
Ghostrunner offers a unique single-player experience: fast-paced, violent combat, and an original setting that blends science fiction with post-apocalyptic themes. It tells the story of a world that has already ended and its inhabitants who fight to survive.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.86/day in the week to Sep 11 → 7.71/day in the week after.
About



Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $7.49−75% | 66.8Kreviews | 91% | — | $7.6M |
| $29.99 | 11.7Kratings | 80% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1137 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
去你妈的没有中途存档,打一半想下就得从头打
Bad game parkour is slow and super railroad the puzzles are slop and boaring and a drag and the game lacks any real charator or soul if your gona make a game with parkour i sude be fast and feel freedom all i feel is the chains of garbage dragging me back as my 900 pound robot ninja waddles his fat ass across the walls
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 22: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 5.33/day in the week to Aug 4 → 12/day in the week after.
Reviews, worldwide (the counter carries no country): 4.57/day in the week to Jul 30 → 5.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Japanese, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America, Korean, Traditional Chinese +2 more
| $7.49−75% |
| 1.9Kratings |
| 74% |
| — |
| not modelled |
| $7.49−75% | 663ratings | 80% | — | not modelled |
| $7.49−75% | — | — | — | not modelled |
| $29.99 | — | — | — | $0 |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
关卡设计有待提高,细节需要更多打磨,应该让玩家跑的更爽而不是卡脚。 如果你是DOOM+TTF玩家会很熟悉,有种混出来的不伦不类的杂种的味道,旋转关卡给我劝退了13个睾丸还没收集完儿子出生了儿子去世了,孙子出生了孙子去世了,曾孙出生了曾孙去世了。最后四颗睾丸要一口气收集完,路上简单的都拿了,剩下四颗不是猎龙铠甲到大书库的距离,是从洛城跑到病村再到不死队家里然后溜达去龙顶的距离。 墙面跑墙有时候会强制改变视角,很恶心。墙边上靠了个控制器亦或者管子,跑墙的时候碰到会直接掉下去,很恶心。天花板的管道会触发攀爬,玄孙出来后沿着墙跑一个脱墙跳因为前面天花板有管道而触发虚空攀爬最后被大盘鸡搞去世,很恶心。那个说欧式日语的刀者只能在红光消失后突进的过程中打断才能击杀,虽然一个一个来挺讲武德但是其他拿枪的不会啊,子弹飞来弹反,弹反偏了没打到刀者来孙也去世了,机制怪,很恶心。打TOM之前有关墙里出高温金属块的关卡,开局两段登墙跑百分百撞上金属块,卡你脚,最后晜孙去世前发现金属块上面的钩爪小部分能进行短暂踩踏,很恶心。还有那个什么逼空间,那个最享福了,我玩这个游戏图什么的?不就是速度竞速,你TM的steam商业面也发了竞速混剪,谁JB愿意玩倪哥解密啊,仍孙去世了云孙出生了才过的解密不是解密有多难,而是那手感糖丸了,你一个竞速游戏要我做接水管解密?我奶奶来了都解的开但是我奶都吃第二顿药了才把水管转到相应的位置,很恶心。地图设计也需要再打磨云孙好容易走出解密一看寻路还不如刚出生就一直活在解密了,云孙走到去世了耳孙出生了才发现寻路规矩,你他妈寻路就用一种啊要么黄色水管要么黄色防水布,换来换去,背景装饰会用黄的灯笼,有的可踩墙壁和敌人UI一样是红色,以后上战场自己弯腰的时候和敌人用的一样的颜色的底裤露出来最后被友军一枪打穿,很恶心。尼玛耳孙都死了。族谱都断了,分家都把本家忘了才发现没有必要在这游戏继续浪费时间了。 非常的游戏如果是单机游戏爱好者非常推荐,但如果奔着急速的竞速可以再多考虑一下,或者下载DEMO体验一下,萝卜白菜各有所好,记住你花钱你就是爷不好玩就退款吧:)
Katana Zero for people who hate themselves. Cool visuals, nice pacing, but I feel like I'm fighting the game mechanics just as much as the enemies. I did complete the story mode, so there's something compelling about the game, but it's not enough to recommend it.
Absolutely hate this game. One misstep and you have to start all over. Not worth my finite time on earth.
对晕3d人士超级不友好,解密关太智障了,本来就是弱引导,周围还全是蠕动的马赛克,超级无敌晕,我不晕3d的都要吐了了。本身加上解密关就已经有点意义不明了,还没有引导,周围环境看都看不清,再加上人都被晃晕了,特别是旋转那一关,哇,真的超级恶心
低敏用这个练手臂有没有说法
很好玩。和妈妈约定死一次学习五分钟,打了两关已经上清华了。
Динамичный, стильный, красивый, сложный, драйвовый, с крутым саундом от Daniel Deluxe(на секундочку from Russia), вайбы киберпанка моментами сильнее, чем в 2077, плавная анимация, а когда привыкаешь к скорости и кнопкам, то набираешь иногда настолько дикий темп игры, что реально ощущаешь себя каким-то киберниндзя, который рассекает цели пачкамии. Круто.
一个字,帅就完了
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2M | 11.6K | 80% | $7.99 | |
| $11.6K | 45 | 82% | $9.99 | |
| — | 0 | — | — | |
| $1.4K | 17 | 88% | $4.99 | |
| — | 0 | — | — | |
| $14K | 53 | 74% | $11.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $7.6M | 15.5K | 85% | $19.99 | |
| $7.6M | 16.1K | 94% | $15.99 | |
| $7.6M | 15.4K | 94% | $19.99 | |
| $7.6M | 15.4K | 93% | $19.99 | |
| $7.6M | 7.1K | 97% | $29.99 | |
| $7.6M | 4.8K | 81% | $34.99 |