
Ghostrunner offers a unique single-player experience: fast-paced, violent combat, and an original setting that blends science fiction with post-apocalyptic themes. It tells the story of a world that has already ended and its inhabitants who fight to survive.
Modeled estimate, not a reported figure. How we estimate →
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About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 624 reviews with recorded playtime.
Reviews
Themes across 618 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
虽然战斗爽 但是寻路是比半条命还烂的 解密是看攻略才能知道带联锁的 绳子是中途不能动落地吃激光的 跳点是不滑铲加速到头跳不过去的
One of the best hardcore slash games. 10/10
游戏流程不算长,如果你想要当M的话,不妨玩一下这个游戏
Bon jeu mais j'suis bloquer, mais jeux très bien 👍
jogo muito bom e satisfatório o único problema é que quando eu boto um spotify ali no canto, se eu mexer muito o mouse, o jogo ''trava'' pois o mouse foi pro spotify, mas tirando isso ótimo jogo, bela história e bem legal de se jogar na manha, agr só falta platinar essa obra prima
yes
爽
很纯粹的跑酷动作游戏,没有花里胡哨的商店与任务系统,在沉浸式的主线中体验刀刀致命的杀敌快感。 重复的死亡只会让你变得更强,当你用自己苦思冥想反复试错的路线杀到终点时,便能享受极致的快感。
战斗爽,墙基本都能爬。兴冲冲玩到第一个boss战结果全是跑酷,失望
its best game
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Languages: English*, French, Italian, German, Japanese, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America, Korean, Traditional Chinese +2 more
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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