
A storm is coming. Venture into the complete Ghost of Tsushima DIRECTOR’S CUT on PC; forge your own path through this open-world action adventure and uncover its hidden wonders. Brought to you by Sucker Punch Productions, Nixxes Software and PlayStation Studios.
Modeled estimate, not a reported figure. How we estimate →
Media

About
For the very first time on PC, play through Jin Sakai’s journey and discover the complete Ghost of Tsushima experience in this Director’s Cut.
In the late 13th century, the Mongol empire has laid waste to entire nations along their campaign to conquer the East. Tsushima Island is all that stands between mainland Japan and a massive Mongol invasion fleet led by the ruthless and cunning general, Khotun Khan.
As the island burns in the wake of the first wave of the Mongol assault, courageous samurai warrior Jin Sakai stands resolute. As one of the last surviving members of his clan, Jin is resolved to do whatever it takes, at any cost, to protect his people and reclaim his home. He must set aside the traditions that have shaped him as a warrior to forge a new path, the path of the Ghost, and wage an unconventional war for the freedom of Tsushima.
Experience Ghost of Tsushima with unlocked framerates and a variety of graphics options tailored to a wide range of hardware, ranging from high-end PCs to portable PC gaming devices.*
Get a view of even more of the action with support for Ultrawide (21:9), Super Ultrawide (32:9) and even 48:9 Triple Monitor support.*
Boost performance with upscaling and frame generation technologies like NVIDIA DLSS 3, AMD FSR 3 and Intel XeSS. NVIDIA Reflex and image quality-enhancing NVIDIA DLAA are also supported.**
Japanese lip sync – enjoy a more authentic experience with lip sync for Japanese voiceover, made possible by cinematics being rendered in real time by your PC.
Choose how you control the action: experience haptic feedback and adaptive triggers through a wired DualSense™ controller…***
…or go with mouse and keyboard, with fully customizable controls.
Haptic feedback – master your blade through the DualSense™ controller’s immersive haptic feedback.***
Adaptive triggers – enhance your accuracy with a bow using adaptive trigger resistance.***
* Compatible PC and display device required.
** Compatible PC and graphics card required.
*** Wired connection required to experience the full range of in-game controller features.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic, Czech, Danish, Dutch, Finnish, Greek, Hungarian +14 more
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 694 reviews with recorded playtime.
Reviews
Themes across 691 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
本作改编自元日战争,1274年,元朝与属国高丽派军攻打日本对马岛,玩家将扮演对马岛的武士境井仁,抵挡来袭的三万大军。他将挺身而出与乡里志士共同作战,化身为令敌人胆战心惊的“战鬼”,不择手段拯救遭受蹂躏的家园与同胞。他必须舍弃一直坚守的武士之道,开创新的道路,为了解放对马岛而展开一场不循常规的战争。 远离战场的时候,玩家能以前所未有的方式体验日本的中世时期。在这款开放世界的动作冒险游戏中,玩家将闯荡广阔的乡间和各式各样的地形,并在途中遇到个性丰富的众多角色、探索古老地标,发掘对马岛不为人知的美丽之处。 岛上的每个地区均经过精心制作,展现著不同的面貌和生活方式,从稻浪翻滚的田野、宁静庄严的神社,到古老的树林、村落以及荒凉的山景,玩家均可尽情探索。在旅途中帮助萍水相逢的人,享受片刻的宁静以及大自然的和谐安宁。 仁自小便接受武士训练,看见蒙古人轻易击败其他武士后,仁的世界也顿时瓦解。他面临着一生中最艰难的抉择:究竟是要坚守自幼学习的武士传统与信念,继续打一场没有胜算的战争,抑或是要偏离武士的正道,不择手段地保护对马岛和岛上人民。 在收复对马岛的征途中,仁必须寻求旧识的指引和支持,同时也要结交新的盟友。他必须打破传统,以前所未见的战斗方式,不惜一切保护幸存的家园和人民。蒙古军诡计多端,装备精良,是难以对付的敌人。适时运用仁的各种技能和学习新的战术,才能在捍卫对马岛和人民时抢占上风。 在近战使用武士刀和对手进行正面对决,体验独特而且身历其境的日本武士战斗。磨炼箭术,以致命的精准度消灭远方威胁。发展潜行和欺敌战术,以奇袭扰乱敌军,攻其不备。只要善用地形、灵活应战,并配搭使用各种技能、武器和战略,每个人都可以找到适合自己的战斗风格。随着仁的故事不断推展,创意和多样化的战斗方式将成为玩家的致胜之道。
Jeśli ktoś jest fanem Japonii, polecam.
sencillamente hermoso por donde se vea
Fun
If Witcher 3 Wild Hunt and Assassins Creed had a baby it would be this game. Utter Masterpiece. So fun. Each mission is unique and fun and the progression keeps it fresh. No boring grind, just great story and gameplay. `Highly recommend.
top das galaxias, vale sim apena vc gastar 170 reais nesse jogo
I don’t really know what to say. This game feels like my childhood dream come true. Ghost of Tsushima instantly broke into my top 15, maybe even top 10 favorite video games of all time, and now holds a special place in my heart. Is it a flawless 10/10 masterpiece? No. But for me, it is special, and that is all that matters. This title takes me back to the PS3 era, when everything felt simpler and games were meant to be enjoyed. Now let’s get to business. [Style] 4.5 out of 5 Where this game truly shines is its art direction. Almost every frame feels like a piece of art. It looks gorgeous, as if traditional Japanese paintings came to life. Every region has its own distinct visual flavor and aesthetic, but at the same time, everything remains unmistakably Japanese. At least Japanese in the pop-cultural sense: golden forests, high temples, beautiful gardens, hidden Inari shrines, and, of course, blooming sakura. The experience is deeply cinematic, with recognizable influences from traditional samurai cinema. I also checked both the English and Russian dubs, and they are pretty good. But I still think that playing this game with any voice-over other than Japanese is a crime against art. You should at least give the Japanese dub a try. That said, I feel like taking away half a point for the music. It is a bit too Western for my taste. I am not saying it is bad, and there are some truly great tracks, but more taiko drums, shamisen, biwa, and similar traditional elements would have gone a long way and made the immersion even stronger. [Substance] 3.5 out of 5 What about the game itself? This is where things become more complicated. The gameplay is solid, and I am very fond of it. The game never becomes too easy, even when you fully upgrade everything. There are always new enemies and situations that make you think at least a little. For example, every outpost has a small additional task, like “eliminate a number of enemies using a specific skill,” and this little detail pushes you out of your comfort playstyle and encourages you to try new tactics. By the end of the game, I even had spare upgrade points with no more skills left to invest them in. There is also a good variety of armor sets and charms, so almost everyone can find their preferred playstyle. Want to be a samurai and face enemies with pride? Absolutely. Want to be an archer and take out enemies before they can even close in? No problemo. Want to become an unkillable parry god? Yeah, very much possible. A lot of side stories are short, but enjoyable. Many of them have, let’s say, “The Witcher” vibe. You know what I mean. I have no complaints here. Where I do have a problem is the Iki Island DLC. By itself, the island is beautiful. It has some of the best and toughest enemies in the game, additional activities, great armor sets, and so on. But the storyline is really weak. The main game’s plot is not particularly complex either, but at least it is competent, has a great supporting cast, and tells relatable stories. Iki Island tries to go for the infamous “grey morality,” but does it in such an in-your-face way that it becomes annoying. I came to a supposed samurai game not to be lectured with “[spoiler]le samurai were bad actually.[/spoiler]” There is no real tension or clash of worldviews like in the main story. The Iki Island plot would have been at least slightly redeemed in my eyes if it had offered [spoiler]a choice at the end[/spoiler], à la the main game. But as it stands, I cut off a whole point for this. I also take away 0.5 points for cheap animations and the lack of even basic camerawork in most side quests. Come on, even JRPGs know how to make this stuff look good. Total score: 8 out of 10 A solid above-average experience. Must play for any Kamakura Japan and samurai enjoyers.
I bought this game for my PS5 and pc. It's so good and definitely worth the money.
10/10 game 100% would recommend
Jogo muito legal!
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Related
| Planet Zoo | $107.4M | 96.7K | 91% | $44.99 |
| Battlefield™ 1 | $107.3M | 224.2K | 86% | $39.99 |
| Planet Coaster | $109.4M | 72K | 91% | $44.99 |
| Need for Speed™ Unbound | $106.2M | 58.8K | 60% | $69.99 |
| Total War: WARHAMMER | $105.9M | 52.3K | 79% | $59.99 |
| Risk of Rain 2 | $104.9M | 350.6K | 94% | $24.99 |