
Develop, expand, and advance your city in a society survival game set 30 years after an apocalyptic blizzard ravaged Earth. In Frostpunk 2, you face not only the perils of never-ending winter, but also the powerful factions that watch your every step inside the Council Hall.
Modeled estimate, not a reported figure. How we estimate →
Media

About

Frostpunk 2 elevates the city-survival genre to a new level. Take the role of a Steward and lead your city through a cascade of calamities taking place in a postapocalyptic, snowy setting. Build large city districts with their string of endless needs and demands. Navigate through conflicting interests of factions that populate your metropolis. As the needs of the city grow and factional power at its core rises, only you can steer the society towards an uncertain future.

The world is overtaken by an ever present winter, which makes expansion of the city the only way for the survival of mankind. In order to grow, the metropolis needs resources like coal and oil, just like its citizens require food and warmth. In Frostpunk 2, it's your job to tackle this never ending circle of supply and demand.




The number of your citizens steadily grows, making the task of governing them and satisfying their demands all the more challenging. As the Steward you will have to maneuver carefully across the interests of many groups inhabiting the city.




People of your city want to have a voice in how you run things. Each faction has its own ideology and ideas for the future, yet they also have one thing in common - insatiable thirst for power. Choose your allies in the Council Hall wisely.


Make tough life-and-death decisions as you allocate heat across your city, supported by new research topics and heat-oriented laws. Choose districts that need the most warmth with the help of the Heat Management system with a detailed temperature overlay.


The story of Frostpunk 2 introduces a multi-chapter saga set in the frozen wastes. Spanning across the life of the Steward this campaign lets you feel the burden of leadership as you take the responsibility for thousands of lives. At the same time, the sandbox mode called Utopia Builder with infinite play time leaves you room for boundless social and infrastructural experiments.


Frostpunk 2 comes with a comprehensive and versatile modding tool. FrostKit will let you create your own maps, models, and scenarios inside the game. Now, only your imagination can limit the destination your city is heading to!

Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 606 reviews with recorded playtime.
Reviews
Themes across 605 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
玩着玩着真的是被气笑了,到底是哪个天才想出的居住区也得劳动力维护的设定的,这代劳动力不同以前具体的人员,抽象成了大数字,但实际玩起来前期很容易劳动力被榨干啥都做不了,接连几个档都是本来运作的好好的,然后突然间出现大量人口生病-劳动力清空-因为没劳动力居住区关闭-居民因为没有房子进一步冻生病的无限循环,而我对此甚至完全没有半点自救手段,医院居住区全部都因为没劳动力没法使用,我也没法盖任何新东西,把其他设施关停想解放劳动力,一解放出来那些人也瞬间刷成病患,真是麻了。 而且很多突发状况我都不理解到底是怎么出现的,比如上面的突然大量病患,比如有时候有的派系明明关系一直最高突然就成了敌视,甚至有一次5个派系突然集体变敌视怎么都拉不回来,完全不知道到底是机制、剧情还是BUG,让人玩起来挫败感很强。 一代确实是我心中的神作,但二代就......哎
каша с опилками на завтра, обед и ужин! Вообще 2 часть отличается от первой и это надо понимать. Мне нравится больше оригинальной части
по сравнению с первой частью игра ни о чем - очень сильно отличается. в первой части все интуитивно понятно что к чему, сколько людей, сколько инженеров, сколько детей, видишь проблемы каждого и кто чем занимается, и в случае проблем понимаешь что нужно сделать чтобы разрешить ситуации, более понятные ветки развития зданий, улучшения, что когда строить, есть много вариаций. Тут же больше все похоже на какое то градостроительство где десятки тысяч людей не понятно где не понятно зачем не понятно почему они появляются и зачем и чего хотят и что с этим делать, есть отсылки по ресурсам к первой части но это все ерунда, симулятор политики больше, абсолютно другой интерфейс, по другому выглядит карта, постройки или бурение льда (типа создание прохода к ресурсам) выглядит нелепо какими то шестиугольниками, саундтрек по сравнению с первой частью тоже ни о чем, прошел первую часть на одном дыхании, не стал покупать дополнений, вдохновился ей, думаю дай попробую сразу фростпунк 2...и сильно разочарован был. увы, зря.
从操作上来讲不如1好玩,从剧情来说一般般。 发售就入手了,但是两年之后我才打通主线,单纯是因为可玩性确实一般。 总体来讲没什么难度,玩的次高难度,没有尝试最高难度。 我还是没明白为什么我建设的好好的冬日之家在进第五章的瞬间被夷为平地,所有的人瞬移到新伦敦参加无限制格斗。 还有,什么叫“占人口超过四分之一的秩序卫士被占人口不足百分之四的朝圣者杀得人头滚滚?” 我在满信任度,0紧张度的情况下进入第五章,所有人都像是爆了种,疯狂搞破坏,很破坏沉浸的你懂吗? 比1代差远了
Great game. There is some learning curve since the gameplay is quite different from the previous game but Frostpunk 2 is a worthy sucessor from the previous one. It features a tense storyline with equal parts dark themes and some hope for the future.
After Competing around 75% of all achievements and having 80+ hrs, all of which I did on Captain difficulty, I can firmly say that Frostpunk 2 is just as good as Frostpunk 1. Not the same as FP1, but just as good. If you would like to simply know if the game is good? Yes it is. I suggest you buy it even if you are not the type to play city builder (I would know as I am one of them). The main story is great just like the first and if you find yourself hungry for more afterwards I suggest picking up the DLC's as they quite literally add a whole new mode of play to the game. So please try the game you will not regret it. Without DLC 8/10 with DLC a very strong 9/10. My only major complaint is that their is far less connection to the people of the city. Of course the scale of the game is so much bigger so I understand why this is the case, but I would still like there to be more events that show how your efforts and laws effect your people. Also why is pleasure clubs considered radical while government stealing your children is not? (Also child-labor is back and meta LETTTSSSS GOOOOOO)
Frostpunk 2 is a game I eagerly pre-ordered and played during the alpha, and I had very high hopes for it. Unfortunately, even years later, I still can’t bring myself to actually play or enjoy it. The main issue is the tiny, poorly designed UI, which makes everything uncomfortable to read. The majority of the screen is just blank white snow, with very little visual representation of your actual city - a massive downgrade from Frostpunk 1. The interface, building descriptions, and item tooltips all look bad. It feels like a strange mix of pointless minimalism and visual clutter at the same time. The gameplay loop is noticeably less fun as a result. You simply care less about the city because it doesn’t feel alive. Instead of a living, breathing settlement, you’re mostly looking at plain black blocks scattered across white snow. There’s very little to get excited about or attached to. Even the progression tree suffers from the same ugly, hard-to-read UI that was never properly fixed after launch. A simple, well-implemented font and UI scale slider would have solved a huge portion of these problems, yet it was never added. Overall, Frostpunk 2 feels like a step backward in almost every way that matters to me.
If you loved Frostpunk; you'll hate this politico sim, that feels like a frostpunk themed, mobile game.
What a waste of money, this game is an absolute souless bore, if you don't construct and play in perfect sequence you'll struggle with resources to the point you may as well start again, and again, and again. Performance wise this game sucks the life out of my PC to the point where the game crashes when trying to load saves. My PC runs Anno and Civilization just fine but this games hardware requirments are just over the top. I wish I could get a refund.
It's a completely different game from Frostpunk that lost its original identity. Every citizen used to count, now there are thousands. It's too prosperous for an eternal winter.
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese*, Turkish +2 more
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| X4: Foundations | $37.6M | 24.7K | 79% | $49.99 |
| Undisputed | $37.7M | 22.6K | 59% | $49.99 |
| FINAL FANTASY VII REBIRTH | $38M | 33.4K | 75% | $49.99 |
| Remnant: From the Ashes | $38M | 57K | 84% | $39.99 |
| Beat Saber | $38.1M | 76.2K | 96% | $29.99 |
| Far Cry® 4 | $38.2M | 66.8K | 85% | $29.99 |