
A storm is coming. Venture into the complete Ghost of Tsushima DIRECTOR’S CUT on PC; forge your own path through this open-world action adventure and uncover its hidden wonders. Brought to you by Sucker Punch Productions, Nixxes Software and PlayStation Studios.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About
For the very first time on PC, play through Jin Sakai’s journey and discover the complete Ghost of Tsushima experience in this Director’s Cut.
In the late 13th century, the Mongol empire has laid waste to entire nations along their campaign to conquer the East. Tsushima Island is all that stands between mainland Japan and a massive Mongol invasion fleet led by the ruthless and cunning general, Khotun Khan.
As the island burns in the wake of the first wave of the Mongol assault, courageous samurai warrior Jin Sakai stands resolute. As one of the last surviving members of his clan, Jin is resolved to do whatever it takes, at any cost, to protect his people and reclaim his home. He must set aside the traditions that have shaped him as a warrior to forge a new path, the path of the Ghost, and wage an unconventional war for the freedom of Tsushima.
Experience Ghost of Tsushima with unlocked framerates and a variety of graphics options tailored to a wide range of hardware, ranging from high-end PCs to portable PC gaming devices.*
Get a view of even more of the action with support for Ultrawide (21:9), Super Ultrawide (32:9) and even 48:9 Triple Monitor support.*
Boost performance with upscaling and frame generation technologies like NVIDIA DLSS 3, AMD FSR 3 and Intel XeSS. NVIDIA Reflex and image quality-enhancing NVIDIA DLAA are also supported.**
Japanese lip sync – enjoy a more authentic experience with lip sync for Japanese voiceover, made possible by cinematics being rendered in real time by your PC.
Choose how you control the action: experience haptic feedback and adaptive triggers through a wired DualSense™ controller…***
…or go with mouse and keyboard, with fully customizable controls.
Haptic feedback – master your blade through the DualSense™ controller’s immersive haptic feedback.***
Adaptive triggers – enhance your accuracy with a bow using adaptive trigger resistance.***
* Compatible PC and display device required.
** Compatible PC and graphics card required.
*** Wired connection required to experience the full range of in-game controller features.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2977 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It's a great game, the issues it does have are quite minor, Sony being the biggest one of course. Should you get it? Yeah. Should you try getting it for free? Also yeah. Sony is probably the main issue with this game and to be fair would you really want to make a PlayStation network account to play on an online mode nobody uses? Other than that the difficulties of the game are great, you have the usual take on difficulty but once you push it to Lethal the entire game changes. The language options are great and the style options are a nice touch that barely anyone will use. But the point I make with this is that when this game was being made, it was crafted with care. Combat is extremely simple with a lot of advanced techniques later on that most people will not perform in their first playthrough. A lot of games also suffer from ludonarrative dissonance because we all just want to have fun at the end of the day. Not this game, Jin Sakai the main protagonist is with you every step of the way. The story is another part where they smashed it, until the development cycle was rushed a little bit in the third act anyway, but regardless it is one small part (and I do mean small, no spoilers) where they failed in an overall grand masterpiece. This research that was done was probably the main component of why this game was so well made. I mean if I compared this to "Assassin's Creed: Shadows" it's obvious why this one is highly appraised and the other nobody speaks about. One was made with care and one was not. This also does not have a hyper-fixation on being 1 to 1 with the real Tsushima, it was more about making their own take on one of the many Chanbara films (if I've typed that out correctly) in a videogame setting. This means they take a lot of artistic liberties, but not so many as to make you think it's not a real place; it just looks real nice. The Iki DLC felt rushed all the way through however, but still having a horse charge ability is nice. It came out near the end of the PS4's lifespan but it was still a great game of its time. Shame about the PlayStation network account requirement for legends and Sony's recent transgressions.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 1: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic, Czech, Danish, Dutch, Finnish, Greek, Hungarian +14 more
Hours played at review time, across 3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I think that this is a game that everyone should play at least once. A game that will become one of your favorites once you've reached the end. The combat? Impressive and fluid. The characters? Memorable and Likeable. The map and environment? Beautiful. The story? In the words of California Girls, it's ''unforgettable''. Definitely worth checking out.
I haven't really found anything to dislike with this game. Truly a masterpiece. Highly recommend.
Great game, I love it. There are some minor bugs that sometimes can be annoying, but other than that the game is awesome!
cool samurai steve inspired game
和影比起来对马岛的剧情和人物刻画更胜一筹,其他方面感觉都是差不多的罐头本质。战斗比较简单,理论上仁一个人就能把地图推平了..武士刀打击感挺好的,但其他计策类武器比如弓箭烟雾弹什么的是真的用不上,唯一用的比较多的是苦无。本来抱着全解放的目标去的,结果因为任务实在太重复,收复完第一个区就做不下去了..放弃支线以后主线速度很快,第三个区甚至不用怎么开就能通关,[strike]难道所有雪原都逃不过被敷衍的命运[/strike] [spoiler](但没想到我的马还能剧情杀😭 )[/spoiler]
we need Ghost of Yotei for PC. This game has been one of my favorite games ever and to see many many people like me not be able to ever play Yotei because we don't own a console or own an older version of the console is sad. People always say that "PC gamers are cheap" but there's no way the revenue Yotei will make if it releases for PC will be less than the cost to port it to PC. This franchise is so big and the company behind it has so many funds that I'm honestly shocked that they prefer to not bring the game to PC at all rather than pay for the port and enjoy the gradual money flow from sales. I think PC gamers are spoiled because of discounts. But the solution is not to decrease discounts but to decrease the price of games in general. I'm perfectly fine with a 60 dollar game because nowadays anything less is rare and I wouldn't pay for more than that even if I only had a console. Are we PC gamers because we are cheap? Or are we cheap because we are PC gamers? Who knows. All that I know is I WANT TO PLAY YOTEI
best game that I have played in a good while
I liked the action. I wish there were more mechanics though. First regular mobs and parrying and dodging. Second, ronins and shamans change battle dynamics. cool. Third, duels! Great. I loved the duel with Khan. And then that's it. I think it needed 4th and 5th mechanics. Cuz it got repetitive after that. so you end up just spamming ghost weapons for fastest kills. So having to choose between slow fights or fast kills(cuz honor system), felt kinda bad. or at least not enjoyable. Not that it mattered cuz some quests u have to go stealth kills. Story was generic but good. I hated the "search the area" quests. They were absolute bore and sometimes annoyingly hard to find... so im doing laps in the circle lol
Görsel Şölen
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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