
A storm is coming. Venture into the complete Ghost of Tsushima DIRECTOR’S CUT on PC; forge your own path through this open-world action adventure and uncover its hidden wonders. Brought to you by Sucker Punch Productions, Nixxes Software and PlayStation Studios.
Modeled estimate, not a reported figure. How we estimate →
Media

About
For the very first time on PC, play through Jin Sakai’s journey and discover the complete Ghost of Tsushima experience in this Director’s Cut.
In the late 13th century, the Mongol empire has laid waste to entire nations along their campaign to conquer the East. Tsushima Island is all that stands between mainland Japan and a massive Mongol invasion fleet led by the ruthless and cunning general, Khotun Khan.
As the island burns in the wake of the first wave of the Mongol assault, courageous samurai warrior Jin Sakai stands resolute. As one of the last surviving members of his clan, Jin is resolved to do whatever it takes, at any cost, to protect his people and reclaim his home. He must set aside the traditions that have shaped him as a warrior to forge a new path, the path of the Ghost, and wage an unconventional war for the freedom of Tsushima.
Experience Ghost of Tsushima with unlocked framerates and a variety of graphics options tailored to a wide range of hardware, ranging from high-end PCs to portable PC gaming devices.*
Get a view of even more of the action with support for Ultrawide (21:9), Super Ultrawide (32:9) and even 48:9 Triple Monitor support.*
Boost performance with upscaling and frame generation technologies like NVIDIA DLSS 3, AMD FSR 3 and Intel XeSS. NVIDIA Reflex and image quality-enhancing NVIDIA DLAA are also supported.**
Japanese lip sync – enjoy a more authentic experience with lip sync for Japanese voiceover, made possible by cinematics being rendered in real time by your PC.
Choose how you control the action: experience haptic feedback and adaptive triggers through a wired DualSense™ controller…***
…or go with mouse and keyboard, with fully customizable controls.
Haptic feedback – master your blade through the DualSense™ controller’s immersive haptic feedback.***
Adaptive triggers – enhance your accuracy with a bow using adaptive trigger resistance.***
* Compatible PC and display device required.
** Compatible PC and graphics card required.
*** Wired connection required to experience the full range of in-game controller features.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic, Czech, Danish, Dutch, Finnish, Greek, Hungarian +14 more
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 734 reviews with recorded playtime.
Reviews
Themes across 731 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
beatiful graphics and story line
Die Story ist richtig gut erzählt und an manchen Stellen echt emotional. Es gab einige Momente, die mich wirklich mitgenommen haben. Die Spielwelt sieht wunderschön aus und macht einfach Spaß zu erkunden. Am meisten gefällt mir aber, dass man selbst entscheiden kann, wie man spielt: Entweder direkt in den Kampf oder lieber leise anschleichen. Genau das macht das Gameplay für mich so abwechslungsreich.
Filme mais difícil que já joguei.
Muy buen juego
very glad i played it for the first time now after so many years
This game was absolutely phenomenal. The combat was extremely fun and challenging, the story was engaging and unique, and going for 100%(story wise) was also great. There is tons of content to explore while playing this game and the map is just gorgeous. Each new area adds new challenges and new mechanics to play with so the gameplay never gets stale. This was truly an amazing experience and worth every dollar. My only issue was going to all achievements is pretty much impossible because of the multiplayer achievements requiring a full squad and it being an older game not known for its multiplayer making that hard to get. While it was a bummer not seeing the 100% on steam going for all the campaign achievements was a blast.
Piękna grafika, ładny styl walki. Mozna miziać lisy. Dobra fabuła się zapowiada, czego chcieć więcej.
One of the best samurai games ive played
Hasta el acto II, el juego tiene un sistema de combate, exploración y mecánicas muy interesante, una experiencia tipo RDR2 mezclado con Sekiro
It's a great game, the issues it does have are quite minor, Sony being the biggest one of course. Should you get it? Yeah. Should you try getting it for free? Also yeah. Sony is probably the main issue with this game and to be fair would you really want to make a PlayStation network account to play on an online mode nobody uses? Other than that the difficulties of the game are great, you have the usual take on difficulty but once you push it to Lethal the entire game changes. The language options are great and the style options are a nice touch that barely anyone will use. But the point I make with this is that when this game was being made, it was crafted with care. Combat is extremely simple with a lot of advanced techniques later on that most people will not perform in their first playthrough. A lot of games also suffer from ludonarrative dissonance because we all just want to have fun at the end of the day. Not this game, Jin Sakai the main protagonist is with you every step of the way. The story is another part where they smashed it, until the development cycle was rushed a little bit in the third act anyway, but regardless it is one small part (and I do mean small, no spoilers) where they failed in an overall grand masterpiece. This research that was done was probably the main component of why this game was so well made. I mean if I compared this to "Assassin's Creed: Shadows" it's obvious why this one is highly appraised and the other nobody speaks about. One was made with care and one was not. This also does not have a hyper-fixation on being 1 to 1 with the real Tsushima, it was more about making their own take on one of the many Chanbara films (if I've typed that out correctly) in a videogame setting. This means they take a lot of artistic liberties, but not so many as to make you think it's not a real place; it just looks real nice. The Iki DLC felt rushed all the way through however, but still having a horse charge ability is nice. It came out near the end of the PS4's lifespan but it was still a great game of its time. Shame about the PlayStation network account requirement for legends and Sony's recent transgressions.
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
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