
The world is a vast, beautiful and dangerous place – especially when you have been shrunk to the size of an ant. Can you thrive alongside the hordes of giant insects, fighting to survive the perils of the backyard?
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 9.86/day in the week to Sep 1 → 20.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1612 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
很好玩!
找不到路,还全是可秒蜘蛛 玩你妈,妈的跑了十几次树了,这就是史
Excelente Survival
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $68.1M | 172.2K | 98% | $19.99 | |
| $68.1M | 127.3K | 94% | $29.99 | |
| $67.9M | 93.8K | 82% | $39.99 | |
| $67.5M | 21.7K | 60% | $69.99 | |
| $68.8M | 62.6K | 83% | $59.99 | |
| $68.9M | 178.5K | 97% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $18.1M | 24.6K | 81% | $29.99 | |
| $275.3M | 551.5K | 94% | $29.99 | |
| $24.1M | 31K | 81% | $29.99 | |
| $6.8M | 10.5K | 82% | $34.99 | |
| $966.2K | 1.9K | 65% | $19.99 | |
| $123.1K | 227 | 58% | $19.99 |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 21: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best BR #38, worst US #93 · 12 markets collected
US · last 30 days
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Latin America, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Japanese*, Thai +4 more
| $39.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.6K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
FUN
A really good survival game, but something is still missing. Grounded is a fantastic take on the survival genre. The concept of being shrunk down in a giant backyard, building bases, and fighting massive insects is incredibly creative and well-executed. The progression is satisfying, the world is colorful, and the insects are genuinely terrifying to face. However, despite how fun it is, I can't shake the feeling that something is still missing. Once the initial charm and novelty of the setting wear off, some of the late-game grinding and survival loops start to feel a bit tedious. It’s a very good game with a lot of charm, but it just falls slightly short of being a perfect, top-tier masterpiece. Pros: Unique and beautiful backyard setting, great crafting/building mechanics, creepy insect fights. Cons: Late-game progression can feel grindy, and it lacks that extra spark to keep you fully hooked until the very end. 8/10 — Definitely a solid and highly enjoyable survival game, but just a tiny bit short of perfection.
otimo game
One of the best well made games to play and have cozy moments with your friends
Одна из лучших выживачек в которые я играл Приятная боевка, можно прочитать атаки всех врагов(включая боссов) и с парировать их и/или увернутся Приятный открытый мир, в котором нет проблем с фармом ресурсов если ты не е6Jlан и умеешь пользоваться терминалом который активируется в Изгороди чуть ли не в начале игры и доступен во всех полевых лабах Игра от начала и до конца не надоедает, если не ждать того что игра проведет тебя за ручку Прошел игру на 100% за фактические 144 часа (180 игровых дней), столько я наиграл в мире Немного советов по игре: Пользуйте терминалом сбора данных в полевых лабораториях что-бы найти нужный ресурс, моба и прочее Бинты лучшая хилка, про которую не нужно забывать и восстанавливать хп после падение лучше всего ей из-за ее дешевизны Лучшая еда в игре это бутерброд из паука из-за его легкова крафта и бонуса (+5% шанса крита), нектар проще всего добывать из бутонов цветков рядом с прудом Носите с собой Противогаз, Ботинки из Тли и 5-7 гранат для исследования Двора Вы можете сделать несколько раскладок строки инвентаря, одна для оружия инструментов, вторая для хила и расходинков, а третья для сменой брони и безделушек(у меня в ней были ботинки из тли и противогаз) Так же есть быстрое их переключение, я поменял на боковые кнопки мыши Что бы быстро переключать раскладки мутаций, одна для боя другая для исследования мира, по умолчанию анг. букву Т, я поменял на Z Не жрите Падь тли, у нее есть более полезное применение Дом лучше всего строить на открытой местности, во время нападений проще увидеть противника и начать его атаковать. Свой дом я строил на ближайшей кувшинке с цветком к западу от дуба (ни один членистоногий друг не пробрался ко мне) Самое удобное средство передвижение это Зип-лайн, я строил башню на соседней кувшинке с цветком на небольшом отдалении от своего дома(что бы ее не ломали во время нападений) поднимался на нее при помощи Зип-лайна со своей базы В Ос стреляйте из лука стрелами с пыльцой, после 2/3 попаданий они оглушаются и падают вниз где их легко бить основным оружием Сложные или дорогие в крафте предметы лучше дюпать в копирке в лабе с БУРГ.Лом Для фарма очков науки выполняйте квесты БУРГ.Ла и используйте генератор феромонов для призыва жуков
it's fun :) i like the concept of honey i shrunk the kids
this is the number one game ever. if you dont play it after reading this review you're a loser.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.