
Tokyo's population has vanished, and deadly supernatural forces prowl the streets. Use an arsenal of elemental abilities to unravel the truth behind the disappearance and save Tokyo.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 14.14/day in the week to Jul 30 → 10.14/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 21.2Kreviews | 83% | — | $16.1M |
| $59.99 | 17.2Kratings | 79% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1195 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Stunning visuals, great character design, memorable in every sense of the word. I like the open world collections, looking at other reviews your mileage may vary but I'm fond of the variety. I might feel differently if I'd gotten it all full price, but been a happy surprise.
画质还行,但是远景很糊,设置调一下,看多了还能接受,优化一般。 场景美术不错,但是战斗粒子特效太亮太多废眼,与霓虹背景相称,但是和鬼怪的表现形式又感觉不太搭。 敌人数量不算多,boss尤其少。 换汤不换药的FPS游戏,在这个题材下显得非常缺乏想象力。一共四种武器,风、水、火三种属性法术和弓箭,此外还有不同类型的符。战斗用的符都很强力,但是符和弓箭不能随意补充基本只能花钱买,所以基本不会用。法术中火属性法术也比较难补充,同时大部分战斗都是杂兵战,所以我基本只用水属性法术,清杂效率高。 基本战斗逻辑就是法术把怪打成核暴露状态,处决恢复弹药,达成资源循环。技能树有三条,但是最有用的是赶路的技能,其余都是蚊子腿的数值加强,机制基本没有变化。处决加快、吸魂加快、蓄力加快,都是手感优化而没有质变,导致战斗同质化非常严重。 剧情上全员家人侠,虽然不太恰当但就是肉眼可见的格局小。然后任务塑造问题也不少,配角缺乏足够的塑造篇幅,哪怕男二KK的过往经历也只有一些似是而非的交代。主角虽然有塑造但节奏很怪,第五章前找妹妹找的好好的,突然被反派嘴遁两句就迷茫了,后面有大段的回忆来交代家庭情况前因后果,但说实话关于父母的部分讲的依然不太清晰,这一段显得很冗长,不如切开放到之前章节,采用和看到附身的KK回忆一样的方式来体现,这样最后的低谷和成长才不会那么紧赶慢赶。包括妹妹去世也是,铺垫太少看得我毫无波澜。 主线很短,开放世界马桶很大。支线讲一些日本名俗妖怪故事还算有意思,长见识了。后续更新加的医院支线比较用心,还带恐怖元素,推荐试试。更多的还清单式通马桶。而且除了一般的马桶,地图中还要数不清的灵体也是收集内容,在地上,在楼顶密密麻麻。吸了魂在电话亭交了之后,能得到蚊子腿一样的经验和钱。好处是成长曲线相对平滑,坏处是本来就没什么质变成长,这下捡了和白捡也感觉不到什么区别。然后像我这种强迫症,视野里看到不捡难受,更折磨了。 整体来说不推荐,玩的话还是建议只打主线,支线随缘。
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 26: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic, Spanish - Latin America*, Portuguese - Brazil*, Polish*, Russian*, Simplified Chinese, Traditional Chinese +2 more
| $14.99−75% |
| 8.5Kratings |
| 82% |
| — |
| not modelled |
| $59.99 | — | 90% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
这游戏生不逢时,发售撞车艾尔登法环,其实还算是个不错的游戏,尤其适合在游戏里看风景。我通关之后还会时不时的上线逛逛街
非常帅的连招和特效
好玩
好玩
Гра дуже красива. Сюжет проходиться швидко. Деякі завдання трохи моторошні, що доволі круто. Хоча гейплей трохи набридає з часом, але він цікавий. Що точно набридло, то це збирати духів. Їх дуже і дуже багато.
опять игра для соснольных уeбанов. отвратительный инпут у камеры, к тому же эта хуятина ещё и фризит по кд. я такого xyёвого фреймтайма ни в одной игре не видел.
Game tái hiện hình ảnh Tokyo hiện đại khá đẹp với các ánh đèn led và neon nhưng cốt truyện thì khá nhàm chán, motif lặp lại dễ đoán. Gameplay thì thuần đánh nhau bình thường thôi chứ cũng chả có gì đặc biệt là trong game không có con người, player là con người duy nhất nên khá bị đơn độc và nhàm chán. Nói chung là với 1 fan anime như tôi thì game này khá ổn vì tôi có thể ngắm cảnh cũng như tìm hiểu về văn hóa Nhật Bản nhưng công tâm mà nói thì Ghostwire: Tokyo khá là overrated
有BUG
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| $20.3K |
| 58 |
| 95% |
| $14.99 |
| $167 | 10 | 70% | $0.99 |
| — | 0 | — | — |
| $5.8M | 12.6K | 93% | $24.99 |