
Graviteam Tactics: Tunisia 1943 - tactical battalion level combat simulation. During the Tunisian Campaign in winter 1943 German Panzer battlegroups launch a counteroffensive against the Allied forces to drive them out of Eastern Dorsal.
Modeled estimate, not a reported figure. How we estimate →
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Graviteam Tactics: Tunisia 1943 - tactical battalion level combat simulation. Continuation of Graviteam Tactics series on the Western Front.
Game is comprised of two modes:
Operational - turn-based mode where you can shift and concentrate forces in the chosen directions, resupply and replace units, repair and refuel vehicles.
Tactical - real-time mode where you are conducting fire combat with the enemy, capturing territory, destroying vehicles and the enemy manpower.
Large-scale operations for the US Army and Wehrmacht with realistic organizational structure. The campaign features more than 50 detailed vehicles produced in Germany, USA and UK. Over 400 sq. km of realistic landscapes were reconstructed from topographical maps and photo and video materials.
Enhanced UI: functional interface of various panels, radial orders menu and other enhancements.
Interface appearance and customization: three variants of appearance are included, customizable unit markers (Wehrmacht, NATO, Red Army).
High replayability and advanced AI, which selects the best strategy based on behavior, not a predetermined script.
Advanced management of forces in the operational phase: reinforcement strategies and management of reserves.
Statistics keeping: performance of each unit is recorded (kills, losses, awards, etc.). After each battle, damages and condition of forces and vehicles, as well as telemetry are shown in the after battle statistics.
Battlefield simulation: realistic vision devices, smoke screens and flares, creation of trenches, explosion craters. Remnants of previous battles remain on the battlefield until the end of operation.
Realistic soldier behavior: each soldier has several essential parameters, such as experience level, stamina and morale, which influence their behavior and effectiveness.
Detailed weapon modeling and realistic ballistics: bullets and projectiles follow ballistic trajectories, taking wind, temperature and other parameters into account.
Advanced armor penetration: modeling based on ballistic histograms without simplifications of probabilistic methods, generation of secondary fragmentation fields takes into account many parameters, such as the change of the field shape in space, fragments and armor characteristics, armor thickness and damage conditions.
Complex vehicle damage system: engine, suspension, sights, weapons and targeting mechanisms can be damaged separately, affecting the combat capabilities.
Destructible environment: almost everything can be blown up and destroyed, from landscape surface and buildings to vehicles and enemy defensive installations.
Advanced control of the off-map artillery, featuring various fuse settings and shell types.
Formation and movement modes: lines and columns, movement by road and covertly, infantry following behind tanks, setting a delay, fire sectors, etc.
Automatic smoke screen laying: units set up smoke screens when enemy is spotted.
Dynamic change of the time of day, light sources and weather effects, influence the course of battle, visibility and area passability.
Also, you can view detailed info on each unit in the interactive encyclopedia, and an interactive tutorial will explain most aspects of the game.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
good
Has less content than Mius Front but just as good and engaging, very rewarding to those who are patient enough to learn how the game works.
like the concept but the UI SUCKS. takes forever to figure stuff out.
Dieses Spiel hat mich wirklich begeistert. Es kombiniert Strategie mit einer starken taktischen Komponente, und die Art und Weise, wie es programmiert wurde, zeigt eine beeindruckende Intelligenz. Zwar ist die Spielmechanik anfangs nicht ganz einfach zu durchdringen, aber sobald man sie verstanden hat, entfaltet sich eine unglaublich tiefgründige Erfahrung. Jede Entscheidung hat eine spürbare Auswirkung auf den Verlauf des Spiels, was den taktischen Reiz noch verstärkt. Die vielen durchdachten Funktionen bieten nicht nur Abwechslung, sondern ermöglichen es auch, stets neue Ansätze auszuprobieren. Insgesamt ist es für mich der beste taktische Simulator, den ich kenne, anspruchsvoll, herausfordernd und absolut lohnenswert. Wer sich auf die Lernkurve einlässt, wird mit einem einzigartigen Spielerlebnis belohnt.
Buen juego para quedarse viendo como tus tropas defienden una posición. Se disfrutaría más con una traducción al español.
very fun to watch vheciles explode
норм игрушк
Игра оставляет смешанные впечатления. С одной стороны, тема танковых сражений в Северной Африке интересная, но реализация подкачала. Графика устаревшая даже для своего жанра — ландшафты пустые, текстуры слабые. Кто-то пишет, что это "фишка" минимализма, но, по-моему, игра 2017 года могла бы позволить себе более детализированную карту. Хотя бы песчаные дюны, холмы – что-то, что добавило бы атмосферы. Вместо этого – плоские, безжизненные просторы, на которых даже сражения кажутся скучными. Но главная беда – это ужасный интерфейс. Меню выглядят так, будто их делали для DOS, а не для современной игры. Управление неудобное, информация на экране подана хаотично, а некоторые элементы интерфейса и вовсе неочевидны. Разобраться можно, но зачем в 2017 году заставлять игрока продираться через такой архаичный UX? В целом, игра могла бы быть неплохим тактическим симулятором, но сырая реализация, убогий интерфейс и отсутствие полировки сильно портят впечатление. Игра делалась не для проходимца, и не для знакомсва с жанром. Потому нечего посоветовать не могу. Но варгеймы людлю темболее реализм. Просто когда тяжело управлять пехотой, то не хочется тратить время на такое.
best war simulator ever
有中文补丁吗?求求给孩子吃点好的吧!
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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