
The world is a vast, beautiful and dangerous place – especially when you have been shrunk to the size of an ant. Can you thrive alongside the hordes of giant insects, fighting to survive the perils of the backyard?
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 9.86/day in the week to Sep 1 → 20.71/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1629 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
재밋어요
Addictive fun game - recommended to any who enjoyed Honey I Shrunk The Kids!
Nice survival-craft. However this game is nothing special imo. The game isn’t outstanding at all; it rather steals ideas from literally every other game and does an ok job at best. I feel this is made for a younger audience since it’s charme is undeniable (but art style alone won’t make me have fun for 30+ hours) If you’re cis alpha don’t play or you will feel less alpha
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 21: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best BR #38, worst US #93 · 12 markets collected
US · last 30 days
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Latin America, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Japanese*, Thai +4 more
| $39.99 |
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| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.6K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
少见的比较有特色的生存类游戏,以缩小为题材,地图各部分探索也很有意思,战斗系统简单又有深度。
know where spiders are and still get spoofed every now and then.
非常有创意且游戏性比较优秀的六边形游戏,美中不足是联机有时候会出些神经bug
игра имба просто базу в 0 снесли осы люблю рейды когда ♥♥♥♥ без вазелина в дырочку разрабом респект
Grounded is a great survival game with satisfying progression, solid building mechanics, and plenty to work towards. Progression starts a little slowly, but picks up nicely as more equipment and areas open up. Playing solo was very manageable, though co-op would likely make progression quicker and easier. The voice acting and environmental audio are excellent, while the music itself is fairly forgettable. After completing the game and earning 100% of the achievements, there was plenty of content to make it well worth the price. [table] [tr][th]Category[/th][th]Rating[/th][/tr] [tr][th]Overall[/th][th]★★★★★[/th][/tr] [tr][th]Story[/th][th]★★★[/th][/tr] [tr][th]Gameplay[/th][th]★★★★[/th][/tr] [tr][th]Graphics[/th][th]★★★[/th][/tr] [tr][th]Audio/Music[/th][th]★★★[/th][/tr] [tr][th]Replay Value[/th][th]★★★★[/th][/tr] [tr][th]Difficulty[/th][th]★★[/th][/tr] [tr][th]Bugs[/th][th]★[/th][/tr] [tr][th]PC Requirements[/th][th]★★[/th][/tr] [tr][th]Price[/th][th]★★★★★[/th][/tr] [/table]
Нереально классно проработанный открытый мир, продуманная механика боя, классы и варианты разных тактик, это были плюсы. А из минусов: слабо-среднее раскрытие сюжета, и крайне желательное наличие 2-3 друзей, в одиночку игра не может полностью себя раскрыть...
look at the playtime. its a gem and ive gotta share it with everyone.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| $68.9M | 178.5K | 97% | $29.99 | |
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