
The original FINAL FANTASY VI comes to life with completely new graphics and audio! A remodeled 2D take on the sixth game in the world-renowned FINAL FANTASY series! Enjoy the timeless story told through charming retro graphics.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Hours played at review time, across 72 reviews with recorded playtime.
Reviews
Themes across 72 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
still the best final fantasy of all time
this might the greatest game ever made
卡夫卡这像素小玩意咋这么萌(指FF14绝妖星通关后印象 你就是FF6 6月销冠! 不过这个价格真的太贵了,比隔壁FF7重置打折还贵,但是情怀满分~
He jugado casi todos los FF y este es mi favorito. Una obra increible, personajes increibles, peleas increibles. Terra te quiero <3
I doubt I can say anything about VI that isn't already said to death. VI is wonderfully both theatrical; dramatic, and comedic. A very special tone that Final Fantasy seems to excel at. The way it's able to choreograph scenes with its limited 2D movement is engrossing. The characters are all charming, with great antagonists. Definitely try to talk to every NPC you can. Gameplay is a beast too. There isn't a job system like V, instead there's a fairly large cast of playable characters each with their own job that reflects their character and attacks and moves for combat. Easy to learn each one, and figure out how to best use them. But there's still a lot there to master. The game makes excellent use of its large cast for the most part, and where it "doesn't" it "doesn't" matter imo. Active Time Battle is really fun here. Pixel Remaster is really good, though I've only played this version. Some people may loathe the GBA assets making their way into this, or the new assets not looking "right" but I don't mind, based on all the research I put in before playing. I did play with a few mods, since I played on PC. I did this to make it more like the original in aspects I wanted, give it a more consistent style imo, and give it some enhancements. I'll list them here, and I know >guy recommends mods for first time players. But I'll separate ones that make it more "vanilla" than PR vanilla, and ones I feel go too far, but I do feel all of these are fair for a first time playthrough, and don't make it some lame modder fanfic version of VI. _Vanilla:_ **Uncensored Celes Intro** - The GBA version changed a sprite to be less violent, this changes it to be more like the original **Siren SFC Restoration** - I actually couldn't get this one to work, but it uncensors a sprite that was changed in the english SNES version and subsequent releases **Terra's Flashback Restored** - This one I get if you don't want. GBA and subsequent versions changed sprites so they weren't doing an evil salute anymore. I feel the changed version doesn't get the point across. **PR Pixel Art Button Prompts** - Vanilla button icons in the Pixel Remasters don't look pixelated, and this bothered me a ton until I used this mod for all of them. **ATB Fix** - Removes stutter from the ATB bar filling. **SNES UI** - Self explanatory. **Bushido Kanji Restoration** - Adds Kanji to a character's moves. I just think it's neat. **Movement Stutter removal** - slows down how fast you move to how fast it was on prior versions so there's less stutter when you walk and run. _Less Vanilla_ **Opera to Another Language** - Little Spoiler, but there's ~~minor voice acting in the pixel remaster. I hate dubs, but I don't particularly feel any voice language is immoral to play with. But if you desire to remove a dub, or play with a voice language you'd rather have, then use this mod.~~ **Textbox portraits** - The GBA version gave speaker textboxes portraits. The SNES version didn't have these, so the PR version doesn't, but I think they really look nice and enhance the experience. **Gau Rage Descriptions** - This is almost cheating, in that it's like having a guide or spreadsheet table of moves open to the side that describes what a move, that normally doesn't have what it does in the description, does in the game itself. I feel this allows a character to be more usable and fun to experiment with, instead of using a guide or forum thread outside the game itself to know what to do with him. (I still found a good move for it with a guide, but that means I know what this mod is good for.) If you don't mod the game, you'll still get an amazing experience for sure!
One of the best Final Fantasy games to play, so definitely a hard reccomend for anyone who wants to give it a shot.
FF6 is careful. The story pulls the rug out from under you in staisfying ways, and the gameplay is some of the best. I only wish kefka's tower didnt do that to me but whatever
The screen tearing in this game is awful . I tried all of the display options and couldn't fix it. Seems like a lazy port. I'd wait for the next one.
Absolutely back asswards that none of the extra content like bonus dungeons was added to this and square enix is so out of touch with what their customers want in the west we'll probably never get it.
The only conclusion I can come to when people praise this game is that they're severely blinded by nostalgia. After playing it for the first time, it's easily one of the worst classic final fantasy games. The remaster itself is great, it looks nice visually and I didn't encounter any bugs. The controls were fine. I have no issues with this version of the game. But the game itself is just terrible. -It tells you that you can form a party of any characters and then forces you to use ones you haven't touched, meaning you're now in a fight against strong enemies with severely underleveled characters. As far as I can tell, they don't level up or gain exp passively, either. So there's no point in investing in characters you enjoy using since you'll have to use them all anyway which makes the party system basically pointless. -It does the same revolving party member thing that 4 does, just on a lesser scale. So while it's less obnoxious than in 4, it's still very annoying. -The ATB system is genuinely one of the worst battle systems I've experienced and it baffles me that they not only kept it after FF4 but it took them until FF10 to stop using it. It's not fun, it's clunky, and it makes combat feel infinitely worse. Given it already struggles to be good, the presence of it in this game does it no favors. -You can very easily softlock yourself which is never excusable in any game. There's the above with being forced to use weak characters but also, there are fights that you outright require certain spells to win and if you don't have them, it's literally impossible. The Cultist Tower, for example. If you don't have Reraise from Phoenix or a specific Esper that lets you leap into the air, the boss fight is impossible to win because it's guaranteed to cast a spell that kills you as it dies. While the tower is optional, there's still no indication that you NEED Reraise, and if you don't have it you'll spend at least an hour getting to the top and fighting the boss only to realize that you can't win. I assume this is a port problem and that the original didn't have auto or quick saves, but either way the game autosaves right before you fight the boss. So at best you have to roll back to a quick save from before you entered the top room and do the tower over again later. At worst, you're softlocked because you can't leave, even Teleport doesn't work, and you have to go back to a save that you potentially made hours ago. That's horrible game design. -The story isn't that good, and Kefka isn't that memorable of a villain aside from his laugh. Aside from standard villain stuff like poisoning water, he basically does nothing at all except move the warring triad statues, then he becomes a god or whatever and you don't see him again until the end of the game. He has no real personality other than being a little eccentric compared to past final fantasy villains. The story painted him to be someone driven mad from magitek experiments, but you see absolutely none of that. You see none of the implications of the experiments besides that he can use magic and he's a horrible person, and there's not even any real impact from that revelation. He's just there. There's also not really a lot of engagement with the idea that magic is some ancient, lost art. It's mentioned a few times, a few characters are shocked that Terra can use it in the beginning, there's a small village of people with weak magic, and that's about it. If you want to write a story with that as the focus, you need to do more to show how magic affected the world and how its lack of a presence affects it in the modern day beyond "everyone just uses technology now and sometimes people are put through experiments to force them to have magic". -Damage is absolutely insane. Literally everything past a certain point either one shots you or two shots you. At one point no matter what equipment combinations I tried, I had to rely on Setzer being lucky enough to dodge every attack and roll high numbers with his Fixed Dice weapon just to get through a boss fight. That shouldn't happen. -The soundtrack is probably the weakest of the classic games. Not horrible, but most other FF games have a far better soundtrack. -They tried to not have a single main character, but the problem is that it results in every character's story being mostly ignored or just very flat overall. No one's really that interesting and none of them are given a lot of time to develop as characters except Terra. They all get one (1) tragic event in their past, and that's basically all there is. I'm actually astounded at how bad this game is. It starts pretty strong but it gradually falls off and by the time you get to the world of ruin, it's just flat out bad. If you want to play a good classic FF game, play FF3 or FF5. Don't play this one.
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Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
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Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Thai, Traditional Chinese
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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