
Create and customize your own golf course in this charming management sim.
Modeled estimate, not a reported figure. How we estimate →
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Sums Steam only; App Store, PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $8.99 | 86reviews | 83% | — | $15K |
| $5.99 | 121ratings | 93% | — | not modelled | |
Engagement
Reviews
Themes across 50 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[h1]开一个高尔夫俱乐部,建造一片球场吧[/h1] [h2]引[/h2] 前线快讯!一家名为健全高尔夫场的高尔夫场地刚刚建成。 绿意盎然的郊外,适合初学者的无门槛设计,它能否在这一众球场中脱颖而出,成为五星球场呢? [h2]玩法介绍[/h2] 喜欢打高尔夫?先穿过俱乐部大厅看看吧,玲琅满目的自动售货机、冰淇淋机、面包店。 再去健身房锻炼身体,拉面店吃个饭。美美的消费一番。 接下来,去高尔夫球场看看吧,biu!打出小鸟杆,十分开心。 什么?有顾客说太简单?来个沙坑,再加些乱草。加个果岭、来个球道。 难度系数大大提高。 同时,游戏中的顾客也非常重要,每个顾客都有满意度。 一种是举办比赛,每个参加的顾客给5点。第二种是满足顾客的要求,或者你自己抓他去训练。最少的是给5点,最多的是10点以上。 满意度达到30/60/100开启青铜/白银/黄金会员任务,解锁部分新物件和高尔夫车。 最后,满足年度销售额、球场数、店铺数、宣传次数等条件,就可以提升星级了! [h2]游戏体验[/h2] 每一款开罗游戏我都在慢慢体验,从小时候在手机上第一次玩,到现在在steam上静下心来玩,每一款作品都非常有意思。 《打造吧!高尔夫之森》将高尔夫与开罗相结合,打造俱乐部,建设不同球场,满足顾客满意度。 随着各项指标的完成,向着名扬世界的超一流五星完美高尔夫场努力吧! [h2]总结[/h2] 《打造吧!高尔夫之森》作为一款经典开罗游戏,系列传承的各个元素一应俱全,讨喜的像素风、动感的背景音乐、建筑的相性搭配、人员培养和熟悉的开罗 君,让我瞬间被拉回那一个又一个和开罗游戏共同度过的回忆中去。 但是,开罗游戏的引导性不足,需要新手玩家在前期好好摸索,做好游戏中的合理布局规划以及金钱控制。 相对而言,游戏内丰富的内容和游戏性非常完整,值得大家一试。 下一个开罗再见! [quote]欢迎关注『 [url=https://store.steampowered.com/curator/45525570/] 桃你欢心 [/url]』 [b] 桃影扶风评百戏,落墨如歌写人间[/b][/quote]
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, Japanese, Korean
| $11.99 |
| 25ratings |
| 86% |
| — |
| not modelled |
| $12.00 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 50 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
游戏可以,但是单买较贵,差评呼吁便宜售卖。cheap sell your all game plz. Ach need cn too. 202309,steam,steam掉卡抵扣,它处自定义包入的本体约9元。爱人如己,目前就这,看以后追评。
Kairosoft games are often hit or miss, but Forest Golf Planner is definitely a hit. The gameplay is solid, offering a fun and enjoyable experience overall. While it does drag a bit in the middle, the charm and engaging mechanics more than make up for it. If you’re a fan of Kairosoft’s unique style, this one is well worth your time.
A nice chill golf course builder
从今天开始,你将经营一家高尔夫场,打造出让顾客满意的美妙高尔夫场吧。《打造吧!高尔夫之森》是一款像素风格模拟经营策略游戏,也是备受好评的开罗系列作品之一。作为开罗系列的作品,本作继承了系列的经典像素画风和经营管理模式,同时在服务顾客玩法上做出创新,一旦开始玩就无法自拔。 [h1]自由建设你的高尔夫球场[/h1] 铺好走道,用于划分球场;在合适的地区布置好果岭、球道,这些是高尔夫球场的基础;顾客在打完高尔夫球时,尽兴而归自然 少不了购物环节,这时冰激凌店、面包店可解顾客之饥肠辘辘之急,友谊广场和沙发能很好的为顾客提供休息场所。对于一家店来说,“顾客就是上帝”,服务好顾客,为顾客留下好印象,那么球场的知名度和营收就会大幅度提升! [h1]贴心服务留下忠实会员[/h1] 作为一家立志成为五星球场的高尔夫球场,设施齐全,装备完善,整装待发的准备迎接客人的到来!设施分为收费、品质和库存三种能力,均有助于提高球场的营收。当顾客的满意度提升,将成为会员,会员等级越高, 球场的使用费越高。因此提升顾客的满意度至关重要,说不定还会有好事发生。 [h1]上帝视角俯瞰,独特的观看机制[/h1] 顾客的水准分为 F 到 S,根据飞行距离、控球、推杆等能力决定。我们可以观看顾客打高尔夫球,在取得好成绩时,顾客将进入气场状态 (这也是开罗游戏一贯的特点),像素小人儿浑身冒出光亮,球场的使用费将提升,并且能促使其大量购物。随着游戏的进行,如果达到顾客的要求,还可以为顾客团体举办竞技赛。值得一提的是,天气还会影响球场的客流量,选择好天气举办好的团体比赛,一举成为最棒、最受欢迎的高尔夫球场吧! [h1]结语[/h1] 本作作为开罗系列作品,延续了以往作品的优秀之处,对模拟经营感兴趣的小伙伴来说,体验开罗游戏只有一或全部,质量优秀的作品让人不由得沉浸其中,一玩就是一整天,简单却快乐。 [quote]欢迎前来关注「 [url=https://store.steampowered.com/curator/45353266/] 𝗞𝗼𝗶𝗺𝗶𝗮𝗼🍁」 [/url] [u][b] 采撷旅途之叶,铭刻生命之诗[/b][/u][/quote]
場地簡單好拿高分 顧客評價就好 最後規劃1、2個難的讓他們打到最後練一練耐心(?) 反正只要我方有人能撐到最後而對方全爆 S冠就是我們的了!! 蓋難場看小人們一直崩潰放棄好好玩XD
Felt like I was playing their Ski game... but with golf now... same boring ♥♥♥♥ again...
[h2]前言[/h2] 《打造吧!高尔夫之森》是由开罗游戏出品的高尔夫球场俱乐部模拟经营类游戏,我们在小助理糖果美智子的帮助下,从零开始打造属于自己的高尔夫王国。 [h2]沉浸式经营游玩体验[/h2] 初进游戏,大厅界面颇有银盘滑冰场物语的味道,可以按需设置各式各样的俱乐部会所设置,诸如自动贩卖机、扭蛋机、书店、冰激凌店、面包店等,这些设施可以让顾客在闲暇之余小憩一会,采购一番可以相应的增加营收。 本作的核心玩法围绕着高尔夫球场的规划运营与经营建设展开,从最初的几块绿地、几个球洞,到后来设施完备、景观宜人的大型球场,从建造球场、设置起点旗杆、规划果岭、设计球道再到合理安排球洞位置、升级设施等,都需要玩家按需规划。除此之外还可以使用向日葵、郁金香、樱花树等自然景观物品来装饰球场,不同的装饰会影响球场的特征,我们可以根据需求规划不同难度特征的球场。如果设施数目满足不了需求,我们则可以在阿南商会购买球场物件和俱乐部会所设施。随着等级的提升,可以购买的物品也会越来越多。 同时我们需要提升高尔夫球场的级别,最终目标是打造五星级高尔夫球场,在此基础上我们要需要达到一定的销售额以及拥有一定数目的球场和店铺数,同时进行足够次数的宣传和不定期举行竞技赛,也能吸引新顾客。在级别提升之后,可以获得精美奖品以及相应的资金奖励,与此同时,可以制作的球场数和商店的商品种类都会有所增加,随着球场的不断壮大,玩家还能解锁更多高级功能和稀有装饰,相信可以进一步丰富游戏体验。 作为俱乐部经营游戏,最重要的当然是提升收入和顾客满意度,提升收入我们则可以进行球场宣发活动,通过宣传提升球场知名度,进而吸引更多的顾客来消费。在提升顾客满意度方面,比较有趣的是可以开设培训课,借此可以提升顾客的满意度和球技,平面视角控制挥杆入洞的玩法着实很有乐趣。 [h2]结语[/h2] 总的来说,《打造吧!高尔夫之森》是一款既保留了开罗游戏经典韵味,又在玩法上有所创新突破的佳作。它让玩家在轻松愉快的氛围中,体验到了经营高尔夫球场的独特魅力。如果你对模拟经营类游戏情有独钟,那么这款游戏绝对值得一试。 [quote] 奏游戏之乐章,品人生之绚烂 [url=https://store.steampowered.com/curator/45672460/]欢迎加入 『 丰川集团 』[/url] [u][b]以丰川集团之名,行评测鉴赏之事[/b][/u][/quote]
Reading the comments i came in expecting this to scratch the SId Meiers SimGolf itch... I mean, its a neat and cute little golf management game but it is in no way even close to SimGolf as the previous reviews hinted at. Being able to rotate the course view would be great, add hills and make lush trees w/o going into debt. That all being said, the golfers don't have any sense of how to get to a hole properly. If you create a dog leg good luck. They just try to bypass any fairway and hit essentially straight for the hole, not caring about trees or anything else in the way. You also cannot play any of the holes yourself... or at least in the first 30 mins of playing this you cant as that's all i could really stand to play. That's fine but i have major problems with the course designer. Its not very well thought out. Creating with a drag and drop system (its not true drag n drop tho as its click once, then move, then click again to finish which feels very messed up) and not being able to click n place as well is horrible. The controls are very wonky on mouse and keyboard. This game also barely handles a mouse and keyboard, its like it was created for something other than PC. For what it is its a good game but if you're coming into this thinking this is anywhere similar to SimGolf you'll be sadly mistaken. The game is good at what it is, but it feels not too user friendly.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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