic 50 vs 50 multiplayer battles.
Play as the North Vietnamese Army or the US Armed Forces.
Immersive jungle warfare recreates the real-world intensity of the battle.
Multiple distinct game modes including Offensive, Warfare and alternative new game modes.
6 large-scale maps – inspired by real-world locations.
Emergent gameplay encourages the use of the chain of command to build teamwork and deploy a unique set of tactics and weapons for each battle.
Master 17 distinct battle roles across 6 battlefield units, including:
Command: Commander.
Infantry: Squad Leader, Rifleman, Grenadier, Engineer, Medic, Specialist, Machine Gunner.
Recon: Spotter, Sniper.
Armour: Tank Commander, Crewman.
Helicopter (US only): Logistics Officer, Pilot
Mortar Squad: Observer, Support, Gunner.
Multiple vehicles including helicopters and patrol boats.
Build tunnels as the NVA and deploy your forces in stealth to ambush the US Armed Forces.
Enhanced player movement improves in-battle functionality.
Revamped tutorial and player onboarding.
Updated interface and user experience.

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 12.3Kreviews | 62% | — | $22.7M |
| $39.99 | 3.1Kratings | 62% | — | not modelled | |
Updates
Engagement
Reviews
Themes across 2602 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
easy game to jump into and get straight into the fight
Continuous bugs with trying to login, can't connect to servers, otherwise the game runs fine when it works, can't comment on Balance issues or anything, game doesn't even crash when it starts, but starting is the hardest part.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 4: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best AU #76, worst CA #100 · 7 markets collected
US · last 30 days
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Simplified Chinese, Traditional Chinese, Vietnamese, Russian*languages with full audio support
| $35.99−10% |
| 1.7Kratings |
| 60% |
| Top 100 |
| not modelled |
| $39.99 | — | — | #10 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 2.6K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Game is great, runs like most mil-sims. Runs great and I haven't had any problems thus far. US vs Vietcong is fairly balanced and gun play is near perfect. Only complaint I have is the game needs more visual effects from LMG suppression and I can not see my legs.
돈값 goat
HLL Vietnam started out super fun and awesome, but the longer I play the more toxic the servers get: either people are WAYYYY to dedicated to the RP and end up crashing out, people don't communicate at all and still get pissed that you aren't doing what they want you to do, or people are running around team killing at the slightest inconvenience. For example: I was playing as logistics officer on a helicopter from the start of the game, a two man squad also joined as helo, repeatedly would tk over me flying in to make a troop run, and the commander would lose his ♥♥♥♥ that the helos weren't up. And this is just me complaining about the team killing and the toxic player base. The voice chats are buggy as all hell, half the time turning your voice or someone else's voice into an alien then cutting out. The game is laggy and it is damn near impossible to join a game with a squad. And not to mention that the NVA is literally just the USA without helos and with mandatory cut scenes that you have to watch during the match. Now don't get me wrong, I think this game has a lot of potential, but I think that there is still a lot of work that needs to be done with it before I think it hits it's stride.
Dont listen to all the negative review bombing . the game is amazing . sure does it have some issues yes but overall graphics are great, gameplay is great. definitely an upgrade from hell let loose. if you loved hell let loose you will love this one too !
[평점 - 2.5/5} "멸공"
meh to be honest the only reason i bought this game is cuz wardogs beta ended and i was fiending to fly a heli in a nother game, mid af tbh
Should have waited to hit the release button
I don't normally write reviews but after ~500 hrs in HLL WW2 i thought this deserved a review after a few games. Held off buying this due to the mixed reviews. I've played a few matches now, generally its been good fun. Some robot voices over VOIP, but you can still understand it. One game started stuttering pretty badly (and other team members said the same, including a player who said they were on PS5) I alt+tab out and straight back in and it was fine. Weird. Overall its a fun and playable game. I'm running a NVIDIA 4070m and the game looks good IMO. Probably better than HLL WW2.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.5M | 1.3K | 66% | $29.99 | |
| $3.6M | 59.3K | 87% | $2.49 | |
| $851 | 12 | 92% | $2.49 | |
| $187.3M | 149.8K | 82% | $49.99 | |
| $20.1M | 37.7K | 86% | $14.99 | |
| $2.3M | 7.5K | 63% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $22.7M | 16.2K | 63% | $59.99 | |
| $22.7M | 40.8K | 92% | $24.99 | |
| $22.7M | 59.7K | 90% | $19.99 | |
| $22.7M | 25.6K | 65% | $39.99 | |
| $22.6M | 45.8K | 93% | $19.99 | |
| $22.8M | 12.1K | 89% | $69.99 |