
Tokyo's population has vanished, and deadly supernatural forces prowl the streets. Use an arsenal of elemental abilities to unravel the truth behind the disappearance and save Tokyo.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 14.14/day in the week to Jul 30 → 10.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 21.2Kreviews | 83% | — | $16.1M |
| $59.99 | 17.2Kratings | 79% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1193 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I would overall recommend this game as a very solid "okay" game. The combat is nothing extraordinary, but provides a good challenge and allows for lots of fun and aggressive strategies. I often found myself physically moving along with the character and wincing when a hit wiped out most of my health. There are a LOT of collectibles in the game, but outside of Spider Thread Update additions they all at least reward you for participating. Magatama allow you to upgrade skills further, Relics give you lots of cash, Jizo statues give you more "ammo," and even the Tanuki reward you with buffs. Even if you don't plan on a completionist run, you'll encounter enough of these following the main story to get a taste. The story is... fine. It is nothing you haven't seen before, and the big emotional moments fall flat, but the game knows you are there mostly for the game-play and so keeps cut-scenes short and sweet. Music is an odd choice, in that you spend the entire game collecting tracks but I could not telll you what any of them sounded like besides the main menu theme. Not to say the music is bad, just... not ear-catching. Overall, I would say if you snag this game on sale it is worth the price. Fun game to come home from work and play a couple hours a week til completion.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $16.1M | 25K | 96% | $19.99 | |
| $16M | 7.2K | 83% | $49.99 | |
| $15.9M | 18.7K | 80% | $24.99 | |
| $16.2M | 156.1K | 98% | $4.99 | |
| $15.9M | 24.2K | 62% | $29.99 | |
| $15.9M | 32.2K | 94% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $490.7K | 1.3K | 75% | $24.99 | |
| $271.7K | 503 | 51% | $24.99 | |
| $20.3K | 67 | 96% | $14.99 | |
| $116 | 7 | 57% | $0.99 | |
| — | 0 | — | — | |
| $5.8M | 12.6K | 93% | $24.99 |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 26: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic, Spanish - Latin America*, Portuguese - Brazil*, Polish*, Russian*, Simplified Chinese, Traditional Chinese +2 more
| $14.99−75% |
| 8.5Kratings |
| 82% |
| — |
| not modelled |
| $59.99 | — | 90% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
One of my favorite games
虽然怪物种类不多,Boss也几乎无难度,但还是适合刷刷搜集玩的。
ez
怪物过于重复,打到后期实在忍不住借用风灵月影之力了。期待大阪京都仙台北海道dlc
Красивая обертка с пустой начинкой Игра подкупает визуальным стилем и интересной концепцией, но, к сожалению, на этом её достоинства заканчиваются. Моя оценка — 2/10 (1 балл за графику, 1 за идею). Основные претензии: 1. Сюжет и персонажи: История про «поиск сестры» выглядит притянутой за уши. Мы тратим всю игру на её спасение, чтобы увидеть персонажа лишь на три минуты в финале. Главный злодей не вызывает интереса, а побочные задания никак не влияют на мир игры. Финал разочаровывает: игра просто обрывается и выбрасывает в главное меню. Сюжетные повороты кажутся бессмысленными, а главный герой на протяжении всей игры выглядит максимально растерянным. Отдельного упоминания заслуживает КК — его образ получился нелепым и раздражающим. 2. Навязчивые кат-сцены: Игра постоянно прерывается роликами, которые часто не несут никакой смысловой нагрузки. Попытки динамичного прохождения разбиваются о бесконечные вставки, которые порой длятся дольше, чем сам геймплей. 3. Однообразная боевая система: Сражения быстро приедаются. Битвы с боссами — это скучная классика в духе «стреляй по уязвимым точкам», лишенная какой-либо глубины. 4. Механика отделения от КК: Сюжетные моменты, когда герой лишается способностей, кажутся искусственным затягиванием времени. Они полностью ломают темп игры, ведь весь смысл геймплея строится именно на использовании сверхспособностей.
无聊的游戏,给我玩睡着了
Game hoá thân thành pháp sư bắt ma ở Nhật Bản . Tái hiện khu phố Shibuya nhìn đẹp thật . Chưởng chưởng bùa phép như Lâm Chánh Anh . Nice game
涩谷鬼城氛围独一无二,日式都市传说、百鬼妖怪密集,漫步空荡街道、屋顶探索的沉浸感很难替代,摄影爱好者能拍到大量氛围感截图。 三套元素法术体系手感流畅,终结技抽核动画表现力极强,化身现代除妖师,东方驱魔题材非常新鲜。 KK 与晓人的搭档对话风趣,大量支线取材真实都市怪谈,不少小故事后劲十足,恐怖氛围温和,没有密集 jump scare。 地图遍布鸟居、狸猫、地藏、迷失灵体,探索内容充足;夜晚城区光影、霓虹雾气美术水准顶尖。 战斗框架单薄,怪物种类偏少,中后期重复遇敌容易审美疲劳,战术套路固化。 主线篇幅偏短,大量游玩时长依靠海量收集物填充,典型清单式开放世界设计。 跑图手段有限,缺少快速移动密度,频繁往返各个鸟居净化,赶路枯燥。 剧情节奏前紧后松,结局收尾仓促,核心冲突铺垫不足,角色情感转折略显突兀。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.