
Ghostrunner offers a unique single-player experience: fast-paced, violent combat, and an original setting that blends science fiction with post-apocalyptic themes. It tells the story of a world that has already ended and its inhabitants who fight to survive.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.86/day in the week to Sep 11 → 7.71/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $7.49−75% | 66.8Kreviews | 91% | — | $7.6M |
| $29.99 | 11.7Kratings | 80% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1169 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
玩的人M来的
打击感绝佳,成就感颇高,而且剧情也有很浓的赛博朋克风格。只不过游戏在难度和任务长度上做出的平衡令人感到尴尬。但是墙有点太粘,经常容易卡手感。
Интересная игра, к которой хочется возвращаться, если освоился в здешнем гемплее. Сюжет в игре не столь важен в геймплее, но стоит вникать в суть происходящего и если не знаешь английский, лучше скачать перевод от Gamevoice, чтобы не отвлекаться на субтитры и лишний раз не падать в пропасть. интересный факт: в озвучке Gamevoice Архитектора (имя ИИ в игре) озвучивал тот самый актёр, что и озвучивал перчатку "Храз" из игры Atomic Heart. Музыка игры не плохя, но во второй части музыка по лучше (даже музыка из ДЛС по лучше будет)
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 22: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 5.33/day in the week to Aug 4 → 12/day in the week after.
Reviews, worldwide (the counter carries no country): 4.57/day in the week to Jul 30 → 5.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Japanese, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America, Korean, Traditional Chinese +2 more
| $7.49−75% |
| 1.9Kratings |
| 74% |
| — |
| not modelled |
| $7.49−75% | 664ratings | 80% | — | not modelled |
| $7.49−75% | — | — | — | not modelled |
| $29.99 | — | — | — | $0 |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
На данный момент это самая сложная игра в которую я играл
got this game in a bundle because it was cheaper and honestly i enjoy this game more than what i was buying in the first place
这个游戏很简单,一直按R键就通关了
Truly a masterpiece if skill expression is what your after. I stumbled across Ghostrunner when I saw it in a bundle with Dishonored. Having enjoyed some of Arkane's other games, I decided to give the demo a shot and almost instantly purchased the bundle. If you've played Katana Zero, this feels a lot like a 3D version of that, linear maps filled with enemies that die in one hit, but can kill you just as quickly. The true joy of the game comes from tearing through rooms, your opponent's superior firepower falling swiftly to your unparalleled speed and skill. You'll die a lot, each level outside of story missions and boss fights I usually had around 20-70 deaths on hard mode, but the game puts you back in the action so quickly that you barely notice. One keystroke and your back at the last checkpoint, to the point where it becomes automatic, and you can even set it to be automatic if you'd like. The game can be punishing, but when you finally clear a room you truly feel like you've mastered the game. The story honestly isn't anything to write home about. It has that "just filled out enough to give you a reason to fight" vibe that a lot of 90s and 2000s action games had. But there is enough for Dharma City to feel like more of a real place than just a setpiece, even if the levels themselves are very much gameplay first. The upgrade system is probably one of my favorites in any recent game I've played, while you have your standard "gain more abilities as you progress" side of the game, where it really shines is in the augments to those abilities, which are managed by a series of tetris pieces that you have to lay out on a fixed grid that grows as you progress, with everything from extra dashes to the ability to reflect bullets back at enemies. This not only forces you to make decisions about what upgrades you actually need, it also encourages you to spend time tinkering with arrangements to get the most upgrades out of the space you have. And while the ability to change your loadout at any time can throw a wrench in the otherwise excellent pacing, it also means that your constantly encouraged to pick the upgrades that fit for your situation instead of just choosing one and sticking with it. TLDR: Excellent game for those who enjoy fast paced games with precise timing
Я могу считать привередливым в плане выбора игр, ведь найти что-то стоящее для меня очень тяжело, по пальцам можно пересчитать игры которые действительно зацепили своим геймплеем и данный продукт входит в их число, я бы не назвал игру сложной, но и к счастью казуальной ее не назвать. Я рад что наконец-то решил пройти этот если и не шедевр, то очень достойный для своего жанра продукт, советую хотя бы просто попробовать сыграть пару уровней и буду уверен что игра вас затянет.
Enjoyable story, and nice challenging gameplay
很爽
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2M | 11.6K | 80% | $7.99 | |
| $11.8K | 46 | 80% | $9.99 | |
| — | 0 | — | — | |
| $253 | 3 | 33% | $4.99 | |
| — | 0 | — | — | |
| $14K | 53 | 74% | $11.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $7.6M | 16.1K | 94% | $15.99 | |
| $7.6M | 15.6K | 85% | $19.99 | |
| $7.6M | 5.5K | 81% | $34.99 | |
| $7.6M | 7.1K | 97% | $29.99 | |
| $7.6M | 14.4K | 90% | $19.99 | |
| $7.6M | 23.6K | 86% | $24.99 |