
Blood will run in Ghostrunner 2, a hardcore FPP slasher set in a post-apocalyptic cyberpunk future. Become the ultimate cyber ninja and prepare for epic boss fights, improved skills, an interactive story, new game modes, and captivating synthwave soundtrack.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 73 reviews with recorded playtime.
Reviews
Themes across 71 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Если вы хотите побегать в мире киберпанка и изрезать катаной кучу врагов как на мясорубке, одновременно уворачиваясь от пуль, то вам явно сюда. Не ждите от игры невероятного сюжета, она не про это. Ниочемные диалоги, совсем не привлекающие персонажи и сама история. https://steamcommunity.com/sharedfiles/filedetails/?id=3757485240 Это игра, как и первая часть, про геймплей, а про него есть что сказать. Во второй части нам завезли мотоцикл и соотвествующий гемплей к нему - как разнообразие - неплохо. Также ближе к концу игры будет пару локаций с использованием вингсьюта - вот это мне понравилось куда больше, чем езда на мотоцикле. https://steamcommunity.com/sharedfiles/filedetails/?id=3760596861 Игра сюжетно завершена, все противники побеждены, а что же там с багами? К сожалению они есть, но их не так много. Больше всего наблюдается (по моему наблюдению) в локациях с мотоциклом, там все стандартно - можно разбиться о невидимую стену, встать на месте и застрять в невидимой текстуре, что придется перезапускать с контрольной точки игру, ну или же вы можете ехать к трамплину и он не выступит как физический объект (вы просто проедете его и не прыгнув упадете в пропасть), либо же в вас может прыгнуть враг и просто застрять в текстуре на пути. Не критично, но недоделы наблюдаются. Советую? Советую! Как ни крути приятный слешер в стиле «одна пуля-одна смерть». Отдельно скажу про достижение "Полный набор" (купить все чипы улучшения). Дабы не совершить ошибку, которая вышла у меня и не начинать игру заново, при выборе уровня, если навести курсор на последние уровни, внизу появится кнопка "Загрузить центр" и вы попадете в помещение, где всегда разговаривали с нпс и там есть тот самый терминал, где докупаете все необходимое и достижение ваше. По мере получения остальных достижений вы будете перепроходить уровни, поэтому мой совет оставить "Полный набор" последним в очереди, чтобы не пришлось фармить и терять время.
Just was a letdown for me compared to the first game. What made Ghostrunner special was the tight level design, fast paced action, banger OST, enemy arena puzzles, light puzzles, and fun platforming. Why slow the pace and action down with a hub, dialogue, open area levels and arenas, and excruciatingly long and frustrating platforming sections. The attempts to vary up the gameplay with the bike, extra level challenges, and more open areas is cool at first but just poorly executed. I can't count the number of times my character or my bike got stuck in part of the level and had to restart checkpoint. The music is still good but doesn't play all the time and doesn't hit as hard as the first game's. Combat sections are still fun but way easier and you lose a bit of the charm and flow of needing to find the right order to kill like in the first game. Also no story DLC like Project Hel for the first game is disappointing. Instead all we get is an endless mode. [spoiler] I did like the wingsuit sections tho [/spoiler]
Ghost Runner 2 is a major upgrade and overhaul from the first game in many ways. Ghost Runner already had a solid foundation with its many mechanics and the skill tree that helped progress the character's abilities; the second game builds upon this foundation by adding many more abilities that can be used in battle such as a bike with guns, parry’s, and many different ultimates. Gameplay is absolutely fantastic and has me coming back for more. I really enjoy the gameplay, it has the same framework as the first game but amplified to feel much more satisfying in every step. Difficulty can be very challenging at times especially when facing a boss battle or when facing new and more challenging enemies throughout the world. Storywise this game is very solid and it builds upon what happened in the first game and fully fleshes it out with this game. I enjoyed the cyberpunk atmosphere I believe this was why I was drawn to the first game. Overall the second game is a major improvement upon what the first game built and I really enjoyed the time I spend with Ghost Runner 2.
Продолжение одной из моих самых любимых FLOW игр - теперь еще и с КРУТЫМ мотоциклом!
Piacevole ma, a mio parere un passo indietro rispetto al primo, anche solo per la componente "open-world" che hanno voluto accentuare e che, parer mio, spezza di molto l'azione di un gioco che, al contrario, dovrebbe tenerti sempre con l'adrenalina a mille. Resta comunque una delle esperienze di gioco all'arma bianca più coinvolgenti attualmente sul mercato. Cheers...ai tech samurai.
Laggy AND buggy. I have clipped throught the map (yes clipped through) so many times. both while fighting and exploring. the motorcycle section is the worst to clip and glitch in. Focused way to much on graphics than game, just for graphics to be terrible too. I am so glad I bought this while it was discounted, because I would lose my ♥♥♥♥ paying full price for crap this bad. Also major plot-hole. How did mitra kill connner while under bushido??
Ill give this game a L because back when I played the game I was dumbahh and spent the full price for brutal edition the result is just 11 hrs of gameplay, I remember I wasn't even interested in the dialogues just skipped them, gameplay was alright now that I think of it
The game is lowkey ♥♥♥♥ (at least in the early game. personally, it has gotten a bit better since writing this and playing a little bit in between) . i have played some of it on the ps5 'cause of ps plus, before i played it again a few years later on pc. Of course i have only played 2 hours so far, but with what i have seen and played through, i personally prefer the first one. Pros: - Some improvements with some enemies - Fun to collect the collectables and the upgrade chips - The game looks very pretty, even with some settings turned all the way down - (minor) The "Doom-like" finishers - The "CV-terminal" quick events (where you go into like computer mainframe) Cons: - ♥♥♥♥♥♥ movement. feels stiff and slower comparedt o GhostRunner 1 - (IMO) worse map layout in the early game, at the 1,5hr - Mediocre voice acting (reminds me of Subnautica Below Zeroin general) - The game feels frustrating - Too much use of grindrails and similar (because they slow down your movement more then it already was - (IMO) Too much need for aiming (like with the shurikens.) - (Minor) The slow-mo when you finish a section. it's way too long and slow. -You feel like you get shot behind your back more than the first game -No audio que to enemies (IMO) Feels like the game is both too forgiving and too ruthless at the same time at the early game My preset: (No Upscaling or frame gen) AA (Anti-Aliasing): Med PPQ (Post Process Quality): Low SQ (Shadow quality): Med TQ (Texture quality): Med EQ (Effects Quality) Med Blur: Medium Fps: 60/120 (it is locked on 60fps, and is choppy on 120fps when loading stuff in. Vsync: off
just get ghostrunner 1
Ghostrunner 2 ⭐⭐⭐⭐⭐ Una secuela excelente que mejora todo lo que hizo grande al primer juego. El movimiento es increíblemente fluido, los combates son rápidos y desafiantes, y la combinación de parkour con acción hace que cada nivel sea emocionante. Los nuevos escenarios, habilidades y enfrentamientos contra jefes convierten a Ghostrunner 2 en una experiencia espectacular para quienes buscan acción intensa y precisión. ¡Totalmente recomendado!
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Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese*, Traditional Chinese* +1 more
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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