
Winner of over 50 Game of the Year awards, Half-Life set new standards for action games when it was released in 1998. Half-Life: Source is a digitally remastered version of the critically acclaimed and best selling PC game, enhanced via Source technology to include physics simulation, enhanced effects, and more.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About
Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 883 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Ну первая часть легенда
Call me a miracle worker cuz I never encountered a single bug in my playthrough.
juegazo, aun que sigo prefiriendo el half life original antes que el source
Media
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 7: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Italian, Japanese, Spanish - Spain, Russian, Simplified Chinese, Traditional Chinese, Thai, Korean
Hours played at review time, across 885 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I think this game is pretty overhated. I dont think that its unplayable, non-functional or the worst game ever. Sure it has a lot of bugs and it is the same game as the first one but its not as bad as I heard. But Ill still give it a negative rating because theres no reason to buy this thing.
NONOOOOO THIS CANT BE HAPPENING I THOUGHT I BOUGHT THE GOLDSRC ONE NO NO NO NONOONONONNONOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO
Если вы планируете в сие чудо играть - просто скачайте фикс, не мучайте ни себя, ни уже давно дохлую вследствие обновлений попытку перенести обычный Халф-Лайф на новый движок.
oyun efsanevi half life 1 ile tamamen aynı sadece source motoruyla yapıldığı için çoğu şey daha gerçekci ama hl source de çok fazla hata var half life 1 e göre tek iyi yanı biraz daha gerçek grafikler olması ama dediğim gibi çok fazla hata var half life source almak yerine half life 1 almak daha mantıklı
tiene mucho que pulir
good for gmod workshop, bad for everything else
以下评测纯属个人观点: 如果你喜欢HALF LIFE这个系列 这个游戏你可能或多或少听过 我花钱购买并且游玩是因为FREEMAN'S MIND这个系列 里面布娃娃效果和物理效果从小就深深吸引了我以至于我从小到大都在攒钱购买这款游戏 说直白点这个游戏就是一坨屎 但是你要是想一想如果给这个游戏开放创意工坊 这游戏的起源引擎会更好的帮助创作者开发MOD 我毫不怀疑这些有能力并且热爱这个游戏的人会开发出像强场 回声这样的优秀MOD 里面的NPC的跟随系统也比原版强了百倍 类似于强场与蓝色绵羊主要靠NPC跟随通关的MOD体验肯定好上几倍 创意工坊里面是多么辉煌啊 可惜V社对这个游戏的漠视注定了他被人唾弃的地位 如果你是V社游戏的爱好者这款游戏是你旅途不可缺少的一部分
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| — | 33.7K | 97% | — |