
Step into the explosive fury of war with Hell Let Loose: Vietnam. Play a decisive role in one of the most iconic conflicts in history with expansive 50v50 player battles, where teamwork, tactics and an arsenal of destructive weapons combine to shape the battlefield in your favour.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
About


Enter the explosive conflict of the Vietnam War and fight your way through some of the fiercest clashes in modern history. Join the battle raging across an extreme landscape of vast mountain gorges and thick jungle, where the North Vietnamese Armies clash with the military strength of the US Armed Forces. Build tunnels, fly helicopters, drive patrol boats, use historically accurate weapons and work with your team to achieve victory.


Take the battle to the enemy across 6 large-scale maps inspired by real world locations. Play as either the North Vietnamese Army or US Armed Forces and choose from one of 17 specialised roles within a 50-strong team made up of multiple squads. Join or lead infantry, recon, armour, mortar squads and helicopter units, using communication and teamwork with your fellow players to identify objectives and ruthlessly exploit your opponent’s weaknesses. Emergent gameplay features bring intensity and realism to the conflict, as players tackle each battle with authentic weapons, orders and tactics. Follow the chain of command and work together as a team to meet your objectives and achieve victory.


In the heat and fury of the Vietnam War, the battle is more dynamic than ever. New US aerial units feature fully operational helicopters for fire support and supply drops. NVA forces can build extensive tunnel networks to gain the upper hand with surprise attacks. Both sides can hunt the enemy through Vietnam’s complex river network with heavily armed patrol boats built and launched to seek and destroy. Enhanced player movement, including swimming, climbing and fast crawling, and interactions such as dragging co-combatants away from active fire to give them a chance to heal and re-engage, all adds to the immersive battle experience.


Hell Let Loose: Vietnam features multiple distinct gameplay modes pitting players against each other in epic 50 vs 50 multiplayer battles. Warfare mode is a 50 vs 50 tug-of-war style confrontation where two teams fight for control over 5 sectors. Offensive breaks down the opposing forces into an attacking side and a defending side. Alternating new game modes mix up the gameplay parameters to maximise the battlefield experience. This is as immersive as warfare gets!
Fight in epic 50 vs 50 multiplayer battles.
Play as the North Vietnamese Army or the US Armed Forces.
Immersive jungle warfare recreates the real-world intensity of the battle.
Multiple distinct game modes including Offensive, Warfare and alternative new game modes.
6 large-scale maps – inspired by real-world locations.
Emergent gameplay encourages the use of the chain of command to build teamwork and deploy a unique set of tactics and weapons for each battle.
Master 17 distinct battle roles across 6 battlefield units, including:
Command: Commander.
Infantry: Squad Leader, Rifleman, Grenadier, Engineer, Medic, Specialist, Machine Gunner.
Recon: Spotter, Sniper.
Armour: Tank Commander, Crewman.
Helicopter (US only): Logistics Officer, Pilot
Mortar Squad: Observer, Support, Gunner.
Multiple vehicles including helicopters and patrol boats.
Build tunnels as the NVA and deploy your forces in stealth to ambush the US Armed Forces.
Enhanced player movement improves in-battle functionality.
Revamped tutorial and player onboarding.
Updated interface and user experience.

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 12.4Kreviews | 62% | — | $22.8M |
| $39.99 | 3.1Kratings | 62% | — | not modelled | |
Updates
Engagement
Reviews
Themes across 2675 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
when ur on a team with players communicating from the squadies to the cmdrs and back, all working together its a heap of fun. plus all those doing some funny as role play its wicked funny
Voller bugs ständig probleme mit den Server etc extreme Perfomence probleme ich habe ein scheiß Nasa Pc und kriege auf hoch und episch nichtmal 30 fps mit amd setup was lächerlich ist da ich in anderen games so 200 fps habe
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 4: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best AU #76, worst CA #100 · 7 markets collected
US · last 30 days
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Simplified Chinese, Traditional Chinese, Vietnamese, Russian*languages with full audio support
| $35.99−10% |
| 1.8Kratings |
| 60% |
| Top 100 |
| not modelled |
| $35.99−10% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 2.7K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
gives you a tutorial for everything including how to breath on your own. not only that but then you have pop ups in your face as you are playing. 10/10 not happy
Game definitly could have cooked for abit for, game could be fun but there are better options out there. Movement feels clunky is only one of my few issues with the game. Tried to refund but got denied after around 6 hours of gameplay
FUN
Needs more trees
nope
Terrible game, lags on high end computers, audio bugs, half baked, a waste of money and time.
Hell Let Loose: Vietnam is a game that has received a surprisingly mixed reception, especially from players. With negative reviews misleading people from playing the game due to their computer issues. Looking at the reviews, someone might think the game is a complete disaster. However, that impression does not tell the whole story. While the game absolutely has technical problems that deserve criticism, many negative reviews overlook what makes Hell Let Loose: Vietnam different from most modern shooters. It is not designed to be a fast, arcade-style FPS where players run around looking for kills. It is a large-scale tactical shooter built around teamwork, communication, strategy, and immersion. When those elements come together, it can be an incredibly enjoyable experience. One of the biggest strengths of Hell Let Loose: Vietnam is its atmosphere. The Vietnam setting changes the way the battlefield feels. Dense jungles, rivers, villages, tunnels, and limited visibility create a sense of uncertainty that is difficult to achieve in a traditional shooter. Enemies can be nearby without being immediately visible, forcing players to pay attention to their surroundings instead of constantly sprinting forward. GamesRadar praised this aspect of the game, describing its battles as deeply involving while highlighting the importance of teamwork and communication. The 50-versus-50 battles are another major reason the game works. Every player has a role, and individual decisions can affect the entire team. Infantry needs support, commanders need information, and squads need to communicate if they want to capture or defend objectives successfully. Helicopters and tunnel systems also create different tactical possibilities, giving the Vietnam setting its own identity instead of simply making Hell Let Loose with different weapons and uniforms. The game is also much more rewarding once players understand its mechanics. One criticism is that Vietnam can be extremely difficult for new players. That criticism is fair, but the difficulty is part of the experience. PCGamesN gave the game an 8/10 and described it as challenging but highly rewarding for players willing to overcome its steep learning curve. A player who expects instant action may become frustrated, while someone who enjoys tactical gameplay can find the slower pace incredibly satisfying. This is where some of the negative reviews can be misleading. Players sometimes judge Hell Let Loose: Vietnam as though it were supposed to compete directly with arcade shooters. It isn't. Getting killed without knowing exactly where the enemy was can feel frustrating, but it also creates the tension that the game is trying to produce. The jungle is supposed to make combat unpredictable. Moving carefully, listening for gunfire, communicating with teammates, and choosing the right route can be more important than simply having better aim.
Franchement c'est fou que en 2026 ce soit aussi compliqué de changer les touche sur un jeu.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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